The New Dark Age of Dragon Quest

As the classic RPG series marches on in Japan with no sign of overseas versions, fans need to face facts: Dragon Quest may be dead in America.

Article by Jeremy Parish, .

Considering it remains one of Japan's best-selling franchises, Dragon Quest has never really gained much traction in the West. And at this point, I increasingly doubt it ever will. For all intents and purposes, its creators seem to have given up on making it a viable export.

Over the past two years, no less than four Dragon Quest games have launched in Japan (a fifth is on the way before year's end) with no sign or hint of any kind of localization to the West, save a stray, and possibly erroneous, preorder listing on a European Amazon branch. The previous generation saw a sort of renaissance for the series in America in particular, with a couple of high-profile releases and a number of spin-offs and remakes dipping their toes into the turbulent waters of the West. But since 2011's Dragon Quest Monsters: Joker 2, Japan's favorite RPG series has fallen silent overseas.

At this point, U.S. Dragon Quest fans are nearly five games behind their Japanese peers. While remakes comprise many of those releases, one truly remarkable release numbers among the missing as well: Dragon Quest X, the series' first MMO -- and, prior to the game's recent move to PC, the world's first Nintendo-exclusive MMO as well. In its way, DQX represents a remarkable slice of video game history, but Western gamers may never get to experience it.

Dragon Quest's history outside Japan has always been rocky, and DQX certainly wouldn't be the first game in the series to go unreleased in America. In the beginning, the franchise couldn't even retain its original name here due to copyright issues. Furthermore, the '80s localization gap caused the it to arrive in America a full three years after its Japanese debut, and by the time it made its way over it looked painfully dated (despite having been tweaked with a number of improvements over the Famicom version).

Fortune smiles upon thee, America. You got an RPG.

Nintendo elected to publish the first Dragon Quest itself under the name "Dragon Warrior," likely hoping it could use its clout and reach in America to reproduce the surprise success the series had experienced in its homeland. Yet while all the proper factors seemed to be in place -- Dragon Quest had launched during the peak of the Famicom boom and succeeded in large part due to heavy promotion in a popular comics magazine, while Dragon Warrior debuted at the height of NES mania and received massive promotion to millions of kids through Nintendo Power -- it never happened. Only a couple of years later, Nintendo gave away copies of the game for free to magazine subscribers -- copies, one assumes, that were left over from an overly optimistic production run.

Sure, Dragon Warrior was a modest success in the U.S.; historical sales reports peg it at about half a million units units. But that was merely a third of the game's Japanese sales and didn't seem proportionate to the massive amount of coverage and promotion it had received. Not surprisingly, then, Nintendo let the U.S. publishing duties for its sequels revert to creator Enix, who sold fewer copies of Dragon Warrior II, III, IV combined than Nintendo had of the original Dragon Warrior. At the same time, the series soared to stratospheric success in its homeland, with Dragon Quest III peaking at a staggering 3.7 million copies -- figures exceeded at the time only by NES heavy-hitters Mario, Zelda, and Tetris.

Perhaps not surprisingly, when the series went next-gen on Super NES, even Enix chose not to localize the games. The company brought over a number of good (Robotrek) to excellent (Soul Blazer) 16-bit RPGs, and Nintendo even pitched in to take up publishing duties on Enix RPGs from time to time (Illusion of Gaia). But Dragon Warrior V and VI (along with roguelike spin-off Torneko's Big Adventure) remained in limbo. Eventually, Enix shut down its U.S. operation altogether, seemingly killing any chances of further localizations. American Dragon Quest were ushered into a dark era.

Back before roguelikes were "hip" and "with it."

The series got a second chance at life outside Japan in the PlayStation era, though. Enix published the second Dragon Quest roguelike, Torneko: Last Hope, in the U.S. despite the long odds against it; according to comments made on the Something Awful forums by one of the game's editors, Doug Dinsdale, Last Hope only saw a U.S. release because the localization team was so passionate about it they agreed to work for a substantially reduced rate. It didn't do particularly well at retail, but Enix went ahead and brought Dragon Warrior VII to the U.S. as well. Despite looking like a first-generation PlayStation game being released almost simultaneously against the stunning PS2 blockbuster Final Fantasy X, DWVII managed to sell in the six-figure range here.

