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Treyarch Addresses Ammo Pick-Up and Other Call of Duty Blackout Beta Player Feedback

Armor effectiveness and unplanned friendly fire have also been raised as issues by the Black Ops 4 community.

News by Jake Green, .

Call of Duty Blackout is the series’ brand new battle royale mode. As of yesterday, it’s in closed beta on PS4, offering those who’ve pre-ordered Call of Duty Black Ops 4 an early taste of the new mode. While the Blackout Beta launch has gone relatively smoothly, it hasn’t been without its issues.

Some of the most common complaints from players so far include difficulty picking up items, problems with armor effectiveness, and friendly fire being active when it shouldn’t be. Treyarch has addressed these issues in a post over on r/Blackops4, providing a list of the most common feedback provided by the community so far. It’s not a long list by any means, but does mirror some of the same armor concerns raised by the community during the Black Ops 4 Beta. You can check out the list below.

  • Item Pickups: We’ve seen several comments suggesting that the item pickup time is slower than expected. We’ll be updating the game to make pickup speeds as fast as possible without interfering with reloading, and make it easier to pick up items without looking directly at them. PC players will also be able to map keys to instantly pick up items when the Blackout Beta goes live on PC later this week.
  • Quick Equip Menu: Some players have had trouble performing certain actions while the Quick Equip menu is open. We have two fixes set to go live around 10AM PT tomorrow (Tuesday) that will help with this: Quick Equip will auto-close if you don't do anything in it for 5 seconds, and auto-close and prevent from opening when using the Recon Car. For future reference, the Quick Equip menu can be closed by pressing down on the d-pad.
  • Armor: Much like the early days of the MP Beta, we’ve seen some online discussion about the utility of Armor in Blackout. We’re keeping a close eye on Armor’s performance during the Beta.
  • Friendly Fire: We’re aware that friendly fire allows your teammates to take you out – by mistake, or in some unfortunate circumstances, on purpose. While we always recommend choosing your Duo and Quad partners wisely, we’ll keep an eye on teamkilling throughout the Beta and consider other options. We’re also collecting stats on players who damage their teammates with friendly fire and have a security team monitoring those players for offenses that are outside the bounds of the occasional accident. Play nice out there.

Given that this is only day one of the Blackout Beta, you can expect much more community feedback, especially when it launches on Xbox One and PC on Friday (September 14). Until then, you can check out our Call of Duty Blackout Guide for info on Call of Duty’s first battle royale mode. We’ll be adding more info as we spend time with Blackout, so stay tuned.

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