Persona 5 released this past Tuesday on Playstation 4. And, semi-surprisingly, on last-gen’s Playstation 3 too. When Persona 5 was first announced all those years ago, it was initially only boasted as a PS3 game (because, well, the PS4 didn’t exist yet). Fast-forward to now, where Persona 5 found its way to both consoles, and with surprisingly little compromise. I finally sank some time into the PS3 version this week and found that, for the most part, it runs just fine.
The PS3 version of Persona 5 bears some of the usual hiccups from a last-gen game. The load times are a bit longer (though not by much, in most instances). Textures are blurrier. Lighting isn’t as bright. The resolution rests at 720p, in lieu of the PS4’s 1080p. Of course, the game doesn’t look as crisp as it does on PS4. But all things taken into account, the PS3 version still looks pretty damn good. In the couple of hours I played, I never saw any frame-rate dips (as I bounced from battling in a dungeon to wandering around Shibuya). Both versions remain locked at 30fps. Thanks to the game's cross-save, I was able to quickly pick up where I left off in my New Game+.
The more I played of the PS3 version of Persona 5, the more apparent it became that it felt like a first-draft of Persona 5's vision. Like Kanye West's album The Life of Pablo, before he reiterated and perfected it in the months after its release. Persona 5's PS4 version is the improved, technically better edition, but its baby PS3 version isn't too shabby either.
Aside from the ultimately minor quibbles above, there are hardly any performance issues for the PS3 version of Persona 5. If you’ve been holding off on the game for fear of this version not being as polished as PS4, then you have nothing to worry about. It’s the same game—no features stripped, no areas unexplorable. Just a little blurrier around the edges, that’s all.
You can find more comparitive screenshots of both versions over at Dualshockers from Japan's Playstation Store. Unfortunately, the North American Playstation Store uses the same exact images (of animated cutscenes) for both versions. Go figure.