USgamer Community Question: What's Your Favorite Video Game Sequel?

Game sequels aren't always lazy cash-ins. Some can make your heart sing.

Article by USgamer Team, .

We tend to regard game sequels warily, and often with good reason: A bad sequel to a good game can tarnish a series' entire legacy.

On the flip side, a good sequel can cement your love for a series. Have you ever played a follow-up game that made you say, "Oh, yeah. I am all about this?" Talk to us.

Kat Bailey Editor-in-Chief

My favorite sequels are the ones that build on the original formula and take it in new and interesting directions. Persona 4, for instance (which I consider to be the second in its own little trilogy). Or Pokemon Gold and Silver. More than just a rehash, these games are evolutions.

In that light, my favorite sequel is... drum roll please... Dark Souls. I mean, it's cliche at this point, but there's a reason we called it the best game of the past 15 years.

Okay, Dark Souls isn't technically a "sequel" to Demon's Souls; but for all intents and purposes, it is. It takes the original hub and spoke design of the original and builds it into a seamless Castlevania-like dungeon in which you are free to progress however you please. Dark Souls is lauded for having some of the best level design of all time, and a lot of that is to do with its thoughtfully constructed world.

There's not much more to be said about Dark Souls that hasn't already been covered; but suffice it to say, it's my favorite "sequel" of all time. And a lot of people agree with me.

Mike Williams Editor

Man, I don't even know. My quick gut reaction is like Assassin's Creed II, but I know I probably love some sequel more than that. Uncharted 2, Halo 2, Grand Theft Auto: San Andreas, Mass Effect 2, Resident Evil 4? I could go on for days.

Screw it, I'll go with Burnout: Takedown. The first Burnout and its sequel were fine games, but Takedown is where the rubber hit the road. Have you ever felt the timeless perfection of the takedown? That perfect nudge, that magical tip that sends your opponents careening off the road? Then watching them crash in glorious slow-motion.

Burnout Revenge sort of delivered on that experience, and Burnout Paradise offered a fun open-world, but for my money none of them was purely perfect in a way that Burnout: Takedown was. It's just a masterpiece of a racing game and I wish more like it existed these days.

Nadia Oxford Staff Writer

I super-love sequels that vault over their predecessors by degrees. The Mega Man series was once famous for doing this: Mega Man 2 improves on Mega Man several times over, same as Mega Man: Battle Network 2 improves greatly over the original.

Another stand-out example is Mega Man Legends 2. The first Mega Man Legends game has a lot of charm and character going for it, but Mega Man Legends 2 doubles that charm, and it has a great story, and it's filled with intriguing areas that are a blast to explore.

Would Mega Man Legends 3 have improved over Mega Man Legends 2 in similarly wide strides? We'll never know. Ha ha ha.

Caty McCarthy Staff Writer

This is maybe the hardest question to answer. To make this a bit easier, I'm narrowing my options down to actual sequels, not the third, fourth, or millionth entry in a series.

For a boring answer, it's easy to point at Uncharted 2 as a great video game sequel. It does what all sequels should do: it expands in scope, introduces more endearing characters, it feels better to play in all other senses. Uncharted 2 is what all sequels should be: in improving upon what came before it, and then some.

For an oddball answer, Fantasy Zone 2: The Tears of Opa-Opa is amazing. Like Uncharted does in building upon its predecessor, Fantasy Zone 2 hosts a whole new world on top of its already existing one. A dark world that's brutally difficult, contrary to the saccharine zones of Fantasy Zone proper. The samba-inspired music is unforgettable, getting stuck in your head long after you put the game down. As a retro shmup, it's also been pushed through dozens of versions. The very best, in my opinion, is the 2008 remake that polishes its rougher edges, but retains its surprisingly sad spirit. (This is a series about a spaceship basically killing his evil spaceship dad, after all.)

For a recent answer, Nier: Automata and Wolfenstein 2: The New Colossus are also great sequels. They're both the sort of games I'm really going to fight for when game of the year discussions roll around. So if my colleagues actually read this and haven't played them yet (other than our dear news editor Matt): then play them before the year is through, please.

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Comments 55

  • Avatar for KaiserWarrior #1 KaiserWarrior 3 months ago
    Mega Man Legends 2 is definitely my favorite sequel of all time. It's one of those rare games that straight-up obsoletes its predecessor; there's no reason, outside of the story, to play the first Legends anymore now that 2 exists. And really, 2's plot is standalone enough that you can get away with skipping the plot of the first game as well. It's really too bad that Mega Man will never get off that damned moon.

