Time-Warping RPG Cris Tales Delayed Into 2021

Time-Warping RPG Cris Tales Delayed Into 2021

The classically-inspired RPG shifts into another year.

The stylish time-travelling RPG Cris Tales is moving a bit further into the future. Modus Games announced today the RPG will be delayed into 2021.

Originally set for Nov. 17, the classic RPG-inspired adventure now has an undetermined launch date somewhere in 2021. Modus Games also confirmed that Cris Tales will still be coming to next-gen consoles alongside the current lineup of consoles, including Switch and Stadia.

The decision to delay the game was "made to ensure that the developers at Dreams Uncorporated and SYCK have a chance to bring the best version of Cris Tales to fans anxiously awaiting its release," according to a statement from Modus CEO Christina Seelye.

In a message from Carlos Rocha Silva, CEO of Dreams Uncoporated, and SYCK, Silva highlights the challenge of Cris Tales' time travel gameplay. In the story, players can move between past, present, and future at will, and those versions of each world can be altered by the player's actions.

"So, in a way, it's like developing three different video games at the same time," Silva says. "Three video games that must be impeccable so that we can deliver all the magic we have in our soul to all of you."

What we've seen so far of Cris Tales in several previews has impressed. It certainly takes inspiration from classics like Chrono Trigger, but the effect of swapping between times to see actions play out is really cool to see in an RPG. Also, Cris Tales' art is unique and really neat in motion. A little extra time for polish, and to get Cris Tales out from under the massive pile-up of next-gen launch games around that time in November, should make it much easier to find time for some time-bending adventures.

Cris Tales arrives on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | S, Nintendo Switch, PC, and Stadia sometime in 2021.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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