USgamer's Daily Classics

USgamer's Daily Classics

Your daily look into the storied history of video games. Fun for the whole family!

The longer video games are around, the more anniversaries there are to celebrate. In fact, if you look at games that debuted in 1979, 1984, 1989, 1994, and 1999 alone -- that is, games celebrating their 35th, 30th, 25th, 20th, or 15th anniversaries in 2014 and thus easily qualified to be considered "retro" -- you'll end up with a list of several thousand entries.

That's what happened to us. So we trimmed that list down to include only games that seemed notable or interesting... and still had several hundred games we wanted to write about. So, we decided the only thing to be done is to focus on the anniversary of a different classic each weekday throughout 2014. Rather than simply talk about them at random, though, we've grouped them together into weekly sets bound by meaningful connections, be it their publisher, their genre, their platform, their themes, or their characters. Each week, we'll be exploring different facets of gaming's evolution by celebrating the birthday of a different classic video game. Check back daily!

Week One: Tough Times for Nintendo

  • January 20: Radar Scope (1979)
    35 years ago, Nintendo's brush with arcade disaster nearly derailed the company's video game business before it even got off the ground.
  • January 21: Punch-Out!! (1984)
    As Nintendo set its sights on the home market, Punch-Out!! made a lovely swan song for their arcade business.
  • January 22: Duck Hunt (1984)
    With unconventional controls and roots in Nintendo's past, Duck Hunt embodied the Wii business model 20 years early.
  • January 23: Donkey Kong Country (1994)
    With technological obsolescence staring Nintendo in the face, it gambled on an empty-handed bluff and won.
  • January 24: Pokémon Snap (1999)
    How a frivolous photo safari embodied Nintendo's ability to make the best of a bad situation.

Week Two: When Platformers Came of Age

  • January 27: Pitfall II: The Lost Caverns (1984)
    The sequel to platformer legend Pitfall! added literal depth to its action.
  • January 28: H.E.R.O. (1984)
    How Activision advanced the run-and-jump game by abandoning the concepts of running and jumping.
  • January 29: Jet Set Willy (1984)
    Despite its coarse premise, this Spectrum classic raised the bar for platforming.
  • January 30: Montezuma's Revenge (1984)
    A startling sophisticated adventure that drew from... Adventure.
  • January 31: Pac-Land (1984)
    Pac-Man ushered in the dawn of a new era of gaming with another genre-defining adventure.

Week Three: 1989 and the Anime Invasion

Week Four: Games I Love (Valentine's Self-Indulgence)

Week Five: Oddball Sequels

Week Six: The FPS Comes of Age

Coming the week of March 3!

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Related articles

What Game Would You Like to See As a TV Show?

COMMUNITY QUESTION | With the new Fallout TV show announcement, let's dream up other game adaptations.

What Game Are You Playing This Weekend?

COMMUNITY QUESTION | Let's chat about what we're playing right now.

What's Your Favorite Non-Essential Game Interaction?

COMMUNITY QUESTION | We love the guitar moment in The Last of Us Part 2, so it inspired us to talk about other non-essential game interactions.

What Was Your Favorite Game Reveal From the PS5 Showcase?


You may also like

Nintendo Treehouse Stream Set for Friday Will Include a New WayForward Game Reveal

Fresh off of shipping a new Shantae, WayForward will share a Treehouse stream with Paper Mario.

Bird Alone Is Trying to Help Us Feel A Little Less Alone In Quarantine

The latest game from George Batchelor offers a warm, daily mental health check-up.

New Valve Doc Showcases Long-Lost Projects, Including a Dota 2 RPG

On top of Half-Life 3 and Left 4 Dead 3, the studio abandoned something in a new genre.