Sections

Will the Newest Ace Attorney Game Come to the West?

July 9th marked the Japanese release of the sixth official entry in Capcom's courtroom sim. But are the odds against it ever getting an English localization?

Analysis by Bob Mackey, .

Earlier this month, Japan saw the release of Dai Gyakuten Saiban: Naruhodō Ryūnosuke no Bōken (Great Turnabout Trial: The Adventure of Ryūnosuke Naruhodō), Capcom's prequel to the long-running Ace Attorney series. If you're an American fan of Phoenix Wright, your days have probably been filled with plenty of hand-wringing.

And with good reason: The fate of Ace Attorney in the States has never been a sure thing. Capcom waited for the DS remakes before exposing America to the first Game Boy Advance trilogy, and Professor Layton vs. Phoenix Wright languished in localization limbo for two years before finally hitting our continent last fall. And then there's the case of Ace Attorney Investigations 2, which never saw an official American release due to its development team disbanding shortly after production ended. That situation doesn't indicate a lack of faith in the market, but it may hint at how the producers of Ace Attorney view the importance of selling their games in other territories.

Excessive pointing must be a hereditary trait.

So, will this latest Ace Attorney game ever make it westward? Read on to digest the reasons why this newest entry may or may not make the transition to English.

PRO: Great Presentation

The original Ace Attorney trilogy got a lot of mileage out of the same handful of canned animations. A lot. It's a testament to the games' great writing that fans were able to stay engaged despite looking at the same pieces of art flaps their lips for dozens of hours on end. 2013's Dual Destinies upped the visual quality by magnitudes, giving the familiar cast of characters fantastic 3D models featuring great, traditional animation—seriously, the "finishing move" of any trial puts standard mo-cap acting to shame. That said, Dai Gyakuten Saiban is definitely the best-looking game in the series to date, with a sense of visual fidelity on par with the work Level-5 did on Layton vs. Wright. Sure, it's somewhat superficial, but a great-looking prequel like this could get plenty of new people on board.

CON: Voice Acting and a Hefty Localization

Text may be a seemingly cheap asset compared to fancy graphics and anime cut scenes, but still, translation and localization isn't free. And with the Ace Attorney series, you're typically looking at 25 hours' worth of words per game, which stands as quite an investment in terms of making an English-language version. And, like Dual Destinies, the game features voice acting, which requires hiring more people. It may not sound like that big of a deal, but for every dub actor they hire, Capcom will have to make up for their paychecks by selling even more copies of the game. I've seen series drop an English dub with later sequels (Like Yakuza and Deception), and I wouldn't be surprised to see this happen to Ace Attorney.

PRO: The Presence of Sherlock Holmes

Over the passing decades, Arthur Conan Doyle's famous character aged into a slightly corny figure, but, in recent years, Sherlock Holmes suddenly became cool again, with new movies, a BBC series, and even a modern-day TV reboot with Elementary. Even if someone out there doesn't necessarily care about Phoenix Wright's ancestor, the very idea of Sherlock co-starring in a 3DS detective/courtroom game could help the series' American fanbase grow. Of course, there's the fact that the Doyle estate has been litigious as of late, because obviously the great-great-grandchildren of an author should get a cut of something their famous ancestor did close to a century ago, right?

CON: The Very Japanese Setting

The Ace Attorney games are made for a Japanese audience first and foremost, and while I'm a huge fan of Shu Takumi's work, I wish he'd go to greater lengths to make his games more viable outside of his home country. Dai Gyakuten Saiban largely involves itself with the Meiji era of Japan and that country's relationship with the British Empire, which doesn't really carry the same appeal as the broader historical settings of the Assassin's Creed games. Then there's the fact that the American Ace Attorney games go to great lengths to remove ties to their Japanese settings, which makes for an awkward situation, seeing as Dai Gyakuten Saiban focuses on Wright's Japanese ancestor. I'm sure Capcom's localization team could find some creative ways to present this content, but removing the Japanese-ness seems nigh impossible.

Of course a member of the long-suffering Payne family makes an appearance in the first case.

