Remedy Entertainment announced a new development team called Vanguard which will exist within its larger organization and focus on developing live multiplayer games. The rest of Remedy will still work on core game development.
"The small 'Vanguard' development team will act with a startup mentality within the stability of a large company," writes Remedy in a new webpage. "Its mission is to challenge conventions and to prototype and ship new types of ongoing live multiplayer game experiences[.]" Meanwhile Remedy reaffirmed its dedication to developing core games like Control and Crossfire 2/HD.
Remedy is hiring now for Vanguard including in positions for a Senior Gameplay Programmer and Gameplay Designer. Remedy is looking for developers with Unreal Engine 4 experience and people who "live and breathe building live game experiences[.]"
Until now Remedy has focused on narrative-driven single-player games like Alan Wake, Quantum Break, and the upcoming Control. Remedy is also working on a single-player experience for the South Korean online FPS Crossfire. Then there's the Northlight technology group which builds tech used in Remedy games.
With Vanguard it sounds like Remedy is looking to expand into the games as service space, without sacrificing resources on developing the core games the studio has become known for. It will be interesting to see what this "startup"-style subgroup will produce using Remedy's resources.