Thirteen Intriguing Games for 2017

Thirteen Intriguing Games for 2017

2017 IN PREVIEW: From Horizon Zero Dawn to The Legend of Zelda: Breath of the Wild, we pick 13 games that intrigue us for the upcoming year.

What are the most intriguing games of 2017? Between the Switch launch and games like Mass Effect Andromeda, we have a lot of choices.

While this is by no means a comprehensive list, the USgamer staff put its collective heads together and picked 13 intriguing games for 2017. Here's what jumps out as us as we look ahead to the new year.

Persona 5

A Japanese teen is falsely accused of a crime and forced to go to a new school, where he discovers a world of thieves, demons, and talking cats. Like the rest of the games in the series, Persona 5 will be defined by its fantastic music and its unique structure, which follows a Japanese high school day by day through the calendar year. It also has some of the best art I've ever seen in a game. I've been waiting at least eight years for the follow-up to Persona 4, one of my favorite RPGs of all time, and everything I've seen of the Japanese release tells me that it will live up to its lofty predecessors. - Kat

Horizon Zero Dawn

In a post-apocalyptic future, tribal humans must navigate a world ruled by robot dinosaurs. Horizon: Zero Dawn is yet another open-world action game with light RPG elements, but the massive robotic monsters dotting its lush landscape really helps it to stand apart from the competition. It will also make full use of the PlayStation 4 Pro's capabilities, making it a good test case for the next "half-generation." But here's the real question: Is there a good game to go with all those sweet robotic reptiles? - Kat

Mass Effect Andromeda

Following on from the highly successful but somewhat controversial trilogy, Andromeda will attempt to reboot Mass Effect while also getting back to basics. The new game will follow a family of settlers as they explore strange new worlds in a distant galaxy. The premise brings to mind the heralded original more than its more action-oriented sequels, which should bode well for this release. Then again, it may be all setup and no substance. We will just have to see. - Kat

Sea of Thieves

Rare's incredibly ambitious, pirate-themed Xbox One MMO sounds almost too good to be true. It enables players to captain ships of various shapes and sizes and take to the seas in search of treasure, quests, and high adventure. The setting is a vast, persistent, authored Caribbean-style world that's apparently filled with all manner of places to explore. Quite how it'll all come together remains to be seen, but I had a lot of fun playing the short E3 demo that showcased ship-to-ship combat. - Jaz

Gran Turismo Sport

I was very much looking forward to spending some quality time with Gran Turismo Sport this Holiday season, but unfortunately the PS4 racer's December release date got pushed back into next year. I assume developer Polyphony needed more time to finesse its back-to-basics release, which is essentially an all-new version of the game that contains no legacy code or assets. It certainly drives very well, but with the fewest number of cars and tracks since the original PlayStation Gran Turismo, I'm interested to see exactly how this new chapter in the series will compare to the likes of the exceptionally well-specced Forza Motorsport 6. - Jaz

Gravity Rush 2

I loved the heck out of the original Gravity Rush (as my review of the remaster will attest), and nothing about the sequel sounds bad in any way. The unique gravity-flipping mechanic that made the original so absorbing returns, and this time Sony Japan Studio has the luxury of designing for hardware that can properly handle its open, fully dimensional world ambitions. All love to the PS Vita, but the PS4 can simply do more. And this time, Kat will be accompanied by other playable characters with distinct mechanics, adding further depth to a game that defined depth. You know, in the Z-axis sense. It's a geometry pun, gosh. - Jeremy Parish

Super Mario Switch

Well, I have no idea what Mario's Switch adventure will be called, but the teaser footage Nintendo has revealed ever-so-briefly showed the hero traipsing through a colorful setting reminiscent of the Mexican Day of the Dead, so "Mario del Muerto" works as well as anything. I guess we're back to expressing enthusiasm for Mario games being totally uncool these days, but whatever. It's been the better part of a decade since the last proper 3D Mario outing, as much as I've loved his 2D/2.5D/DIY games since then, I'm ready to... do something... with... a completely different pun involving the Z-axis than the one I used above. Hang on, it'll come to me. - Jeremy Parish

Cuphead

Sometimes a game is so pretty that you can't ignore it. That's certainly the case with Cuphead, an incredibly gorgeous side-scrolling shooter in the tradition of Metal Slug that looks and moves like a 1930s era cartoon. Now the move part is key, because it's absolutely the animations that sell the game. Everything is constantly moving even if it's just a character bopping up and down as they swing their arms like they were in Steamboat Willie. Even better is the game's structure, is all bosses a la Treasure's Alien Soldier. The only question is if it will actually come out this year, as it's been delayed over and over again. Then again, we got several games in 2016 that were in development hell for ten years, so hope springs eternal. - Jeremy Signor

Torment: Tides of Numenera

Planescape: Torment is one of the best games of all time, and probably the best Western RPG ever made. That's why the idea of a follow-up is so tantalizing, and inXile is hoping to deliver that with Tides of Numenera. To be a worthy successor, it will need sharp writing, some subversive character building, and a setting that's as different as it is malleable. Now inXile's made some iffy stuff before, with Hunted: The Demon's Forge receiving a mixed critical reception, but their most recent game, Wasteland 2, proved to be a worthy follow-up to the PC classic. And then there's Numenera, which much like Planescape, will likely be unfamiliar to the bulk of video game audiences - all the better. The world of scavenged technology from a more advanced bygone era makes it the perfect setting for a Torment game. - Jeremy Signor

Assassin's Creed 2017

Didn't anyone not expect me to be intrigued by the next Assassin's Creed? The lack of Assassin's Creed this year was keenly felt, especially since the lackluster movie wasn't enough to fill the gap. Ubisoft decided to take the year off and re-examine the franchise early in the year. I think this was probably a good idea, as Assassin's Creed was trapped by the shackles of success: not being able to truly innovate without fear of alienating fans. The game's general movement and mechanics have evolved, but the core has remains the same since AC first launched in 2007. Luckily, the next Assassin's Creed is under development by the team that brought us Assassin's Creed IV: Black Flag. I trust them to deliver something great, even if it doesn't launch in 2017 either. - Mike

Prey

A proper, named System Shock sequel is coming down the pipeline, but that game probably won't be ready in 2017. Instead, we have the long-running Prey sequel, which looks to finally launch this year. The road has been rough for Prey, which was originally in development back in 2006 at 3D Realms, before passing to Human Head Studios. The game resurfaced in 2013 under the control of Arkane Studios, the team behind Dishonored 2. The game places you in the shoes of Morgan Yu, trapped aboard a space station with hostile alien. Prey looks to bring that same claustrophobic fear that was present in the original System Shock games. If Arkane Studios can nail the System Shock feel as well as it nailed the Thief feel in Dishonored, we're in for a treat. - Mike

The Legend of Zelda: Breath of the Wild

As a big fan of the open worlds in Skyrim and Final Fantasy XV, I'm beyond stoked to see what Nintendo has in store for the sprawling Legend of Zelda: Breath of the Wild. We still have little idea what this game is actually about, but if the recent Life in the Ruins trailer is any indication, it's going to be a narrative worth paying attention to. Even if Breath of the Wild's story turns out to be lame-o (unlikely), I guess riding horses through endless forests and over rolling hills will keep me entertained somehow. - Nadia

Dragon Quest XI

There's still a lot we don't know about Dragon Quest XI (other than that it's indeed coming to the Switch), and the scarcity of information alone makes it intriguing. Heck, we don't even know if it's coming west in 2017 (it'd better), so I'll spend at least part of the year mulling over the most mysterious aspect of the game: Why is buddy in the trailer wielding Loto's sword? - Nadia

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