UPDATE: Disappointingly, ZeniMax Media made a copyright claim against the footage of The Elder Scross Travels: Oblivion, and had it pulled from YouTube. Thankfully, Reddit user inssein uploaded the videos to Vid.me.
The video summary of everything planned for The Elder Scrolls Travels: Oblivion can be found here. The linked Reddit thread contains longer cuts of raw footage.
It's a good day for game history. Thanks to the combined efforts of a few Elder Scrolls fans, extensive video footage of The Elder Scrolls Travels: Oblivion, a cancelled PSP title, has been uploaded to YouTube.
The Elder Scrolls Travels: Oblivion was slotted in for a spring 2007 release, but it was never born. The game wasn't merely a PSP port of 2006's Elder Scrolls IV: Oblivion for the Xbox 360, PC, and PlayStation 3, but instead was a new adventure crafted to suit its handheld environment.
Unlike its big console-based brothers, The Elder Scrolls Travels: Oblivion lacked an open world. Instead, players were meant to travel to dungeons and other areas of exploration via a changeable hub world. The game's story involved the Oblivion Crisis, though everything unfolded in and around High Rock and its cities, including Hammerfell. The unique setting for The Elder Scrolls Travels: Oblivion was supposed to be a reminder that the Crisis happened across all of Tamriel, not just Cyrodiil. Unseen64 goes into detail about the rise and fall of this Oblivion side-story.
The eventual cancellation of The Elder Scrolls Travels: Oblivion was disappointing, but not entirely unexpected. Ambitious game projects, even ones attached to big names, flop all the time. But thanks to the combined efforts of PtoPOnline, The Tamriel Foundry, and one Morderax, we can see The Elder Scrolls Travels: Oblivion was quite far into development before it was axed.
PtoPOnline compiled a video summary of the footage (check out the YouTube channel itself for raw footage of the cut content). There's more than one build on display, and the jump between them is significant. The player character starts their journey in captivity (in grand Elder Scrolls tradition), but finds themselves freed by a mysterious NPC due to dire (and mysterious!) circumstances. The player then fights for their freedom against hordes of monsters and guards. Understandably, the later builds have more foes in them versus earlier builds.
The aforementioned hub world also makes an appearance in the videos. It already has a distinct shape, and is populated by several NPCs who reportedly dole out quests.
There's still an obvious lack of polish to the early footage. Hit detection appears to be a bit off, a flaw that's especially evident when the player fights the ankle-biting rats nesting in the dungeon areas. But there's no doubt Climax Group London, the studio handling development, had a solid vision in mind, and was well on its way to realizing it.
Unfortunately, we never got to visit High Rock on the PSP. The Elder Scrolls Travels: Oblivion was cancelled for mundane reasons: Lack of money and lack of time, probably combined with the West's lack of interest in the PSP.
Getting to thumb through a lost chapter of The Elder Scrolls is a big deal under any circumstance, though. A dozen sweetrolls go out to everyone who helped bring these videos into the daylight.