The 16-bit Console Wars Return on Axe of the Blood God

The 16-bit Console Wars Return on Axe of the Blood God

The Blood God drops listeners in a time warp back to 1994.

Which do you love more? The Sega Genesis? Super Nintendo? Porque no los dos?. This week Axe of the Blood God hops into a time warp back to 1994 and covers both consoles [download link here].

First, Kotaku's Chris Kohler joins us to discuss the Sega Genesis Mini, which finally arrives later this week. We also sneak in a little discussion about TGS, as well as Link's Awakening.

Then it's time to add the Super Nintendo to the Blood God's Console RPG Quest! Kat, Nadia, and Chris touch on the classics, but they also delve a little deeper into the console's rich legacy, with Star Ocean, Lufia, Super Robot Wars, and Tales of Phantasia all getting some love. We even talk about western oddities like Lord of the Rings. Join as we explore the history of perhaps the greatest RPG console of them all.

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Show Description

Kotaku editor and Retronauts veteran Chris Kohler join Kat and Nadia to discuss what may be the greatest RPG console of them: The Super Nintendo! They recall their history with Nintendo's 16-bit marvel, talk about why it was initially controversial, and explain why it holds up so well today. Plus, Link's Awakening impressions, a Sega Genesis Mini Review, and some TGS discussion!

Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

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Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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