Wolfenstein 2 on Switch will have motion controls, Bethesda confirmed today in a tweet. This puts it in line with the Doom update that landed earlier this year.
The gyro controls let you nudge your aim by moving your Switch controller of choice, offering a greater degree of precision. This makes it much easier to line up long-range headshots and other precise attacks.
The gyro controls immediately won praise when they unexpectedly appeared in the Doom Switch port. That made them a shoe-in for the Wolfenstein 2 port for Switch.
Wolfenstein 2 was shown for the first time during GDC, and it's looking quite good so far. While the framerate has necessarily dropped, it doesn't seem to sacrifice much in the way of character detail. More importantly, it manages to maintain a pretty steady framerate even when the screen is full of enemies.
Happily, this goes for the undocked version as well. I got a chance to play it in handheld at Bethesda's fan event today, and while it gave me a little bit of a headache from squinting at the smaller screen, I was ultimately impressed with how well it ran.
And some Wolfenstein 2 gameplay on Switch. Obviously want to know how this one looks in handheld mode. pic.twitter.com/0krWKkIfAo— USgamer (@USgamernet) April 5, 2018
The only time it got a little gnarly was when I got up close and personal with enemy soldiers and opened fire, which caused the framerate to drop a bit. This has the potential make close-quarters firefights even more overhwhelming. However, as Bethesda vice president of marketing Pete Hines noted when I asked him about it, this isn't the final version of Wolfensten 2, and there's still potential for improvement.
We really liked Wolfenstein 2 when it first came out last year. Caty gave Wolfenstein 2 a strong review, and director Jens Matthies walked us through some of its more intense scenes. Sadly, Wolfenstein 2's sales were a bit slow off the bat, putting pressure on the Switch port to make up for some of that shortfall.
Wolfenstein 2 on Switch doesn't have a release date yet. Look for it some time in 2018.
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