The Mystery of What Mario Says to Bowser Just Before He Commits Regicide in Super Mario 64 Has Finally Been Solved

The Mystery of What Mario Says to Bowser Just Before He Commits Regicide in Super Mario 64 Has Finally Been Solved

"So long [blank blank]!"

1996's Super Mario 64 was the first game that bestowed Mario and his friends with a voice (well, one of the first: I don't think many of us count PC "edutainment" games like Mario Teaches Typing). While Mario's "Here we goooo!" and "Woo-hoo!" voice clips quickly became legendary, we spent decades wondering what Mario is yelling when he throws Bowser into one of the bombs lining his lair.

We finally have a concrete answer from Charles Martinet himself, the voice of Mario in Super Mario 64 (and every iteration of Mario since, to say nothing of close accomplices like Luigi, Wario, and Waluigi). According to Martinet's Twitter, When Mario seizes Bowser by his tail, winds him up, and hurls him into one of the explosive devices inexplicably placed around the perimeter of the battlefield, the hero plumber jeers "So long, Kinga Bowser!"

This confirmation ends 23 years of uncertainty. While we sussed out the rest of Mario's Super Mario 64 dialogue decades ago, "So long, Kinga Bowser!" proved difficult to verify thanks to the echo effects present in Bowser's chamber and the loud, energetic battle music that drowns out most sound. Until now, people assumed Mario is saying "So long there, Bowser" (which is what I believed for years), or "So long big mountain," or the particularly popular "So long, gay Bowser."

Despite this ever-so-brief spell of confusion, it's hard to imagine a world where Charles Martinet isn't the jovial voice of Mario. And I'm saying this as someone who grew up with "Brooklyn Accent" Mario.

Correction: We accidentally incorrectly phrased "So long, Kinga Bowser!" as "So long-a, King Bowser!" Even we don't want to believe the truth, apparently. We regret the error.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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