The Behemoth got its start as a developer by turning Alien Hominid, first a Newgrounds Flash game, into a full retail release. Four games and over a decade later, the studio's going to revisit that run-and-gun gameplay with Alien Hominid Invasion, described as "an all-new re-imagination" of the original.
On Twitter, The Behemoth promises fans that Invasion will be "vastly different" from Alien Hominid HD, featuring "new gameplay, progression, mechanics, and so much more." The new reveal trailer for Invasion doesn't show off any gameplay, but it is lovingly rendered in Dan Paladin's instantly recognizable art style.
Alien Hominid was a pretty hard action platformer on-par with a classic Contra or Metal Slug. In response to a fan question about Invasion's difficulty, The Behemoth says it "should be something everyone can enjoy."
As with all of The Behemoth's games, Alien Hominid Invasion will feature co-op in some form—and with a stampede of multicolored Hominids closing out Invasion's reveal trailer, it seems likely that there'll be more to it than the two-player mode from the original.
The Behemoth's latest game, the turn-based strategy game Pit People, came out in 2018. In 2019, the studio also released a version of Castle Crashers Remastered for the Nintendo Switch.
There's been no announcement of a release window or which platforms Alien Hominid Invasion is heading too, but The Behemoth promises it'll share more details alongside a hands-on demo at PAX East, which is just under a month away.
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