Watch Dogs 2 on PC Delayed Two Weeks, System Requirements Released

Watch Dogs 2 on PC Delayed Two Weeks, System Requirements Released

Ubisoft releases system specs for Watch Dogs 2 as it delays the PC version.

While people can pick up Watch Dogs 2 on Xbox One and PlayStation 4 on November 15, PC players will have to wait a little bit. Ubisoft has confirmed that Watch Dogs 2 will be coming to PC on November 29.

"Watch Dogs 2 features a multitude of PC-specific enhancements, including support for full 4K resolution with Ultra Textures and Extra Details options; an uncapped framerate; and a host of other features and options specifically requested by the Watch Dogs 2 community," said the company. "To ensure that these and other features are polished and optimized to meet the development team's standards, the PC version of Watch Dogs 2 will now be released on November 29."

It quite possible that Ubisoft is looking to avoid the problems that have plagued recent PC ports, including No Man's Sky and Mafia 3. Ubisoft has had its own issues with unoptimized or broken PC ports, including Assassin's Creed Unity and the first Watch Dogs. Giving the PC version a bit more time is a good idea, as long as it launches in great shape.

Ubisoft also released the PC specifications for Watch Dogs 2. The PC version will have 4K support, no FPS cap, multi-monitor support, and more. The game will require 50 GB of hard disk space.

Minimum Specifications

  • Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
  • Processor: Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz
  • RAM: 6GB
  • Video Card: NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better

Recommended Specifications

  • Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
  • Processor: Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better

Additional Features

General

  • 4K support
  • Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We've optimized resource creation, GPU VRAM upload and required VRAM for the game.
  • No FPS cap
  • Full SLI/Crossfire support at launch
  • Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
  • Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
  • Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.

Improved Graphic Features

  • Screen Space Reflections
  • Headlight Shadows – Support for additional shadows from car headlights
  • Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.

Improved Graphics Options

  • FOV sliders
  • Pixel Density sliders
  • Sharpness sliders
  • Ultra Textures pack available at launch
  • Anti-aliasing options: TXAA, MSAA, Post Processing Anti-Aliasing options SMAA and FXAA

Improved Keyboard/Mouse controls

  • Full adaptation with mouse and keyboard
  • We're using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
  • Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
  • Mouse-centric UI – Any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
  • Toggle/Hold modes for different controls (aim, sprint, walk, inventory, etc.)

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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