PRO: Visual Novels and Japanese Adventure Games Are No Longer SUPER-Niche

When Phoenix Wright released in America in 2005, we hadn't seen anything like it before—Snatcher might be the only thing that comes close. But, as the years stretch on, the whole "visual novel with light adventure elements" genre has really caught on, with series like Danganronpa receiving plenty of due attention from critics and fans alike. Hell, searching for "visual novel" on Steam yields pages upon pages of results, so there's definitely a market out there for Ace Attorney-style experiences. If marketed properly, Dai Gyakuten Saiban could end up with something larger than a cult following.

CON: Dai Gyakuten Saiban's Single-Platform Status

Don't get me wrong: I love the 3DS, and it's a fantastic platform for the Ace Attorney series. At the same time, though, an experience with fairly limited appeal really needs to reach as many people as possible, so Dai Gyakuten Saiban's 3DS-only status isn't doing it any favors. I also feel the same way about Danganronpa, especially because it's on the Vita: A Steam or iOS/Android port could potentially expose the series to thousands of new people, even if I'd rather stick with the dedicated handheld version. Capcom managed to cut costs by making Dual Destinies digital-only, and I suspect they'll do the same if they decide to release Dai Gyakuten Saiban over here. But I can only imagine how many more people could play this latest Ace Attorney if it wasn't tethered to a single system.

This article may contain links to online retail stores. If you click on one and buy the product we may receive a small commission. For more information, go here.

Comments 9

Comments on this article are now closed. Thanks for taking part!

  • Avatar for link6616 #1 link6616 3 years ago
    I would be very surprised if this didn't get an iOS port later. With the success of the PW trilogy and Dual Destinies on iOS, I assume this is coming soon. Especially since if this is the same engine as Dual Destinies (which it looks like) this should be easier to port than DD was as the groundwork is laid.

    My main question is, will it come to the west as a 3DS game, or iOS. It wouldn't surprise me if only the iOS version came to the west...
    Sign in to Reply
  • Avatar for pennybags #2 pennybags 3 years ago
    It would basically have to totally ignore the US localization continuity which seems like a tough sell given the relatively modest sales of this series. And despite technically taking place mostly in England it probably is still going to seem pretty unfamiliar to Western players. But it's pretty good, so it has that going for it.
    Sign in to Reply
  • Avatar for camchow #3 camchow 3 years ago
    Aww man, what if they just skip the voice acting all together? Get the Objections voiced and skip everything else! Save some money, the DS games are beloved without the need of additional voice acting. Oh well, that's probably a naive wish these days.
    Sign in to Reply
  • Avatar for link6616 #4 link6616 3 years ago
    @pennybags I don't know...

    The Wright family line isn't really covered in any depth I think... I mean, it's still weird, the fact that everyone had descendants involved in Meiji era Japan... But... I think that's an easy bit of weirdness to add. Although, as this new series progresses we might run into even weirder continuity issues...

    It is such a shame that one well meaning choice early in the series, kind of ended up being bad in a way that the team at the time wasn't really likely to know. It was pretty much really sensible up although over the last few games increasingly less so...

    Although right now I feel we are in kind of the golden era of stuff not called Dragon Quest getting localized... I mean, if the Vita/PS3 Sen no Kiseki (Trails of ... Cold steel?) can make it. What non Dragon Quest thing can't make it?
    Sign in to Reply
  • Avatar for pennybags #5 pennybags 3 years ago
    @link6616 Even now the vast majority of Japanese adventures never see English releases. Kind of a niche category and despite being relatively cheap to produce they're relatively expensive to translate.
    Sign in to Reply
  • Avatar for Nucleotyde #6 Nucleotyde 3 years ago
    I think there's a good chance of this game getting localized, even if it does end up taking a long time. The only strike I really see against compared to Dual Destinies is the setting, but I don't think it'll be to hard to work around it since it's about Phoenix's ancestors. The localizations haven't really shied away from how Japanese the games are so far (an entire case in DD is based around yokai), and the way they clumsily change the setting is part of the series' charm at this point.
    Sign in to Reply
  • Avatar for bertford36 #7 bertford36 3 years ago
    It damn well better! We need more great games like the Phoenix Wright games! Please bring it out Capcom, and please people buy it!
    Sign in to Reply

Comments

Close