Between that minor success and Enix's merger with long-time rival Square in 2003, Dragon Quest powered its way into the PlayStation 2 and DS eras. Thanks to heavy marketing (and perhaps the inclusion of a Final Fantasy XII demo in the package), Dragon Quest VIII performed about as well as the original Dragon Warrior had, and Nintendo's active promotion of Dragon Quest IX ensured that adventure didn't stray too far behind despite the move from PS2 to DS meant the series' visual quality took a significant hit.

A successful release, somehow, even despite Stella.

Still, even then, the series' localization prospects remained dicey. Square Enix was evidently willing to deal with weak sales for Dragon Quest spin-offs in the beginning as an attempt to build the brand, but when modest sales proved to be the rule rather than the exception, they slowly backed away. Rumor has it that the most recent two Dragon Quests to see release in the U.S. -- the Dragon Quest VI remake for DS and Joker 2 -- were completely written off by Square Enix as untenable risks, and they only saw the light of day because they had already been localized, which allowed Nintendo to swoop in and publish them with minimal fuss.

Perhaps that's why we haven't seen any follow-ups here in the U.S.; Square Enix has, by all accounts, given up on making Dragon Quest a major force in the U.S., so once its localization backlog was cleared the cost of bringing new games over here grew too high for Nintendo to stomach, either. (Both Square Enix and Nintendo have declined to comment on the current state of the series or to grant us access to any of the franchise's development staff for insight.) While the series sells moderately well here, companies like Square Enix have become too large to subsist on a catalog of minor successes; they aim for massive hits every time. This state of affairs has swept the industry at large over the past generation. These days, few major game publishers care to worry about games that will sell in 50- to 100-thousand copies.

Slime tanks, AKA the reason video games were invented.

This disinterest in moderate success has left the door open for smaller companies with fewer resources and less overhead to sweep in and set up shop catering to a comparative niche audience -- the Xseeds and Atluses of the world with the Ys and Persona games -- but that doesn't do any good for Dragon Quest. After all, the series may not sell to Square Enix's satisfaction, but it still has tremendous cachet, and the company regards it as a premium brand. That means the licensing fees to bring it stateside would put it out of reach of smaller publishers who might otherwise be satisfied with the small but reliable sales figures Dragon Quest can create. Whatever profits someone like Aksys might be able to scrape out of Dragon Quest would almost certainly be mooted by Square Enix's exorbitant royalty demands.

Honestly, it's difficult to imagine a positive outcome to the situation. As the games industry continues to lock itself further into the AAA rut, publishers continue to polarize game releases into big-budget affairs or indie titles. For a handful of classic Japanese brands like Dragon Quest, there's just no place in the West; they're too big to be indie, but too niche to match the success of the big names. As a huge fan of Dragon Quest, nothing would make me happier than to be proven wrong about this... but recent history isn't on this series' side.

What We're Missing

A U.S. release for Dragon Quest X? Even candy-striped ogres approve!

Dragon Quest X (Wii U)

If any Dragon Quest is likely to make its way West, this would be it. Square's previous MMO -- Final Fantasy XI -- is reportedly the company's most profitable game ever, and the potential for the latest Dragon Quest to duplicate that kind of popularity surely must be a heck of a carrot for Square to chase. The DQX team has mentioned plans to make the game an ongoing concern for the next decade, so it should certainly have legs.

The fly in the ointment? DQX was designed for Wii (which is dead and buried in the West) and Wii U (which doesn't have enough of an install base to make localizing something as resource-intensive as an MMO worth the trouble). Thankfully, the game's recent PC conversion improve its chances of making its way overseas. Well, maybe. Square Enix is much more likely to handle the publication of a PC MMO, but if they really have completely abandoned the series, that leaves the game in the hands of Nintendo... who seem unlikely to promote a former Wii/Wii U exclusive on PC.

Considerably prettier than the first time around.

Dragon Quest VII (3DS)

The second most likely contender for eventual localization is the 3DS remake of Dragon Quest VII. On PlayStation, the original game made its way west as Dragon Warrior VII and inspired the most mixed reception of any title in the series. For everyone who loved its vignette-based story structure, someone hated its dated graphics or overly vague design. Thankfully, the remake fixes those issues, tightening up the structure and greatly improving the visuals. Some of the charm of the original story sequences has reportedly been lost, but nevertheless this remake would seem to have plenty of potential for success. Unfortunately, the game's script is massive, which could be a significant impediment for localization.

Gotta catch 'em all.

