The Best Version of Dragon Quest XI is Coming to Xbox One, PlayStation 4, and PC

The Best Version of Dragon Quest XI is Coming to Xbox One, PlayStation 4, and PC

Like a dragon (quest).

Dragon Quest 11 S: Echoes of an Elusive Age-Definitive Version is coming to Xbox One on December 4. It's also coming to PC, PlayStation 4, and Microsoft's Game Pass subscription service on the same day.

Microsoft announced the acclaimed RPG's impending arrival at the Xbox Series X July Showcase earlier today. (Square Enix followed up with a note that the Definitive Version is coming to PlayStation 4, too.) Microsoft's Xbox series has never been a fertile garden for JRPGs, so it's cool that the latest entry in the world's most respected JRPG franchise is finally entering Microsoft's domain.

The Definitive Version of Dragon Quest 11 launched on the Switch in September 2019, about a year after the original PlayStation 4 release. True to its name, the Definitive Version has a whole bunch of extras that didn't make it into the vanilla release of Dragon Quest 11. There are additional character quests, new costumes, new items, new monsters, and even a 16-bit mode that lets you go through the sprawling adventure surrounded by sprites instead of polygons.

All those cool extras are the reason I recommend the Switch version of Dragon Quest 11 first and foremost, but there's a trade off: The graphics suffer a slight downgrade on Nintendo's hybrid console, though the port is excellent overall. Will the Xbox One and PlayStation 4 iterations of the Definitive Version retain that downgrade, though? It seems unlikely. That means the Xbox One and PlayStation 4 versions of Dragon Quest 11 S might have all the extras available in the Switch version in addition to restored graphics. They might usurp the Nintendo release as the version of Dragon Quest 11 you should own.

The Switch's portability is still a huge draw, though. We'll see how everything pans out when Dragon Quest 11 S comes to PlayStation 4 and Xbox One this winter.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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