    Close runner up is Zone of the Enders: The Second Runner. The first ZOE was a launch title for the PS2 and, honestly, was kind of a full-retail-price tech demo. Something really special when it came out because of the HUGE graphical leap from the PS1 days, but in hindsight an extremely limited game. It only had three enemy types! ZOE 2 took everything good about ZOE 1 and ramped it up by orders of magnitude, and then made everything somehow more awesome. The attention to detail is mind-blowing, and it was the first game, for me, to really capture the feeling of high-speed mecha anime in playable form.
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  • Avatar for ojinnvoltz #2 ojinnvoltz 3 months ago
    @KaiserWarrior A man after my own heart. ZOE2 is my pick. Something that I love about it is that it's a real 3D action game in the sense that a lot of levels take into consideration that the game is about gravity defying robots and some of the levels have you thinking vertically as well as horizontally. Best example is the level where you're descending a shaft with smashers coming out of the wall. I'd expand on these thoughts but I'm tired and bloated.
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  • Avatar for Godots17thCup #3 Godots17thCup 3 months ago
    We Love Katamari is a precious, sparkling dewdrop of a game, and was Katamari Damacy perfected.
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  • Avatar for MetManMas #4 MetManMas 3 months ago
    Well there's plenty of sequels I consider a big deal, though I have no overall favorite. Here's a few of them; may post more later.

    The Legend of Zelda: A Link to the Past: This is one of the big ones. The original Zelda set up the blueprints for the series; LttP set them into stone. More elaborate world and dungeon design, grabbing and throwing things, the hookshot, the ocarina, swimming, Link oversleeping, Ganon once being a man, the Sages, the Sacred Land, Kakariko Village, the spin attack, the bottles, all that started here. This is also the game that Nintendo used as the template for Zelda's first foray into the third dimension, right down to the dual worlds thing.

    Wario Land: Super Mario Land 3: Wario's first playable outing. Wario is a twisted caricature of Mario, and Wario Land is a twisted caricature of a Mario game where you try to "save" (steal) a solid gold statue of Princess Peach from pirates. Super Mario Land's weirdness finally finds the perfect home with the antagonist of its last game as the new protagonist and featuring more adventure-y levels and Wario-ized takes on traditional Mario power-ups (Mario has fireballs, Wario has a flamethrower). This would pave the way to Wario's appearances in more games, including...

    Wario Land II: Another reinvention of the platformer formula. Where Wario Land was a caricature of Mario Land, Wario Land II is a puzzle platforming game where status effects can be beneficial, and are often required to progress. With 51 stages and multiple endings, this game embraces the bizarre and is an essential Game Boy/Color title.
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  • Avatar for NotCarolKaye #5 NotCarolKaye 3 months ago
    Half-Life 2

    Oh Half-Life sequels, why have you forsaken us?

    Now I'm sad.
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  • Avatar for LBD_Nytetrayn #6 LBD_Nytetrayn 3 months ago
    @KaiserWarrior I preferred Legends 1's interconnected ruins, personally, and I liked the variety of weapons there a bit more. I feel like the two are distinct enough in such ways, as well as the story, to make both worth one's while.

    As for me? Super Mario Bros. 2. That was the first sequel that was getting really hyped up (along with Zelda II) when I first really got into gaming. I spent so much time reading and re-reading the first issue of Nintendo Power in anticipation of it, and it did not disappoint.Edited November 2017 by LBD_Nytetrayn
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  • Avatar for nimzy #7 nimzy 3 months ago
    I had to think pretty hard to remember a sequel that captured my imagination. System Shock 2 takes the crown for obvious, genre-inspiring reasons. The differences between the Marathon-like System Shock and the sequel are dramatic.

