USgamer Community Question: Which Game Are You Looking Forward to Most in 2018?

USgamer Community Question: Which Game Are You Looking Forward to Most in 2018?

New year, new you, new games!

We're a week into 2018, and it appears a do-over won't be allowed.

Oh well. Just need to soldier on. The USgamer team talked a great deal about what we want to see in 2018, but what about you grand people? What's the one game you're looking forward to most this year?

Mike Williams Editor

My immediate thought was Ghost of Tsushima; I'm looking forward to that game, but I honestly doubt it's coming out in 2018. So that's out of contention.

I think I'm going to go with Yakuza 6: The Song of Life. I'm new to the Yakuza universe, so I might as well, play the remaster of the first game, the prequel, and the final act of the story of Kazama Kiryu, right? That makes sense. I'm just really looking forward to gruff grandpa Kiryu as he uses his cold hard fists and heart of gold to right the wrongs of Japan.

It's not innovative or different, but it's a Yakuza and I know I'm going to have a blast playing it. Which is why I pulled rank and grabbed it for review. This is what you can do with power. I shouldn't let it get to my head though, or Kiryu will come for me.

Nadia Oxford Staff Writer

I bet you think I'm going to say "Mega Man 11." Ha! As if I'm that predictable! No sir / ma'am. My answer is Dragon Quest XI. Betcha didn't see that coming!

I will always, always keep you guessing.

[Flips cape, leaps off moonlit precipice, lands badly, dies]

Caty McCarthy Staff Writer

I wrote up two giant lists this week of anticipated games (one was a team effort, the other mostly me, myself, and I). Collectively, I'd say all the games on my indies list I'm looking forward to.

Probably at the top of my list is Wattam though, Katamari Damacy creator Keita Takahashi's latest game. It's not like Takahashi's been lying dormant since 2009's Noby Noby Boy. Last year Takahashi designed the Google AR-exclusive game called Woorld; before even that he was a designer on the indie game Alphabet and created the adorable (and never-to-be-released) party game Tenya Wanya Teens. Every time I've laid my hands on something Takahashi's had a hand in, I feel like I've been transported to a new world. The delightfully silly Tenya Wanya Teens was a delight back when I played it at GDC years ago, though its custom peripheral of randomized buttons would be hard to realize on any platform.

Wattam, I hope, is a return to form for Takahashi though. After years of experimenting with obtuse platforms and technology, Wattam remains a PlayStation 4 exclusive from developers Funomena (where Takahashi is currently employed). At its core, it's a cute game about making friends, with loose guidance and endless possibilities for hijinks. From the couple of times I've played it, it feels like it has more in common with Noby Noby Boy than Katamari, but that's a-okay by me. I could use another Noby Noby Boy-type of game in my life.

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