Dragon Quest Monsters 1 & 2 (3DS)

On the less likely side of things, these remakes of the first two Dragon Quest Monsters games appeared in the U.S. under the name Dragon Warrior Monsters, so plenty of fans here have fond memories of them. However, after the abysmal performance of Joker 2, it's hard to imagine anyone would want to take a chance on this particular sub-franchise again. Never mind that Joker 2 was hardly released under optimal circumstances -- the DS was fading quickly in the U.S. at the time thanks to piracy and the increasing traction of the 3DS -- but for corporate bean-counters, numbers are numbers.

Avast! Slimes ahoy.

Dragon Quest Heroes: Rocket Slime 3 (3DS)

Realistically, the least likely candidate for U.S. localization would be the third Slime Morimori Dragon Quest game (the second of which came to the U.S. under the name Rocket Slime). A charming action RPG revolving around the series' de facto mascot, the Slime, Rocket Slime 3 is a little bit Zelda, a little bit ship-to-ship combat a la Assassin's Creed. Unfortunately, this one launched in Japan two years ago, so the prospects of us seeing it at this point are pretty slim.

Dragon Quest: Monster Parade (browser)

OK, actually, the game we're most likely to see is this cheap-looking free-to-play browser game. Square may have abandoned its mid-tier market in favor of chasing large-scale hits outside of Japan, but it's not shy about churning out this sort of thing. Well... better than nothing? Maybe?

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Comments 40

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  • Avatar for Thusian #1 Thusian 5 years ago
    A depressingly honest article on why I aught to start learning Japanese. My personal tastes favor just about everything unprofitable in the current AAA, western game world. Again that stuff's not bad, I just can't get into a lot of it. I loved DQ9 and would love to play X with my wife. :/
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  • Avatar for touchofkiel #2 touchofkiel 5 years ago
    Aw, Parish, why you gotta be such a downer? We have to stay positive!

    This was a great read, but I disagree in your (admittedly unimportant) rankings. I think it's much more likely that we'll see DQVII than DQX - MMOs are such a crapshoot here, the Wii is dead and the Wii U has very little traction so far. The 3DS - and its slew of great RPGs - on the other hand are doing quite well. Hell, if we can get Bravely Default, then we'll see DQVII.

    Those spinoffs... yeah, we'll never see those. I don't care much about the Pokemon-like, but the absence of Rocket Slime is a shame.

    For that matter, I don't care much about DQX, either. It wouldn't be a success here - it might even hurt the chances of DQXI being localized down the road.

    In any case, I'm (stupidly?) convinced we'll get DQVII eventually. I'm also wishing for an HD re-release of DQVIII on the Vita. Square has yet to really show much support for the Vita - maybe the success of FFXHD will help convince them. And besides, you just know DQVIII is going to be re-released at some point.
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  • Avatar for IPA #3 IPA 5 years ago
    There is a humility and quiet charm in the DQ series that, to my knowledge, cannot be found anywhere else. It isn't about visual appeal or even particularly excellent stories; for me, the DQ experience revolves around moments of grace. It would be a shame to lose these treasures.
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  • Avatar for Terpiscorei #4 Terpiscorei 5 years ago
    There will forever be a Rocket Slime 3-shaped hole in my heart.
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  • Avatar for CK20XX #5 CK20XX 5 years ago
    This makes me wonder if there are similar situations on the other side of the pond, if there are Japanese fans who have always been disappointed that Metroidvania games and The Big O were never that popular in their homeland.
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  • Avatar for Riverking #6 Riverking 5 years ago
    I am still hopeful that the DQVII remake will make it over here eventually.
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  • Avatar for stephenzeetherdiniti #7 stephenzeetherdiniti 5 years ago
    I really, REALLY hate to disagree with you Parrish, especially since you're involved with one of my favorite gaming podcasts, but I refuse to believe this is the case. DQVII has been out in Japan for maybe a month or two and if it really is taking so long for us to get an announcement it's probably because of the fact that someone might be involved with working on the translation, probably 8-4, and it's a huge ordeal so they cannot announce it yet. We might not get Monsters 2 or the other spinoffs but there has been talk of X's PC version coming West. I doubt the series is dead here, it's just taking too long.

    That said, if we don't hear anything new I bet people will get irate and start a movement like Operation Rainfall.Edited August 2013 by stephenzeetherdiniti
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  • Avatar for Yesshua #8 Yesshua 5 years ago
    I wouldn't be terribly surprised if the inevitable Dragon Quest XI for 3DS saw localization. That kind of has all the pieces in place - a main entry installment, likely to be single player, and on hardware where Nintendo may help out.