    There are tons and tons of honorable mentions: Earthbound (nee Mother 2) tops that list, followed by Homeworld: Cataclysm (the second Homeworld game, natch), Battlefield 2, Half Life 2, Dead Space 2 and Day of the Tentacle.
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  • Avatar for Pieter-Jan #8 Pieter-Jan 3 months ago
    Little Big Adventure 2 !!! (a.k.a Twinsen's Odyssey): I love the way they referred to Locales and events of the first game (a museum about the heroic deeds of Twinsen; The Temple of Bu turned into a mass tourist hotspot; ...)
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  • Avatar for Thetick #9 Thetick 3 months ago
    Panzer Dragoon saga. It takes everything I love from 1 and 2 and puts it in rpg style.
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  • Avatar for MikeMaster77 #10 MikeMaster77 3 months ago
    My personal favorite sequel is Suikoden 2. It's in many ways the perfect RPG experience the second time around. The battle system is tidy, if not complex, and the speed at which it loads is still second to none. The scope is amazing, and the game has enough ties to the first to make it both a unique experience and a continuity from the first. I totally respect the choices on this list, but to me, Suikoden 2 is as close to perfect as it gets.
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  • Avatar for Captain-Gonru #11 Captain-Gonru 3 months ago
    Mercenaries 2. It did what good video game sequels should do; it took the core concept of the original, and built upon it with new mechanics and an improved experience. Venezuela made for a (literally) more colorful world in which to play, and online co-op, while buggy, was amazing when it worked as intended. It's regrettable that it had to be an EA property, as that likely means we'll never see a Mercenaries 3.
    Runner up: Resident Evil 2
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  • Avatar for Toelkki #12 Toelkki 3 months ago
    Runners-up first:
    SimCity 2000 comes to mind.
    Streets of Rage 2. The pinnacle of the series, I think.

    (Curious how Street Fighter 2 hasn't been mentioned -- I expected someone to name it (I don't like the genre myself).)

    My real answer? Endless Ocean 2 was a big improvement on the first game and one of my favourite games ever.
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  • Avatar for Talraen #13 Talraen 3 months ago
    I like a lot of games with numbers in them, but in terms of a sequel that I like specifically as a sequel, I need to go old-school: Ultima V. It took the concepts of Ultima IV and twisted them, leading to a logical sequel that was also an amazing game in its own right.
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  • Avatar for SuperShinobi #14 SuperShinobi 3 months ago
    The new Bubsy sequel? Or Knack 2, anyone?

    If I can only pick one, it's Street Fighter 2. The original game was mediocre and went by without most people noticing it. The sequel revolutionized and redefined the whole fighting game genre for decades to come and revived the arcade industry in the early '90s. I wonder if there'll ever be a sequel like that.

    Super Shinobi was also a perfect sequel, as it took everything good from the first game and just made it all super - super gameplay, super graphics, super level design, super bosses and a super soundtrack. It was a huge improvement in every conceivable way.

    Others: Turrican 2, Mega Man 2, Alpha Mission 2, Sonic 2, Virtua Fighter 2, Wipeout XL, Civ 2, Rogue Squadron 2 and Luigi's Mansion 2.Edited November 2017 by SuperShinobi
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  • Avatar for ghostsandgoblins #15 ghostsandgoblins 3 months ago
    Many of my favorite games are not the first in a franchise series, but I can't remember playing too many straight-up sequels (as analogous to more narrative based media). My favorite is probably DOOM II: Hell on Earth. I remember falling asleep during freshman Econ, dreaming about DOOM II, and to my classmates amusement, waking myself up suddenly by dodging a fireball.
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  • Avatar for moochan #16 moochan 3 months ago
    I personally say Metal Gear Solid 3: Snake Eater. It's such a weird but amazing game that builds on everything that came before it in a (personally) almost perfect way.

    Burnout: Takedown I would say is one of the best sit back and just enjoy the carnage you create. Sadly I felt the developers never could capture that again. And I honestly HATED the "open world" of Paradise since the whole joy of Burnout was a quick jump in and have some fun. Plus it being more "dynamic" meant when you do some of the quests could easily mess you up in a bad way like the crashes since the number of cars changes and you could easily find yourself failing because of the RNG.
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  • Avatar for ajhopwood #17 ajhopwood 3 months ago
    My personal favorite sequel is Mario Kart 64. I must have played 100+ hours of the game during the dark days of the N64 where you had to treasure a single game for months, if not quarters, at a time. The graphics were incredible in 1997 (Rainbow Road!) and I loved how many of the courses had glitchy shortcuts that could be exploited to gain an advantage. I even created a Mario Kart 64 website on Tripod (that is still up!) to share my fandom (and time trial records) with the world.

