USG is at PAX East 2019! Panel Times, Coverage, and Where to Find Us!

USG is at PAX East 2019! Panel Times, Coverage, and Where to Find Us!

Watch Kat, Nadia, and Mike live at PAX East! And read all of our articles too.

Disclosure: USG is owned by ReedPop, which runs PAX East.

PAX East is in full swing, and USG is once again there in force! Mike, Nadia, and I will all be on panels, so you can come join us as we talk about Assassin's Creed, the Dreamcast, and more.

During our busy first day, we checked out Castle Crashers on Switch, watched the big Borderlands 3 reveal, and got the crap scared out of us by Five Nights at Freddy's VR. You can find all of our coverage so far here.

PAX East 2019

Indivisible's Battle System is Rewarding, but Takes Some Getting Used To Nothing worth having comes without some kind of fight. 3 years ago Despite Issues on Switch, Bloodstained: Ritual of the Night Otherwise Runs Smooth on PC The difference is like night and day. Sunlight and moonlight. Vampires and werewolves. 3 years ago Oculus Quest and Rift S Are a Real Step Towards Proper VR for the Masses How does Oculus VR's new standalone stack up to the virtual reality future? 3 years ago Shadow of the Tomb Raider Devs "Super Happy" With Sales and Reviews as DLC Wraps Up "I'd be extremely surprised if we didn't see more [Tomb Raider]." 3 years ago The Outer Worlds Interview: Tim Cain and Leonard Boyarsky are Dreaming Big on a Budget We talk to the team behind Obsidian's upcoming RPG about player choice, the challenges of making RPGs in the Ultra HD era, and more. 3 years ago The 10 Best Indie Games of PAX East 2019 Indies are where the ideas are, so here are some of the best and most unique titles of PAX East 2019. 3 years ago Panzer Paladin Draws Inspiration From 8-Bit "Black Sheep" Like Zelda 2: The Adventure of Link Tribute Games reminds us there's a lot we can learn from weirdos. 3 years ago PAX East 2019 Wrap-Up: From Borderlands 3 to Cyber Shadow, It Was a Busy Weekend for Games The USG team hit the showfloor of PAX East 2019 to bring you the latest and greatest in gaming. 3 years ago Why The Outer Worlds Won't Repeat the Mistakes of Past Over-Ambitious RPGs Obsidian wanted to avoid bloat and bugs with The Outer Worlds. 3 years ago How Cyber Shadow is Benefiting From the Expertise of Shovel Knight's Developers We check out Yacht Club's first publishing venture, and talk to its developer, Aarne "Mekaskull" Hunziker. 3 years ago Dragon Quest Builders 2 Fixes My Biggest Problem With the First Game It's easier to enjoy the fruits of your labors in the second Dragon Quest Builders. 3 years ago Elder Scrolls: Blades Misses Part of What Makes Elder Scrolls Great, Adds Microtransactions It's a good translation of Elder Scrolls, but it's missing something. 3 years ago The Newest Outer Worlds Weapon Started as a Bug, and Other Notes From Today's Panel Meet the Mandibular Rearranger, a weapon that functions as a facial slider gone mad. 3 years ago There is a Big Problem With Bloodstained: Ritual of the Night on the Nintendo Switch Slowdown, input lag...what sorcery is this? 3 years ago Beloved YouTuber Shirley "Skyrim Grandma" Curry Will Be an NPC in The Elder Scrolls 6 Fans wanted it, and Bethesda delivered. 3 years ago Todd Howard: Fallout 76 "Had a Lot of Difficulties During Development" Bethesda outlines how it will solve the endgame legendary items loop too. 3 years ago Not a Fatality: Mortal Kombat 11 Runs Shockingly Well on Switch "GET OVER HERE... and look at this solid frame rate!" 3 years ago Don't Let the Cute Art Fool You: SteamWorld Quest is Hard (And Really Good) Image & Form returns with an extremely interesting RPG for Nintendo Switch. 3 years ago Divinity: Fallen Heroes Hands-On: We Talk to Larian Studios About Its Surprising Divinity: Original Sin 2 Spinoff Divinity: Fallen Heroes is based around tough narrative decisions, like in the RPGs. 3 years ago I Played Five Nights at Freddy's VR and Now Never Want to Enter a Pizza Joint Again "Who ordered the double pepperoni with a side of BWAAAARG?" 3 years ago

Info on USG's panels can be found below. You can findthe entire PAX East schedule, which includes events and meetups from all of the various Gamer Network sites, right here.

USG, VG247, and YOU Play Classic Dreamcast Games [And Give Away Swag Too!]

Time: Friday at 9pm ET, Arachnid Theatre

Description: It's the 20th anniversary of the Sega Dreamcast, and USG and VG247 are celebrating by getting together and playing Crazy Taxi, Power Stone 2, and Soul Calibur! It'll be a fun hour of trying to beat high scores, battling on rapidly morphing stages, and trascending history and the world in a tale of swords and souls, eternally retold! Plus, we're inviting lucky participants from the audience to play with us, share their favorite Dreamcast memories, and get some free stuff!

Panelists: Kat Bailey [USG], Nadia Oxford [USG], Kirk McKeand [VG247]

USG Presents Hidden Blades, Hoods, and Ancient Aliens: An Assassin's Creed Chronology

Time: Saturday at 3pm ET, Dragonfly Theatre

Description: Since 2007, Ubisoft has released eleven mainline releases in the Assassin's Creed franchise. Those games have taken the series from Renaissance Italy, to Victorian London, and ancient Greece. We've jumped across the timeline of Assassin's Creed, back and forth, never settling too long in one era. And that's before you get to the novels, comics, and films. Well we're going to straighten everything out. You might know Ezio and Bayek, but do you really know Assassin's Creed?

Panelists: Mike Williams [Reviews Editor, USG], Jake Baldino [Lead Producer, Gameranx YouTube; Host, BecauseVideoGames podcast], Dylan Ilvento [Co-Founder, Ward Games]

USG Presents What Went Wrong With Fallout 76, And Can It Be Saved?

Time: Sunday at 12pm ET, Albatross Theatre

Description: Fallout 76 has been a rough time for Bethesda Game Studios. Since launch, there's been problem after problem, and an endless series of controversies. Well this panel isn't about that. You've heard about what's wrong with Fallout 76, but we're here to talk about where it works, where it falters, and how Bethesda can improve it for the better. Come and listen to us give idea that sounds easy on paper and will be much harder to implement in-game. Maybe we'll hear a few of your ideas as well!

Panelists: Mike Williams [Reviews Editor, USG], Susan Arendt [Editor in Chief,], Ethan Gach [Staff Writer, Kotaku]

In addition to the USG panels, Mike and Nadia will be teaming up with our pals at Retronauts for another panel about the "Holly-worst Moments" in games. It will be at 4pm on Friday in the Bumblebee Theatre.

PAX East runs until Sunday, March 31 in Boston. Keep an eye on USG for more coverage, as well as updated info on giveaways, meetups, and more.

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Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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