    Of course, that's kinda dependent on Dragon Quest IX releasing on the 3DS but... come on now, that's kind of a given isn't it?
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  • Avatar for Stealth20k #9 Stealth20k 5 years ago
    Considering Dragon Quest came off ITS BEST BY FAR gen in America this is unforgivable via square. I curse them for this
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  • Avatar for neosimkin #10 neosimkin 5 years ago
    Quite a bummer to hear this, Dragon Warrior was my favorite NES game growing up. I've never followed the series very religiously, but I loved DQ VIII and IX. I have to admit though I haven't played a Dragon Quest game in years.
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  • Avatar for Kirinn #11 Kirinn 5 years ago
    Had to tag this "want" purely for the increasing remote prospect of Rocket Slime 3. *sigh*
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  • Avatar for Exhuminator #12 Exhuminator 5 years ago
    As of 2013 DQIX has supposedly sold over 500,000 copies in the USA... if VG Chartz is to be believed. If that's true, it's rather ludicrous if the DQVII remake doesn't make it here. EXCEPT we're dealing with Square Enix as the publisher... and they've proven continuously they've got zero common sense. Baka gaijin you get Bloodmasque!
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  • Avatar for reidypeidy #13 reidypeidy 5 years ago
    Dragon Warrior Monsters was a huge addiction for me, even more so than Pokemon was. The Joker series just didn't have the charm or the Dragon Quest callbacks to make it great game for me. I really hope that they bring that remake over for 3DS. Dragon Quest 7 would be awesome too since I never got a chance to play it when it came out.
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  • Avatar for SargeSmash #14 SargeSmash 5 years ago
    I'm not interested in DQX, but missing out on the DQVII remake would be a travesty. It has been hard to stay a Dragon Quest fan. I remember those dark times. I remember my joy when Dragon Warrior VII was published here, and looked to be a bonafide comeback story with DQVIII. Too bad it doesn't seem to have stuck.

    Still, I'm not going to lose hope completely.
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  • Avatar for jeremy.parish #15 jeremy.parish 5 years ago
    @Exhuminator Unfortunately, VGChartz is well-known as an active purveyor of completely made-up numbers. However, Nintendo did indicate DQIX had sold something like 400K in the U.S. a while back, so those imaginary pipe dream stats aren't completely off.
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  • Avatar for jeremy.parish #16 jeremy.parish 5 years ago
    @stephenzeetherdiniti The DQVII remake has been out for half a year, not a month or two. I haven't personally written it off, since it's the best delta between prominence, quality, and localization effort, but I'm also not getting my hopes up after no mention of it was made at E3 or Gamescom.
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  • Avatar for Exhuminator #17 Exhuminator 5 years ago
    I'll say 3DS publishers have surprised me a few times already. For example, I had given up hope on Bravely Default: Flying Fairy as well as Professor Layton VS Phoenix Wright ever being localized and brought to the USA. And yet they are in the works now to come to the USA none the less. Granted those are from different publishers, but still, if lightning can strike twice maybe it will thrice. Make me love you again Matsuda.
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  • Avatar for Stealth20k #18 Stealth20k 5 years ago
    @jeremy.parish Random Nintendo Direct. Thats the spot
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  • Avatar for docexe #19 docexe 5 years ago
    @Exhuminator Yeah, based on those precedents and given the 3DS finally gaining more traction in the west, I think there is still a chance to see DQVII in America. Beyond that though, the brand is in a tough spot, and the current situation with Square Enix is not comforting.
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  • Avatar for lordroto #20 lordroto 5 years ago
    GO HERE!

    Phil Rogers the CEO of US and EU was asking for feedback from the fans. This is a chance for DQ fans to send him a message to change the state of things. The Dark Age hasn't started yet!
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  • Avatar for Godots17thCup #21 Godots17thCup 5 years ago
    Man, the thought that I'll probably never get to play Rocket Slime 3, and possibly the fantastic-looking DQVII remake, in English makes me super bummed out.Edited August 2013 by Godots17thCup
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  • Avatar for Captain-Gonru #22 Captain-Gonru 5 years ago
    A shame, really. I've been awaiting DQX since it's first announcement. I kept thinking "Any day now, any day now". It seemed the DS remakes were hard to come by, but I guess that was just low production runs? Damn. I still play DQIX, trying to finish my grottos. Maybe Nintendo will throw us a consolation prize and get some of the older games on the VC.
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  • Avatar for Wellman #23 Wellman 5 years ago
    The minute they announced DQX was going to be a MMORPG I gave up on seeing it over here. Square Enix has given up on its former key franchise in the West and Nintendo is unlikely to support a full on MMORPG.

