Ubisoft May Have Found the Answer to Video Game Bugs

Ubisoft May Have Found the Answer to Video Game Bugs

I, for one, welcome our new programming overlords.

Ubisoft is pushing forward into the AI space with gusto. The company, which has dabbled in AI technology previously, has now announced that its game developers are working with AI to further help with their coding particulalry with the issue of bugs.

The makers of Assassin's Creed and Far Cry are using a trained AI tool called Commit Assistant to catch when programmers are about to mess up, making preemptive bug fixes before the error is even made.

Far Cry 5

This info comes from an interview between Ubisoft Montreal R&D head Yves Jacquier and Wired. Jacquier reveals that Ubisoft fed the AI Commit Assistant tool with a decade's worth of code, in the same way chess AI programs are fed data of millions of chess games.

Ubisoft has already experimented with its new smart assistant, Sam, which is an app players can download to keep track of their in-game progress on Ubisoft games through a voice interface. At this year's DICE Summit, Ubisoft's director of Insights and Trends Lidwine Sauer even suggested that blockchain, the technology behind cryptocurrencies like Bitcoin, can also be used in gaming in the form of collectibles.

The Commit Assistant AI is seen as more of a work tool, one that Yves Jacquier believes can save around 70 percent of costs by fixing day-to-day development problems. However, Jacquier cautions that the AI tool isn't a magical fixer just yet.

"You need a tremendous amount of data, but also a tremendous amount of power to crunch the data and all the mathematical methods. That [allows] the AI to make the prediction with enough accuracy so that the developers trusts the recommendation," says Jacquier.

No word yet if the Commit Assistant AI tool has been used on recent games like Assassin's Creed Origins or Far Cry 5, but from how much power is required to run the tool, it sounds like developer's jobs aren't at risk to a super code fixer straight out of an episode of Black Mirror. Yet.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

The Last of Us Part 2 Has Some Impressive Audio Accessibility

Sounds like Naughty Dog's really gone the extra mile with options like text-to-speech.

Call of Duty: Modern Warfare Season 4 Delayed: "Now Is Not the Time"

The latest in a series of events getting pushed back.

Pokemon Sword and Shield's Isle of Armor DLC Launches June 17

We're off on a new adventure very shortly.

You may also like

Starting Screen | Starting Screen | Black Work Matters

There's been an outpouring of support for black creators today, but it should always be there.

A Lost NES Game Based on Tom Cruise's Days of Thunder Has Been Fully Reconstructed

There's a functional build, and the story of how it was put together is fascinating.

The Last of Us Part 2's Hotline Miami Nod Was Almost Going to Be a Self-Reference

We could've been in for another Uncharted 4-style hat-tip.

Sony Is Delaying This Week's PS5 Event

Sony says it wants "to stand back and allow more important voices to be heard."