The Latest Pokemon Go Update Lets You See Like a Braviary

The Latest Pokemon Go Update Lets You See Like a Braviary

Now you can see for miles and miles in Pokemon Go. Or up to the next PokeStop, anyway.

Hey, Pokemon Go fans. Have you noticed something's different about Niantic's Pokemon-nabbing app / game? Do things seem a little airier to you? Wider? Breezier? That's because you should be able to see Pokemon Gyms and Stops that were previously off the map.

The latest Pokemon Go update (131.4) advertises some unexciting "bug fixes," but many players on The Silph Road subreddit say they're enjoying the extended map range. "Just curious to see if anyone else is experiencing the same," writes redditor 'Dialgan,' "but after installing the update I can now see a gym and some stops I’ve never been able to see from my house."

Most of the responses in the thread indicate Niantic has indeed widened Pokemon Go's general field of vision. The few responses declaring "Not me" are quickly being followed up with "Oh, wait," which indicates the change is probably being rolled out. Moreover, if you don't have any Gyms or Stops in your immediate neighborhood, it's a bit harder to observe the shift.

I booted up Pokemon Go myself, and immediately noticed I can see Gyms and Stops previously out of range. If you're curious about the technical jargon behind the change, redditor "ZephyMastyx" has you covered:

Card

The expanded view should be helpful in planning PokeWalks and Raids. If Niantic really wants to make me happy, though (and why wouldn't it?), it'll widen my Avatar's interaction radius and let me grab the Stop just out of reach outside my apartment building.

Sign up for my class: "Using Pokemon Go Screenshots to Illustrate the General Agony of Living."

2018 was a very big year for Pokemon Go. Gen 4 / Sinnoh Pokemon came to the game, as did trainer battles, the Friends system, and Gifts. Here's to a fruitful 2019, too. If only January would stop being so January-like.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

Related articles

Quake's Free During QuakeCon at Home, So... Why Not Play Quake at Home?

Quake Champions, pictured, is also making it easy to unlock all its characters for free.

Gaming Rides a Lockdown-Induced Financial High

THIS WEEK IN BUSINESS | Quarterly financials clash with GDC Summer, interspersed by insular policies from the U.S. government and Apple.

Microsoft Says Apple Is the Only Platform to "Deny Consumers From Cloud Gaming"

The matter of getting xCloud and Game Pass on iOS is getting heated.

You Can Pet the Dog in Ghostwire: Tokyo

It should be a universal feature by now.

You may also like

What's the Best Controller of All Time?

COMMUNITY QUESTION | Let's look back on good game controllers.

Why Super Mario World 2: Yoshi's Island Was Fated to Be Overlooked Despite Its Brilliance

Yoshi's Island is a top-tier Super Mario game, but bad timing and bad advertising caused a lot of people to miss out the first time around.

Aeon Must Die Studio Accused of "Unbearable" Work Conditions and IP Theft

The State of Play-featured game has come under fire, and its publisher has already responded.

Doom Eternal's First DLC Will Start a New Story Set After the Campaign

We'll see more of The Ancient Gods, Part One later this month.