Tim Willits Leaves id Software After 24 Years Working On Quake, Doom, And More

Tim Willits Leaves id Software After 24 Years Working On Quake, Doom, And More

The studio mainstay is moving on to new projects after QuakeCon.

A longtime veteran of id Software is departing the company after this year's QuakeCon. Tim Willits, who's served as designer and director for many of id's hits, will be moving on to new opportunities after a 24-year tenure at the studio.

Announced on Twitter today, Willits says all of the games currently in development are in good hands. In a follow-up reply, Willits confirmed he'd be moving on to new projects, and he'll be announcing them after next weekend's QuakeCon 2019.

Willits started in 1995, designing levels on The Ultimate Doom, Strife, Quake, and Hexen: Beyond Heretic. By Doom 3, he moved up to lead designer, and took over as studio director starting with Rage. Most notably, he oversaw 2016's Doom resurrection.

This is a big departure for someone who's had a hand in so much of id Software over the years, but it seems like his sentiment that the games are in some capable hands is, so far, accurate. Doom Eternal, the follow-up to the 2016 revival, is looking brutally fantastic. It'll be interesting to see who ends up taking the reins for id's future.

Doom Eternal is set to arrive November 22, with plenty of demon slaying and hell to pay. If you're interested in how the folks at id are breaking the game in exciting new ways, check out our interview with Marty Stratton and Hugo Martin from E3 2019.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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