Ubisoft's Immortals Fenyx Rising Gets a Fresh Reveal and a December Release Date

Ubisoft's Immortals Fenyx Rising Gets a Fresh Reveal and a December Release Date

The game formerly known as Gods & Monsters also looks quite a bit different from the last time we saw it.

Ubisoft Quebec's next game doesn't just have a new name—it has a new look too. Now titled Immortals Fenyx Rising, the open-world first teased back at E3 2019 is vibrant as ever, but today's new trailer unveiled at Ubisoft Forward showed a revamped art style and lots of combat.

Despite being a no-show for over a year now, Immortals is actually coming out quite soon. It'll be launching for PS4, Xbox One, Switch, PC, and Google Stadia on December 3, 2020. It's not clear at the moment whether it will receive a next-gen update for PS5 and Xbox Series X or if it will simply work on those consoles via backward compatibility.

Pulling from Greek mythology, Immortals casts players as Fenyx, a human warrior who ends up in a land ruled by a group Greek gods and threatened by the titan Typhon. Upon meeting Hermes, Fenyx sets off on a quest to help the gods regain control of their domains (and, it seems, Zeus and Prometheus are monitoring Fenyx's progress along the way).

Immortals Fenyx Rising promises a massive open-world that, despite the shift in tone from the original E3 2019 reveal, still gives off major The Legend of Zelda: Breath of the Wild vibes. Like that game, Immortals will let players explore—or, as it may be, attempt to explore—the entire world from the get-go.

Google's Phil Harrison popped up on Ubisoft's stream after the trailer and gameplay reveal to add a note about Immortals Fenyx Rising for Stadia. No, he sadly didn't acknowledge the Stadia "Orpheus" leak from earlier this year, but instead announced that prior to launch in December, Immortals will get a free Stadia-exclusive demo featuring an island not seen in the main game.

As part of a larger reckoning with sexual harassment and misconduct within the industry, Ubisoft has been the focus of numerous allegations. Those allegations include sexual assault and predatory behavior, and have led to a public response from Ubisoft CEO Yves Guillemot promising to make "fundamental changes" to the publisher's culture and working practices. Guillemot has also been accused of fostering that culture within the publisher, and knowingly allowing those responsible to remain in positions of power. Ahead of today's Ubisoft Forward stream, he released a recorded statement on the matter.

Assassin's Creed Valhalla creative director Ashraf Ismail was fired from Ubisoft Montreal following allegations of manipulative behavior. Two Ubisoft vice presidents, Tommy François and Maxime Béland, both left the company following numerous allegations of misconduct and abusive behavior. Both were members of the Editorial Department, an advisory group for every Ubisoft title. Watch Dogs Legion brand marketing manager Andrien Gbinigie was accused of sexual assault and his position at the publisher is currently unknown. There are also further investigations involving misconduct happening within Ubisoft, with Chief Creative Officer Serge Hascoet, Ubisoft Montreal CEO Yannis Mallat, and Global Head of HR Cecile Cornet all resigning.

While Ubisoft's games were developed by large multinational teams, it's worth noting these issues and the impact they've had on developers at those studios. Especially in regards to abuse from executive level employees.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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