    Other honorable mentions: Mega Man II, Final Fantasy II (it was the first Final Fantasy sequel released in the states), Super Smash Bros Melee, Rise of the Tomb Raider
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  • Avatar for michaeltraps #18 michaeltraps 3 months ago
    Pokemon Black/White 2: These still reign as my top Pokemon games of the past decade. I adored the 2.5-D art style, the animated Pokemon sprites (dare I say, I prefer these even more than the 3D models of late), and the music (Team Plasma Battle Theme 4ever). Not to mention the first introduction of QoL items like the Shiny Charm, a medal system with in-game rewards, and the hours spent honing Oscar-worthy performances in PokeStudios. This sequel had everything and, in my opinion, has yet to be topped.
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  • Avatar for SOUP32 #19 SOUP32 3 months ago
    Space Channel 5: Part 2. Presentation wise, it was leaps and bounds over the first, the gameplay was perfected, and so much more Space Michael.

    One of my all time favourite games.
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  • Avatar for Pandalulz #20 Pandalulz 3 months ago
    So what I realized with the release of the SNES Classic, that I didn't buy, is that the classic SNES sequels to NES games were so much better. A Link to the Past, Super Metroid, these games basically perfected what their predecessors started. Unfortunately, they also pretty much ruined the games that came after as I hated the few 3D Zelda games I tried and the Prime games were... ok. I liked Minish cap and Zero Mission / Fusion for bringing back what I loved about their SNES predecessors, but they were never better than them either.

    Also, Symphony of the Night.Edited November 2017 by Pandalulz
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  • Avatar for cldmstrsn #21 cldmstrsn 3 months ago
    Even though the first resident evil both the original and the remake will always be my favorite. RE 2 was a damn good follow up. I remember playing it and my little sisters would come down and watch me and then I would get in trouble cause they were having nightmares about zombies and lickers haha. It was crazy when it came with 2 discs and it had 2 scenarios. It blew my little 12 year old mind!Edited November 2017 by cldmstrsn
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  • Avatar for Retro-Plissken #22 Retro-Plissken 3 months ago
    My favorite sequel came out this year. Nier Automata takes an incredible game and improves it in every possible way. My game of all time.
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  • Avatar for AxiomVerge #23 AxiomVerge 3 months ago
    It seems like the bulk of games that get remembered are sequels, so it might be more interesting to talk about your favorite unloved sequel. For me it might be Simon's Quest. I loved this game as a kid and was always disappointed that they never returned to the town/countryside/dungeon pattern.
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  • Avatar for chaoticBeat #24 chaoticBeat 3 months ago
    Gradius VEdited 2 times. Last edited November 2017 by chaoticBeat
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  • Avatar for Jonnyboy407 #25 Jonnyboy407 3 months ago
    Majora's mask
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  • Avatar for Mega_Matt #26 Mega_Matt 3 months ago
    Mega Man 2. Or 9...
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  • Avatar for Vodka-Tonic #27 Vodka-Tonic 3 months ago
    Pilotwings 64
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  • Avatar for Tetragrammaton #28 Tetragrammaton 3 months ago
    Baldur's Gate 2. The first game was way open ended, big enough to get lost in except getting lost led to samey areas and no fun.

    Baldur's Gate 2 dropped you in a metropolis covered in quests and people to talk to, with a clear ultimate objective you were working toward no matter what you were doing in the meantime. Add fun characters (so good Bioware never bothered making new ones!) and a contender for the best villain ever and BG2 is one of the best games ever.
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  • Avatar for Cire17 #29 Cire17 3 months ago
    Resident Evil 2 was a sequel that super impressed my 15 year old self. The environments seemed so much bigger with the city setting. You had two different characters/stories like the first game but then there was a second "new game +" afterwards that filled in the alternate story line. From the unlockable characters to the more varied enemies (that first licker!), RE2 will always be one of my favorite sequels.
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  • Avatar for NiceGuyNeon #30 NiceGuyNeon 3 months ago
    I'm going to say Breath of the Wild, but I write about that all the time on here, so I'm going to go a slightly different route and give shout out to a game rarely discussed on this site (or really any site outside of Rock, Paper, Shotgun):

    BioShock 2- This is the best BioShock game. I don't care what nostalgia says about the original, or what slick production and fast gunplay says about the newest one, 2 is the best. It's combat is the real star here by allowing you to use plasmids and weapons at the same time your combat capabilities change dramatically. But the best thing about it is the tower-defense like design of harvesting Adam. You set your traps, bunker down and deal with wave after wave of splicers as they mob you while you protect the Little Sister. It's intense like few shooters are.

