A Modder Goes on a Tour of P.T.'s Silent Hills Map With New Hack

A Modder Goes on a Tour of P.T.'s Silent Hills Map With New Hack

Also, going out of bounds in P.T. is actually terrifying.

Somehow, over five years after its release, we're still discovering more about P.T.—and getting scared by it. The playable teaser for Hideo Kojima and Guillermo del Toro's long-since canceled Silent Hills game, P.T., ended with an in-engine cutscene of Norman Reedus's character out on the town. Modder Lance McDonald has figured out a way to explore P.T.'s take on Silent Hill as though it were just another loop in the hallway.

McDonald has been tinkering with P.T. for months: recently, he proved that the unseen player model is indeed Norman Reedus, and before that he demonstrated that P.T.'s ghost Lisa is literally attached to the back of the player.

This new video tour of the Silent Hill city environment is McDonald's most interesting P.T. video yet—it's wild that areas barely glimpsed in the Silent Hills reveal cutscene were crafted with the level of care on display here.

One fascinating and frightening detail about P.T. comes right at the start of the video. When McDonald first tried to explore the city streets by linking the map to P.T.'s starting room, he immediately fell out of bounds since there's no collision data for the map. Apparently, either through a quirk of the code or thanks to an evil intentional choice from Kojima Productions, Lisa will attack the player when they fall out of bounds and reset the game. Not only is Lisa always following you, but she'll have none of your noclip shenanigans.

To solve the out-of-bounds problem, McDonald created a patch for P.T. that keeps the player floating at all times. With that simple fix, Lisa's off the player's back (in a sense), and we're allowed to take in a bit more of the Silent Hill that could have been.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

In other news

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shinji Mikami Could Direct Another Game If It Was Completely His Vision, "Beginning to End"

He could return to the director's seat, given the right conditions.

Devotion Is Not Getting Re-Released on GOG After All [Update]

After the announcement, the PC storefront quickly retracted due to "many messages from gamers."

Major Resident Evil Village Spoilers Seem to Have Leaked

Images of the in-development Resident Evil seem to be circulating.

Need help?

Resident Evil 2 Walkthrough

Here's our complete Resident Evil 2 walkthrough, taking you through the campaign as either Leon Kennedy or Claire Redfield.

Blair Witch Bunker Code: How to Unlock The Bunker and Turn On the Radio

Here’s the code for the bunker in Blair Witch.

Outlast 2 Walkthrough: Document Locations, Recording Locations, Level Guides, Puzzles

Outlast 2 drops protagonist Blake Langermann on the outskirts of the Sonoran Desert, and tasks him with rescuing his wife, Lynn, from a town of murderous lunatics. We've got all you need to get through the game in this Outlast 2 Walkthrough.

Resident Evil 2 Tips - Surviving the Nightmare in Resident Evil 2's Raccoon City

Here's our complete list of tips you need to know going into Resident Evil 2, to help Claire and Leon make it through Raccoon City.