The Last of Us' PS3 Servers Going Down Today Marks the End of an Era

The Last of Us' PS3 Servers Going Down Today Marks the End of an Era

Out with the old, make room for the new.

Today at 5pm PT, Naughty Dog will be shutting down the PlayStation 3 multiplayer servers for Uncharted 2: Among Thieves, Uncharted 3: Drake's Deception, The Last of Us, and The Last of Us: Left Behind. To folks who were active in those multiplayer communities, this marks a more personal end of an era. We should also expect to see more server shutdowns announced for games on last generation's hardware, and perhaps even on early PS4 and Xbox One games, as we get closer to the launch of Sony's PlayStation 5 and Microsoft's Project Scorpio.

Naughty Dog announced its plans to retire the PS3 servers for these titles back in June. It also made all the multiplayer DLC for the games free to all players. Today is the last chance anyone will have to play the online modes for Uncharted 2 and Uncharted 3, as the PS4's Uncharted: The Nathan Drake Collection only includes the single-player campaigns from the first three games.

The Last of Us Remastered brought that game's Factions multiplayer mode and the associated DLC content forward to the PS4, and those servers will remain operational. Sony maintains a list of PS3, PS4, and Vita games with decomissioned servers here. By our count, Uncharted 2, Uncharted 3, and The Last of Us were the last major Sony exclusives with operational PS3 servers.

Though many Uncharted and The Last of Us players may have stuck to the lauded single player campaigns, Naughty Dog invested considerably in Uncharted multiplayer and Factions. The developer remains committed to multiplayer for both franchises: 2016's Uncharted 4 shipped with multiplayer and received a Survival mode in a later update, and The Last of Us Part 2 will bring back Factions mode.

Not every game's online service gets the fanfare of a Halo or Demon's Souls when their servers are shut down, but if you've never taken one last look at a game's online existence before it goes away forever, it always leaves an impression. If you skip this opportunity, it'll come for some other game you've loved down the road.

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Mathew Olson

Reporter

Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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