Ubisoft's Hiring Up For a VR Project Attached to One of Their Big IPs

Ubisoft's Hiring Up For a VR Project Attached to One of Their Big IPs

Is it for Splinter Cell? Assassin's Creed? The Rabbids?

Ubisoft has yet to bring any of their biggest franchises to virtual reality headsets with a dedicated game, but a new report suggests that's going to change quite soon. The company has started hiring at its studio in Dusseldorf, Germany for a VR project involving "one of Ubisoft's biggest IPs."

The report from VRFocus quotes an unidentifed Ubisoft spokesperson who says the company is looking to build a 50 person team for the project. As of right now, there are ten open jobs at the Dusseldorf studio with "VR" in the title. The listings all state that Ubisoft considers the unannounced game to be a "AAA VR project" involving "one of Ubisoft's great IPs." A position for a Senior Game Designer notes that "experience in RPG progression systems is a big plus" and a couple positions are looking for developers with experience in the Unity engine, but beyond that there are no discernible hints as to the type of VR game Ubisoft is making or what platforms it could come to.

In July, The Information reported that Facebook signed exclusive deals for Assassin's Creed and Tom Clancy's Splinter Cell titles for Oculus. So far, Ubisoft's big VR projects have largely stuck to new IP and all of them have been released across multiple VR platforms.

Ubisoft hasn't confirmed or denied a deal with Facebook, but we know they're definitely bringing one of their established IPs to VR now. Whichever franchise this game ends up being a part of, and whether or not the game is exclusive to a given platform, we're curious to see what Ubisoft's approach ends up being. This is a year without a new Assassin's Creed title, and Ubisoft says the transition to next-gen consoles is the "right time" for new genres and new IP. Until more people add VR systems to their lives, perhaps Ubisoft sees VR as a good venue to show love to established franchises.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

Related articles

Bravely Default 2 Has Been Delayed to 2021

The next Default will take a little longer.

Cyberpunk 2077 Is Delayed Again to December

CD Projekt Red is pushing the date on Cyberpunk back yet again.

Netflix Is Working on a Live-Action Assassin's Creed Series

Nothing is true, everything is permitted.

You may also like

Tetris Effect: Connected Brings Some Competitive Edge Back to the Chillest Tetris

Enhance and Resonair are expanding upon Tetris Effect with new co-op and competitive modes, but the biggest draw might end up being a 1989 throwback.

Xbox Series X Initial Impressions: A Dramatic Entrance for an Understated Console

Here's everything you'll find in the box when the Xbox Series X arrives in a couple weeks.

Trails of Cold Steel 4 Is Out Today, But Don't Start Your Journey With It

The Trails of Cold Steel series is one huge saga, not necessarily four separate stories.

Both Madden NFL 21 and FIFA 21 Hit Next-Gen This December

Next-gen sports will arrive a little after launch.