The Final Fantasy VII remake didn't make an appearance at E3 2018, but game director Tetsuya Nomura wants us to rest easy. Development on the remake is going well, he says.
Nomura talked about the remake in an interview published in the latest issue of Famitsu Weekly. Gematsu posted some translated highlights earlier today. Work on the remake is apparently "moving along more than expected," and Square-Enix is waiting for the right time to give us a much-needed update on the project.
Nomura also says "The direction [of the remake] was pretty much decided upon before we changed to internal development," which should hopefully mean all the speed bumps and delays the game's endured since its announcement haven't hobbled production as much as we initially feared.
Nomura even offered up a little tidbit about what we can expect in the remake: The game will "dig deeper into the characters, including members of Avalanche" while "preserving the atmosphere of the original." Given the remake's planned episodic format, it's not surprising to learn we might hang around Midgar for an extended period to get to know Biggs, Wedge, and Jesse a little better. Final Fantasy VII vanilla gives us "Wedge likes food" and "Jesse has the hots for Cloud" and not much else.
Look for this anticipated Square-Enix title sometime before the heat death of the universe. Check out our Final Fantasy VII remake guide for every scrap of information we have about the game so far.