    And one of the greatest interactive sequences in BioShock history happens: you control a Little Sister and see the world through their eyes. And it's a deeply disturbing dive into their mental state as it brings you in and out of the dream to the living nightmare. This is the good stuff, and I haven't even mentioned the expansion: Minerva's Den. BioShock 2 is the best.
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  • Avatar for Damn_Skippy #31 Damn_Skippy 3 months ago

    'Yakuza 2' improved on everything from the first installment - in particular the abandonment of that awful English dub!

    'Valkeryia Chronicles 3' lost the visual quality of the first but had a far better story and tighter gameplay as a handheld title.

    The winner, of course, is 'Streets of Rage 2'. Pure beat-em up perfection with a soundtrack that hits harder than a giant iron sewer pipe.
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  • Avatar for Vonlenska #32 Vonlenska 3 months ago
    (Are games in a series of stand-alone titles "sequels"? I mean, Final Fantasy X-2 is a sequel to Final Fantasy X, but Final Fantasy XI is not. Limiting myself to direct sequels, then...)

    Chrono Cross. Yes, it's flawed. Yes, it's unfinished. Yes, the plot threads never completely come together in a fully satisfying way. And, yes, it's very decidedly not Chrono Trigger 2.

    ...and that's exactly why I love it. It's that rare thing - a sequel that not only strikes out on its own, but directly argues against its predecessor. CT is a game about saving the world through spacetime shenanigans. CC is a game about breaking the world through spacetime shenanigans. In CT, there's a subplot about saving an ecosystem with your spacetime power. In CC, there's a subplot about destroying an ecosystem with your spacetime power. Wherever there are connections, Cross explores the same ideas from a completely different angle. It may trip over its own excess at times, but it's a lot smarter and more creative than it often gets credit for.

    Besides, it looks and sounds absolutely gorgeous.
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  • Avatar for chaoticBeat #33 chaoticBeat 3 months ago
    @NiceGuyNeon I share your love of Bioshock 2! I especially appreciated the outside underwater sections. Something about adding that element in, while playing as a big daddy, that opened up perspective of the sunken environment (that would have been impossible in the first). I've never played Infinite but I'm inching closer to picking up the collection. I've heard not so good things about it but I want to at least try it and I'd be down to replay the first two anyway. I've never played the Minerva's Den add on either and that's supposed to be great.Edited 2 times. Last edited November 2017 by chaoticBeat
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  • Avatar for cldmstrsn #34 cldmstrsn 3 months ago
    @Vonlenska Gotta say this is the best pick in the bunch. Chrono Cross is so special and such a great game. It surpasses CT for me in a lot of ways and I listen to the soundtrack almost everyday. Beat it again a little bit ago and already want to do a new game +.
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  • Avatar for riderkicker #35 riderkicker 3 months ago
    @Vodka-Tonic I think a military contractor designed that game.
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  • Avatar for riderkicker #36 riderkicker 3 months ago
    In no particular order:

    Mario Kart Double Dash- the game we had as teens and had so much fun with four players crowded around the in-style giant Trinitron.

    Yakuza 2- Enhanced gameplay, more space to roam, Billiken, but at the cost of graphics. Fair trade!

    Pokemon Gold and Silver- a marvel of Iwata engineering, fitting two Pokemon Leagues into one cart. Biggest flaw is lack of level balance post Elite Four, but not needed unless you're into lv 100 Pokemon.

    Persona 4 Golden- A murder mystery, time management, fishing!, so many things to do, so little time unless you kill a ton of demons.

    Super Mario World- This launch SNES game went BIG, full of things I will always be shocked to find.

    Gundam Battle Assault 2- A much superior 2.5D Fighting Game Sequel, combat is really easy to do and suited to crappy DPad of PlayStation.
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  • Avatar for themblan #37 themblan 3 months ago
    Sonic 2 and Streets of Rage 2. For a long time, I only had those games, and they were all I needed.
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  • Avatar for JinjoHayabusa #38 JinjoHayabusa 3 months ago
    I'd probably pick Tecmo Super Bowl. Added stat tracking and expanded the playbook.

