Ubisoft's Yves Guillemot Addresses Myriad of Concerns Over Breakpoint's Lackluster Launch

Ubisoft's Yves Guillemot Addresses Myriad of Concerns Over Breakpoint's Lackluster Launch

"While the change of formula has been very well received by some players [...] it has also been strongly rejected by a significant portion of the community."

Ahead of its earnings call today, Ubisoft released a revised set of targets for several upcoming games, pushing them out past March 2020. While the publisher says the adjustment reflected a sharp downward revision in response to Ghost Recon Breakpoint, CEO Yves Guillemot commented a little further on where Breakpoint fell apart for Ubisoft.

In a statement within the release, Guillemot identified the strength of Ubisoft's back-catalog that was still performing well in 2019, including Rainbow Six Siege and Assassin's Creed Odyssey. But in terms of Breakpoint, Ubisoft's high hopes for the game—based on previews and internal playtests—fell short of the mark.

Guillemot outlines three reasons for the lack of results from Breakpoint: the first, he says, is that it's difficult to generate interest in a living multiplayer game. Breakpoint would inevitably draw comparisons to Ghost Recon Wildlands, a game that benefitted over time from continuous updates, and so Breakpoint's launch state was judged against Wildlands' livelihood over years. "Consequently, we need to make sure there is more time between each iteration of Live games," Guillemot says.

He carries on this issue in the second point, where Guillemot identifies that Breakpoint has not had the time to evolve that other games have, into an "optimal experience."

"While the change of formula has been very well received by some players, with an average daily playtime per player of over three hours, it has also been strongly rejected by a significant portion of the community," Guillemot says. He also noted that Breakpoint did not come in with enough "differentiation factors," which made it difficult for Breakpoint to stand out. In a year filled with loot games, from a Destiny 2 expansion and Borderlands 3 to Ubisoft's own The Division 2, it makes sense Ghost Recon had trouble standing out.

Guillemot says he is confident in the company's capacity to adapt and evolve, but there was some tension in the earnings call that followed, as a surprisingly heated Q&A session saw several investors asking why things were taking such a sudden turn for Ubisoft. Some questioned the quality assurance on Breakpoint, citing criticisms of both the state of the game and its model. Guillemot tried to assuage concerns on Breakpoint's microtransaction model, after one caller asked if this was "rebelling" against monetization.

"What you need to know is, for us, it is not something we are happy with, but it is pushing the company to perform better," Guillemot said at the end of the call. "And that's what we are going to work on to continue to surprise gamers with very high quality experiences."

With many games now set to launch in the next fiscal year, it seems like Ubisoft is hopeful it can right the ship ahead of major launches like Watch Dogs Legion. But it does seem pretty clear that, at least for service games like The Division, Ghost Recon, and even unreleased ones like Rainbow Six, the publisher will have to rethink its model and launch status, as well as shifting attitudes toward games-as-service titles.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

Read this next

Ubisoft is Working On a "More Radical and Immersive" Ghost Recon Breakpoint

Breakpoint's developers promise that they're working on changes in response to fan feedback.

Ghost Recon Breakpoint is Still Lacking the One Thing Fans Truly Want

Hardcore fans want Breakpoint to be a harder survival experience.

Ghost Recon Breakpoint Weapons: Blueprint Locations, Upgrades and Signature Weapons

Here's everything you need to know about the weapons in Ghost Recon Breakpoint. From Blueprint Locations to rarities and upgrades, we've got you covered!

Ghost Recon Breakpoint Review: Lost in the Wilderness

The Ghosts face off against the Wolves in new type of Ghost Recon.

Ghost Recon Breakpoint: How to Kill Walker Early

You can actually kill the big bad of Breakpoint early on in Ghost Recon Breakpoint. Here’s how.

Ghost Recon Breakpoint's Servers Break on Launch Day [Update]

Would-be Ghosts are being ghosted by the game's servers.

More News

Kairi Joins the Battle in Kingdom Hearts 3's Re Mind DLC, Out Next Month

A leaked trailer shows off new playable characters, additional exploration of Scala ad Caelum, and more.

The Elder Scrolls: Legends is "On Hold" at Bethesda

Bethesda's collectible card game is getting put in storage for the foreseeable future.

With Reconstruction Complete, Starbreeze is Pinning Its Future on Payday

After a tough year for the publisher, Payday seems like its best bet.

In Japan, a Dispute Filled With Accusations of Sexual Harassment and Bad Business Practices Boils Over

Allegations against Dangen Entertainment and its CEO are coming to light after a falling out between the company and some of its dev partners.

More on PC

The Elder Scrolls: Legends is "On Hold" at Bethesda

Bethesda's collectible card game is getting put in storage for the foreseeable future.

With Reconstruction Complete, Starbreeze is Pinning Its Future on Payday

After a tough year for the publisher, Payday seems like its best bet.

The Making of Shovel Knight: Specter of Torment, Part 5: Fin

Yacht Club Games concludes their deep dive into Specter of Torment's design!

In Japan, a Dispute Filled With Accusations of Sexual Harassment and Bad Business Practices Boils Over

Allegations against Dangen Entertainment and its CEO are coming to light after a falling out between the company and some of its dev partners.

Wargroove Developers Respond to Criticisms of Whitewashed Voice Cast

"We want to be honest about what happened."

Disco Elysium: Where to Find Your Clothes and Shoes

We show you where to find all your clothes in the Whirling-in-Rags hostel.

More Shooter Games

In Japan, a Dispute Filled With Accusations of Sexual Harassment and Bad Business Practices Boils Over

Allegations against Dangen Entertainment and its CEO are coming to light after a falling out between the company and some of its dev partners.

Halo: Reach is Still Great—But Its PC Port is Missing Some Key Features

The magic of Halo coming to Steam is marred by a barebones port.

How to Get Season Points in Halo Reach

We break down how to get Season Points and what you can spend them on.