USgamer Community Question: Which 2017 Game Did You Miss out on That You Still Really Want to Play?

USgamer Community Question: Which 2017 Game Did You Miss out on That You Still Really Want to Play?

Multiple answers are allowed, and probably necessary.

It's the end of the year. Time to look back on your regrets!

Let's start off by casting a dark shadow on something we all love: Video games. 2017 was an insanely good year for games, and every single one of us is mourning at least one game we never got to play. Most of us are mourning several.

How about you? Which 2017 release do you still hope to make time for, my sweet hopeful child?

Mike Williams Editor

OH SO MANY GAMES! 2017 was such a strong year for gaming that there's no real way any one person could've covered everything that deserved it. Caty and I probably played the most games pound-for-pound on the team this year, but even we have huge, glaring holes in our list of games unplayed or unbeaten.

My attention has been focused on reviews, but I've only scratched the surface of games like Nier: Automata, ELEX (eurojank supreme for 2017), SteamWorld Dig 2, Xenoblade Chronicles 2, Tokyo 42, Persona 5, Danganronpa V3, Shadow Tactics, and Wolfenstein 2: The New Colossus. I haven't even had the chance to touch games like Lone Echo, Nioh, Cuphead, What Remains of Edith Finch, Hellblade, Hollow Knight, Torment: Tides of Numenera, and Pyre.

I can't see myself picking just one game to focus on. Hopefully, I'll have a chance to burn through a bunch of them over the holiday break. Doubtful though. Poor backlog.

Nadia Oxford Staff Writer

Whew, this was the best and worst year for video games. "Best" because the hits just kept on coming. "Worst" because way too many amazing titles got squished under the hype. RIP.

Off the top of my head, I know for damn sure I need to play Yakuza Kiwami and maybe Zero. Otherwise, I've got Hollow Knight, Pyre, Divinity: Original Sin 2, Danganronpa V3, and about sixty billion games I started this year, but have yet to finish.

Existence is pain, Jerry.

Caty McCarthy Staff Writer

There are many games I started and never finished this year. Divinity: Original Sin 2, Oikospiel, Resident Evil 7, Assassin's Creed: Origins, Hellblade: Senua's Sacrifice, ECHO are just a handful I can think of off the top of my head, the latter two are the most recent games I've tried out. I'm not too fond of Hellblade so far (those puzzles, man), but I'm in love with ECHO (that palace, man).

But when it comes to games I really missed, as in I did not play them at all, there's still boat loads. Maybe the one I'm eager to play the most in the coming year is Observer, the cyberpunk horror game from the developers behind the intriguing but flawed Layers of Fear. I'm a sucker for smart horror games and anything the cyberpunk umbrella touches. I've heard good things about Observer in the months since its release. Hopefully one day, I'll actually see it for myself.

Matt Kim News Editor

2017 was such a good year for games that I could probably write a whole feature about the games I missed this year. Off the top of my head I think the two big ones are A Hat in Time, the cute 3D platformer throwback to the Gamecube era of games; and Doki Doki Literature Club.

Doki Doki in particular is one that I've been hearing a lot about as we get closer to the end of the year. Several associates I know who work in the games press have apparently been rushing to beat the anime visual novel before the end of the year, just to see what all the commotion is all about.

For those of you unaware, Doki Doki Literature Club is a anime-inspired visual novel, only not really. I'd tell you more but I've been avoiding spoilers for the game so I actually don't know what that "not really" means. Apparently, Doki Doki is subversive in a way that has left a lot of my colleagues lost for words except to tell me, "you have to play it."

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