    Others I'd mention:
    Ninja Gaiden Sigma 2
    Portal 2
    Mega Man 2
    TMNT 2 Arcade (NES)
    Mario Kart 64
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  • Avatar for NiceGuyNeon #39 NiceGuyNeon 3 months ago
    @chaoticBeat I like Infinite a lot. It's a fine playing shooter with great combat and an interesting setting. Unfortunately, I think the biggest sore point for Infinite is that it's a game without a clear message which really sucks for it considering it came out only a year before Wolfenstein: The New Order which stuck to its themes and politics 100% without any flip-flopping and "both sides" nonsense. And I understand, BS is a fantasy with a city under the ocean, but like, Infinite just becomes too far flung fantasy. You'll see what I mean when you play it. But if you enjoy a tight, well-paced, interesting FPS it's worth your time for sure, especially if you like the other two games. And it does have some cool twists it pulls off really well and a final set-piece that's pretty dang bonkers.

    As for Minerva's Den, it's 3 hours of your time well worth investing into it. It might be BioShock at its ABSOLUTE best.

    I do agree about the underwater segments in 2. They were brief but helped sell the fantasy. I was also really happy with how much Rapture had fallen apart between the original and this, but that people kept on doing what they did in that city. I guess, they didn't really have a choice though.
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  • Avatar for ghostsandgoblins #40 ghostsandgoblins 3 months ago
    @AxiomVerge Yes, I loved Simon's Quest. I appreciated so much what they were trying to do (and the Adventure of Link as well) and none of us in my group were bothered by the flawed execution. The solutions eventually hit the schools, and there was a fun parallel with vampire lore with the secrets being spread by word-of-mouth.
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  • Avatar for ping33 #41 ping33 3 months ago
    Jet Set Radio Future - bigger and faster than the first game with graphics which still hold up to this day.
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  • Avatar for Hoolo #42 Hoolo 3 months ago
    My favourite sequel is, and it pains me to say this, one I never actually finished. I finished the (much-maligned) remake of the sequel, but not the original game, even though it has such good characters and monsters.

    It's Lufia II: Rise of the Sinistrals. The original Lufia was a fine game, not particularly noteworthy in any way, just an enjoyable romp with enjoyable characters... usually. No mechanics that were unique to it, nothing really.
    Enter Lufia II. The best thing is clearly the puzzle dungeons. It's like a Zelda game with real RPG battles. But then you also get Capsule Monsters! Foomy Punch is the most wholesome thing to come out of an SNES game, I think. The Ancient Cave! Of course! That has become a staple of Lufia games, even in the Game Boy and GBA games, and also the NDS remake. Speaking of which, that ending. Such a sad ending, though you can earn your happy ending in the remake by finishing the game in NG+ and beating a new boss in Curse of the Sinistrals. I never was able to do that because I lost my save halfway through the NG+. ._."

    Also, Dekar. Ride out of Hell on a whale? Heck yes.

    Some other titles that are arguably sequels:
    Dragon Quest Heroes: Rocket Slime - even if we never got the first game on GBA, this is still a goo-reat game in its own right and a sequel.

    Pokémon Mystery Dungeon: Explorers of Sky - the enhanced remake of the Gen IV PMD games, this is my favourite of the entire bunch, sporting a great story, great music, and some of the best mechanics... though Super Mystery Dungeons improves the mechanics and UI a bit more still.

    Virtue's Last Reward - arguably even better than 999, this Uchikoshi game is just amazing in most every aspect.

    Final Fantasy IV: The After Years - Yes, I went there. Possibly the most controversial choice, but I like it, dammit. Plus that PSP presentation is the gold standard of 2D Final Fantasy games.

    Toki Tori 2 - the obligatory Dutch entry, this kinda puzzle-platformer is kinda a Metroidvania? It's pretty cool all around, even though it didn't set the charts on fire.
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  • Avatar for Fallout2 #43 Fallout2 3 months ago
    Donkey Kong Country 2 turned a good game that was at its heart a marketing gimmick into a great game with memorable stages and full of character. Donkey Kong Country 3 was also very well designed though played by like three people.
    @AxiomVerge Order Of Ecclesia for the DS also retains the countryside/town (kinda)/dungeon structure. Fun game too.
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  • Avatar for Mr.Spo #44 Mr.Spo 3 months ago
    Pokemon Gold and Silver, for expanding over the core foundations of the game in every conceivable way and to this day having the best post-story content of any Pokemon game. I honestly don't think any other generation of Pokemon games has done as much to expand and refine the series as these games did.

