With E3 2019 now complete, we're looking ahead to a long summer (at least until Fire Emblem comes out). What better time to resume the Console RPG Quest [download link here]?
Having now examined classic 8-bit consoles like the Intellivision, the NES, and the Sega Master System, it's time to move on to the 16-bit era! First up is the PC Engine, known around these parts as the TurboGrafx-16. The PC Engine had a long run in Japan, but its RPG legacy is surprisingly weak. Find out why as we take a look at its handful of major hits, the outsized influence of Nihon Falcom and Hudson Soft on its RPG library, and more.
Plus, I have an update on my Final Fantasy 7 playthrough, and Nadia has some things to say about Bloodstained. Listen for my thoughts on more neat bits of visual storytelling, the Turks, the incompetence of Heidegger, and the world's largest Chekhov's Gun.
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The Console RPG Quest returns as Kat and Nadia examine the RPG legacy of a console that has been in the headlines lately: The TurboGrafx-16! They talk about the success of Far East of Eden, the outsized impact of Nihon Falcom on its RPG library, its success in Japan, and more! Plus, Kat has an update on her Final Fantasy 7 playthrough, and Nadia talks about the release of Bloodstained: Ritual of the Night!
Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!