    But DQVII still has a chance, much like Bravely Default, 2013 is too full for Nintendo to help release it this year but 2014 is a new year and there will no doubt be a period in the schedule that is light and it could be released in.
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  • Avatar for fal_82 #24 fal_82 5 years ago
    SE has become a shell of its former self. I was surprised how they didnt mess up its handheld games but that WILL change. SE has become the Japanese version of Activision (NOT a compliment!). I just hope they AT LEAST release DQ7 remake in English!!
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  • Avatar for stalepie #25 stalepie 5 years ago
    Can't the text be cheaply translated and then the game sold on e-shops?Edited 2 times. Last edited January 2015 by stalepie
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  • Avatar for kidgorilla #26 kidgorilla 5 years ago
    I'm curious about a continued Nintendo/Square publishing relationship. I know it's a long shot, but I'd like to think we might get DQVII published by Nintendo sometime in the future, perhaps dependent on the sales of Bravely Default.

    Ok, probably not, but I think that has the best odds.
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  • Avatar for abuele #27 abuele 5 years ago
    Quite deppressing, true article, I feel portable for me is tha way of gaming for awhile, so I'm looking forward to all things Dragon Quest coming the 3DS way.
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  • Avatar for SlimeBeherit #28 SlimeBeherit 5 years ago
    I can't imagine Rocket Slime 3 has much text to translate, so that's a real bummer right there. I know a lot of people are down on DQX cause it's an MMO, but if people looked into it just a little more they would realize it's just DQ with an online component.

    In any sucks to be Dragon Quest fan right now...
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  • Avatar for tenchi500 #29 tenchi500 5 years ago
    I like everyone's enthusiasm about DQ7 being released in the US. I hope it comes out but it probably would not sell enough copies. DQIX was released near the height of DS popularity and it only sold 400-500k, and that was with a big marketing push. That number may sound like a lot but if you go off vg chartz (dubious I know) Imagine: Teacher sold almost 700k. As Parish alluded to DQ8 isn't too far ahead of DQIX and that was with a Final Fantasy 12 demo. No clue what the expectations were with the ds remakes but I doubt a lot of cartridges were produced.

    I love the series to death but it will forever be a cult favorite.
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  • Avatar for stalepie #30 stalepie 5 years ago
    Deleted January 2015 by stalepie
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  • Avatar for kdognumba1 #31 kdognumba1 5 years ago
    I unfortunately don't have a history with the franchise however recently, as in in 2013, I have been going out and collecting Dragon Quest games. I'm actually very interested in the series and would love to try Dragon Quest X.
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  • Avatar for alexb #32 alexb 5 years ago
    The stew may have been inedible for me, but I'm sorry for all the folks who liked the way it tasted.
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  • Avatar for mganai #33 mganai 5 years ago
    I would settle for digital-only at this point.
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  • Avatar for Sugoi #34 Sugoi 5 years ago
    As a hardcore DQ fan, this is incredibly saddening to me. I don't care too much about DQX (mainly because I don't have the time for a mmo any more), but the thought of missing out on the DQVII remake when the original is one of my favorites in the series is really depressing. Not to mention the implications for future games in the series.

    Honestly, someone just needs to convince SE that it is in their best interest to sublicense DQ to Atlus or Aksys or whoever at a significantly reduced rate. If the series ultimately winds up becoming popular in the west, they can always cancel that contract and self-publish again. Win-win for everyone involved.
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  • Avatar for salparadise #35 salparadise 5 years ago
    Dragon Quest VII on the 3DS is quite excellent and should be ported over here like they did with IV-VI.

    Anyone with even an inkling of wanting to study Japanese can learn quite a bit from this series. Get down hiragana and katakana and you can get through the bulk of the game.

    If my 2nd graders in Japan could play the game (with a working kanji knowledge of about 200 characters) anyone can learn Dorakue pretty quickly. My wife often plays them in English to learn new words and phrases while I play them in Japanese to improve reading efficiency.

    Get the Nakama or Genki Japanese textbooks and spend a month to learn the basics and you'll be well on your way. Take the first step and go for it!!

