Got a Moment? Help USgamer by Taking a Short Community Survey

Got a Moment? Help USgamer by Taking a Short Community Survey

The better we know you, the better the work we can do for you.

Times are strange and quite tough for some people right now, but hopefully video games are a source of comfort and community for you. USgamer's still chugging along, looking to keep readers like you informed with news, engaged with games culture, and flush with guides to help you get the most out of your play time. Now, USgamer and our friends across Gamer Network would appreciate hearing a little bit about you.

The 2020 Gamer Network Community Survey applies to the network's whole family of sites, so you only have to take it once. Already filled one out at Eurogamer, Rock Paper Shotgun, Dicebreaker, or another Gamer Network publication? Good on you!

It should only take a few minutes to fill out the survey, and there are plenty of questions you don't need to answer. Some of them ask about your identity, income, and other sensitive matters. The survey responses are all anonymous, and the only answers that are actually required are some that pertain to your most relevant gaming habits and opinions.

Again, this is all to help us know what our audience likes, dislikes, and actually wants from reading games coverage. Your answers will help USgamer write and commission sharper stories, make better podcasts, and it'll help the advertising team hone in on relevant promotions.

All in all, a little of your time now means a better USgamer (and better stuff across Gamer Network) for the months to follow. If you're ready, just click the link here—and thanks!

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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