Titanfall Has a Season Pass, Free Updates and No Microtransactions

Respawn has outlined the post-release support plans for its highly anticipated new shooter.

News by Pete Davison, .

We've heard a fair amount about what will be in Titanfall at launch to date, but not much about Respawn and EA's plans for post-launch support.

Speaking with GameSpot, Respawn co-founder Vince Zampella revealed that the plan was to support the game with both paid DLC and free updates.

"There's things we want in the game that we didn't get to ship in the final game," he said. "We'll add private matches and things like that for free."

More substantial content such as maps will be premium-priced, however -- and there will be a season pass for those who are in it for the long haul and want to pay a discounted price in advance for all the upcoming content. Zampella did also note, however, that there will be no microtransactions in the game -- sure to prompt a sigh of relief from many modern gamers, I'm sure. Given the way the game is set up right now it's difficult to see how microtransactions could have been incorporated without breaking the game balance -- though as longstanding players of Plants vs. Zombies 2 will attest, this isn't always something that particularly bothers EA in particular. Thankfully, it doesn't look like it's going to become an issue.

Post-launch support for the as-yet unseen Xbox 360 version from Bluepoint games is yet to be finally determined, but Zampella is presently working on the assumption that it will receive all the same content. The PC version wasn't mentioned, but given how hard Microsoft is pushing the Xbox One version and EA's past behavior with this type of game, it would be reasonable to assume DLC will likely be timed exclusive on Xbox platforms first, then follow along on PC later. This remains to be confirmed for now, however.

Titanfall is out on March 11.

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Comments 3

  • Avatar for bigdsweetz #1 bigdsweetz 4 years ago
    YES! About time EA did something right! I have to say that these are steps in the right direction. You guys tested your servers ahead of releasing a game. Your not going to charge for DLC that supposed to be in game anyway. It's almost like they're are trying to go back to old school EA, back when the slogan was

    *Whispers* "Challenge Everything"
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  • Avatar for Architecture #2 Architecture 4 years ago
    "...sure to prompt a sigh of relief from many modern gamers, I'm sure."

    I'm not so sure, Mr. Davison.
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  • Avatar for barren_sky #3 barren_sky 4 years ago
    This amount of creative control (including no microtransactions) was almost certainly part of Respawn's contract with EA. Older EA-owned studios likely have very little creative control when it comes to things like this, which is why most other EA games have such a strong focus on paid DLC.
    EA hasn't changed, but they had to make concessions to sign the Infinity Ward guys.
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