    PS - Stick with the main series DQ 1-9. Enough with the Joker and Slimey Town whatever stuff they release in between.Edited 2 times. Last edited August 2013 by salparadise
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  • Avatar for mcantrell #36 mcantrell 5 years ago
    Rocket Slime 3DS is probably not happening.

    It's a bit early to write off DQ7's remake. It's only been about 6 months since Japanese release.

    SAme with DQX - the recent PC release vastly improves it's chances for a US release.

    There was some bru-ha-ha about someone at SE Japan saying "Of course" when asked if it would be released overseas -- but it's more likely he was talking about Korea and China. The "changes for markets" he was talking about was probably the removal of undead from China; they have weird and very, very stupid censorship laws there.

    The really sad thing is I don't see the Dragon Quest Monsters remakes ever making it out in the US at this point.

    Joker 2 bombed, in no small part due to us getting the base game instead of the expansion pack.

    I imported a 3DS and Terry's Wonderland, and it's a crime against gaming that we won't see it in English -- the game is amazing.

    But yeah, the lack of any Dragon Quest showing at Gamescom or E3 has sent the entire US DQ community into a tailspin. The CEO of Square Enix failing to even mention DQ in his blog post talking about their plans for the next year was just salt in the wounds.
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  • Avatar for steveraineault58 #37 steveraineault58 5 years ago
    Someone mentioned Operation Rainfall. Did you know there is an Operation Edenverse for DQ?

    Click the link and use the take action button on the site to use various methods for contacting SE, including an email form.
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  • Avatar for RoninChaos #38 RoninChaos 5 years ago
    I ended up buying 3 copies of IX. One for me, one for my son, and one for my wife. Not much else I can do. lol
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  • Avatar for carlosplays #39 carlosplays 5 years ago
    It's a shame that Dragon Quest did not catch on in the USA. I've been a fan since I first had a taste on the PlayStation with VII though its quite obvious why DQVII never became famous in the USA (ugly graphics and dated gameplay mechanics). Dragon Quest IV and V are excellent games and the GBC version of I & II are awesome. Honestly, I love the stories in each game and the characters. I would pick Dragon Quest over Final Fantasy in most cases.

    I bought a DS just for Dragon Quest IX. My loyalty to the series being the main driver and I was preparing to shell out cash for a Wii U for the next game as well...unfortunately I don't think it will ever come here and if it does it will be a little too late like many of its other games.

    I was optimistic that DQIV-VI would convince the masses to become series fans...but it doesn't seem to have occurred.

    I think the best chance to create a base here would have been to have translated the anime series by Akira Toriyama - he would have lured all the Dragon Ball fans over to the series and helped to make the games more popular. Dai no Daiboken and the main series was popular in several countries, but never released in the USA.Edited October 2013 by carlosplays
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  • Avatar for ob1 #40 ob1 5 years ago

    Letter sent !

    Dear Phil,

    Good evening (or morning, it really depends of where you are located on earth !).

    My name is Olivier. I'm a grown-up, turned ... Oh my, almost 37, have two so-sweet daughters, and french, to add insult to injury :D
    I've heard you've recently encouraged us to share our wish with you, and that's exactly what I'm gonna do.
    Look, I know that you may consider Dragon Quest not to have a real good ROI, but I can tell you that there are loads of people (well, in fact, at least me !) eagerly waiting for the Dragon Quest VII to make it out on the 3DS.
    Let's face it, only Dragon Quest IX has lived up to its expectations on the Nintendo portable handelds. Dragon Quest IV-VI played it safe, and lacked the boldness of what we were to discover in the 9th settlement.
    Meanwhile, we both know VII was a mess on Playstation, we both know it has been quite updated on the Japanese 3DS, and that it is massive.
    So, I'm finally coming to my point, could you please, please, consider making VII a western game too (did I say please) ?
    I'd really appreciate it, I'm sure I won't be the only one (at least Reggie Fils-Aimé would be fine about it :D ), and I'm sure Square Enix would have some money to make with this.

    I wish all the best to you.
    Cheers from France,
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  • Avatar for bernardoelmoullek37 #41 bernardoelmoullek37 4 years ago
    Reggie Fils-Aime declared multiple times he loved the Dragon Quest franchise and would like to see more Dragon Quest games in the west… So, what is Nintendo waiting for?
    As we’re speaking, an online petition requesting the localization of Dragon Quest VII for 3DS and Dragon Quest X for Wii U, called “Operation Hero”, has already gathered more than 1000 signatures!
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