VA-11 Hall-A Developers Announce Surprise Sequel to Cyberpunk Bartending Action Game

Androids like it shaken, not stirred.

VA-11 Hall-A, a visual novel that bears a name that's every style guide's worst nightmare, is getting a surprise sequel. Developed by Venezuela-based Sukeban Games, VA-11 Hall-A (pronounced Valhalla) is one-part bartending simulation, one-part visual novel. It plops you into the shoes of a struggling bartender in the grimy underbelly of Glitch City. But you never see the city, you only experience it through the relationships you build with your regular customers.

I reviewed it ages ago for another website, and fell in love with its excellent worldbuilding for a world you never see with your own two eyes. Its newly announced sequel N1RV-Ann-A (another name sent from hell to agonize style guides everywhere) takes place in a new city called Saint Alicia, with new customers and a new bartender named Sam. Most notably, it has a striking new style too. While it holds onto its cyberpunk aesthetic, there's 2D animation shown in the quick trailer for it, and even more striking pixel art.

In a blog announcing Nirvana, Sukeban Games assures fans that the team is also still working on its previously teased "next game," which is bigger in scope than the follow up to VA-11 Hall-A. "Next Game is our biggest project to date and as such it needs more time to get pretty before we can show you gameplay," writes Sukeban, noting not to worry about the team juggling two projects at once. Luckily, this sequel to VA-11 Hall-A is a standalone game, and won't require you having played its predecessor to dive in. The next installment in Sukeban Games' signature cyberpunk bartender action is due in 2020 for Steam, Nintendo Switch, and PlayStation 4.

Tagged with Indie, N1RV-ANN-A, News, Nintendo Switch, PlayStation 4, Steam, Sukeban Games, VA-11 Hall-A, Visual Novel.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Read this next

More News

You'll Have To Play Cyberpunk 2077 At Least Three Times To See How Life Paths Pan Out

Where you come from will affect where you go, and how.

More on PlayStation 4

What Final Fantasy 14: Shadowbringers Has to Say About Today's Real World Problems

Final Fantasy's latest expansion draws on our experiences to tell a fantastic story.

Nihon Falcom's President on Why It's Not Supporting Switch More, Lessons Learned From Ys 8, and Hopes for the Next 5 Years

The state of Nihon Falcom, one of the oldest RPG studios in existence, in 2019.

You'll Have To Play Cyberpunk 2077 At Least Three Times To See How Life Paths Pan Out

Where you come from will affect where you go, and how.

What's Your Favorite Video Game Spinoff?

COMMUNITY QUESTION | Dragon Quest's latest spinoff is out, so let's talk about other spinoff games we adore.

More Indie Games

The Wii U And 3DS Both Have The Same Number Of Upcoming Games... One

THIS WEEK IN BUSINESS | Nintendo sticks to its traditions of focusing on families and pretending its older hardware is still viable.

"G2A Do Not Care About the People Who Make Games"

THIS WEEK IN BUSINESS | It's all about indies this week as small developers have it out with G2A, discuss marketing strategies, fumble through PR gaffs, and move to the Epic Games Store.

Sea of Solitude Review

I'll send an SOS to the world.