    Mass Effect 2 - one of the highlights of the last generation for me. While I'll always love the concept of the first Mass Effect, the execution was off and has aged terribly. Given EA's reputation as a destroyer of studios - and given the damage done to Mass Effect since the second game - ME2 stands out as a brilliant game, a foundation that could have been built on for the future. I still wish they'd never finished the trilogy and just kept on producing expansions as good as Lair of the Shadow Broker, Stolen Memories and Overlord.

    Mario Galaxy 2 - because I didn't know where Nintendo could go after Mario Galaxy, but they went back and deconstructed the platform genre. Galaxy is aesthetically, thematically and structurally more consistent - but I love Galaxy 2 for its head-long rush into new ideas and its madcap generosity, as well as its steeper difficulty.
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  • Avatar for chiptoon #45 chiptoon 3 months ago
    Sonic 2 and Street of Rage 2 are the first that spring to mind. Both were mind bogglingly better than the originals, and are likely my most played games ever.
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  • Avatar for notimportant #46 notimportant 3 months ago
    Picking my favorite game WITHOUT a sequel, and which is not a sequel itself, would be a tough choice. Doubly so if you don't count games that are probably going to get a sequel pretty soon, like Bloodborne. I would have said Planescape: Torment, but then that got a sequel. It's hard to think of anything. Gunstar Heroes? Grim Fandango?
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  • Avatar for InsertTokenz #47 InsertTokenz 3 months ago
    There are just too many great sequels out there for me to likely pick an absolute favorite, but two that come to mind for me as being somewhat special come to mind:

    Kid Icarus Uprising - Even though this entry in the Kid Icarus series divorces itself from the style of the previous two games by abandoning the Metroid platforming/Zelda dungeon hybrid gameplay, it still upholds the series' knack for mashing up genres by adopting a scrolling-shooter/third-person action instead, all the while making the collective experience still work great.

    Bayonetta 2 - What I found to be a perfect and interesting compliment to the original game as both titles's narratives feed back into each other, allowing most anyone to play either title first and still get the same enjoyment out the story (if that's what you are into). In the same vein, the game's slightly more forgiving gameplay is a nice offset to the original's more challenging pace (but not so much as to make it a complete cakewalk).
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  • Avatar for Drachmalius #48 Drachmalius 3 months ago
    Have to agree with Kat on Dark Souls. I started with Bloodborne and worked backward from there but it's the game that perfected what Demon's Souls was trying to do and made it into my favorite series of games.

    Dark Souls 2 gets a bad rap also, maybe pre-scholar it was significantly worse but I only played the SotFS version and that was incredible. The main game is meaty and challenging, I like the ability to power stance and the build variety in general. If you haven't done a hex build you haven't truly lived. Also the DLCs are amongst the best Souls content of all time.
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  • Avatar for lanmao #49 lanmao 3 months ago
    This is an almost impossible question to answer so I'll just say that I really enjoyed Onimusha 2.
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  • Avatar for Funny_Colour_Blue #50 Funny_Colour_Blue 3 months ago
    ...I was late again to this.

    Tenchu: Wrath of Heaven for PS2

    all invisible, spider-man web slinging in the intro aside.

    I've never been more excited about: Fall, Autumn Leave, Halloween and Ninjas all at the same time.

    The intro just gets you PUMPED:

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  • Avatar for robertchesley19 #51 robertchesley19 3 months ago
    I came to mention Burnout 3 but it was already mentioned so I'm going to choose Marvel Vs Capcom 2.
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  • Avatar for Damn_Skippy #52 Damn_Skippy 3 months ago
    @Mr.Spo Mass Effect 2 was amazing. Good call.
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  • Avatar for ldave #53 ldave 3 months ago
    I guess it's Diablo 2 for me.Edited November 2017 by ldave
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  • Avatar for kidgorilla #54 kidgorilla 3 months ago
    I can't choose between children, so I'll just wimp out with a list:

    Symphony of the Night
    Street Fighter 2
    Dark Souls
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  • Avatar for MarioIV #55 MarioIV 3 months ago
    Super Mario Odyssey.
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