The Almost Gone is a Unique Puzzle Game That Explores Life and Tragedy Through Dioramas

The Almost Gone is a Unique Puzzle Game That Explores Life and Tragedy Through Dioramas

Life, death, and mise en scene.

This coverage is part of ReedPop's EGX Rezzed Digital event, which is live now. For more coverage, head over to the official site.

Life can rarely be bent and folded into neat containers, but The Almost Gone is attempting just that. When stuck somewhere in the limbo between life and death, this indie puzzle game developed by Happy Volcano has you searching through memories rendered as discrete dioramas to suss out the truth.

The winner of multiple awards already, The Almost Gone is a narrative puzzle game about death. In the vein of games like Ghost Trick, The Almost Gone gives the player an omniscient viewpoint and a task: to dig through the memories of who they are, and try to discover some reason for why they're in this strange limbo.

What drew me in immediately was the visual style. The Almost Gone uses very distinct color schemes; in some scenes, it's a nostalgically warm glow, and in others, blue-hued contrasts.

Dissecting the dioramas means fiddling with appliances, manipulating objects, or sometimes simply rotating for a better view. Like Captain Toad's Treasure Tracker, each scene is viewed from an isometric, overhead view-meaning some areas or objects may be obscured at first, and you'll need to move around to discern another clue.

With guarantees of a dark and tragic story ahead, I'm already onboard to see what else can be unveiled. The Almost Gone is set for a 2020 release on desktop PC and mobile. Be sure to check out some of our other coverage of EGX Rezzed Digital's games, like another gorgeous puzzler The Other Side.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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