This will serve as the main walkthrough for Wolfenstein: The Old Blood, detailing all seven of the game's chapters, boss fights, collectibles, and Nightmare sequences.
Developed by MachineGames and published by Bethesda Softworks, the The Old Blood will feature two separate parts. The first, Rudi Jäger and the Den of Wolves, will see Blazkowicz trying to break into Castle Wolfenstein. The second part, The Dark Secrets of Helga Von Schabbs, will have our hero travel to Wulfburg, taking on a Nazi archaeologist who is threatening to release a dark and mysterious power.
If you're still not sold on whether you should buy this game, you can take a few moments to read Jaz Rignall's Wolfenstein: The Old Blood reivew. Given that he's a veteran of the franchise and wrote the reivew for Wolfenstein: The New Order, he's got a pretty good idea of how The Old Blood stacks up.
Wolfenstein: The Old Blood Tips
- Always keep your suppressed Handgun as one of your quick-swap weapons, allowing you to remain undetected while you eliminate your foes.
- Watch your health and armor at all times. As with any FPS, it is extremely easy to get distracted by everything going on around you. Be sure to loot each area before you move on.
- Aim for the head every chance you can. You want to take enemies down as quickly and efficiently as possible. In boss fighs, your foes might have different areas that are vulnerable, but we'll be covering that on a case by case basis
- Wolfenstein: The Old Blood gives players the chance to run in guns blazing, or to take a more stealthy approach. Each situation is different, but always be true to your play style.
- As you travel through the levels you’ll come across different weapons. It’s extremely vital that you choose the right one for the job. Sometimes the Shockhammer is your best bet, while at other times you might go wth your Pipes.
Wolfenstein: The Old Blood Walkthrough, Tips, and Collectibles
The prologue for The Old Blood is about 10 percent of what players will remember from The New Order, but it still serves as a great introduction to the mechanics, story, and combat.
William "B.J." Blazkowicz will face off against Nazi Supersoldiers, Commanders and giant dogs with armor in this action-packed chapter. Get ready for a fight.
Mr. Blazkowicz needs to open the gates to the Wolfenstein Keep if he hopes to save Wesley. We'll help you defeat the Heavy Soldiers and snipers that stand in his way.
Now inside the Wolfenstein Keep, Blazkowicz needs to locate the Anatomical Theater, save Wesley, then escape from Rudi Jager and his army of Commanders and Heavy Soldiers.
After working so hard to get into the Wolfenstein Keep, Blazkowicz now finds himself trying to get out. We'll show you the way, as well as the trick to ending the life of Rudi Jäger.
This chapter will provide players with an opportunity to sneak past most of the threats on the streets of Wulfburg. You can always go in guns blazing, but we'll show you the stealth way.
Things have taken a very unexpected turn for Mr. Blazkowicz and his allies. We can help you battle through what is likely to be considered one of the more fun chapters in the game.
What game is complete without a mission that is based on robot combat? With Wolfenstein: The Old Blood, this is your chance to obliterate the enemy with extreme prejudice.
The final chapter of Wolfenstein: The Old Blood will start off rather normal, but the final boss fight will see things end with a bang. We'll show you how to take the beast down quickly.Wolfenstein: The Old Blood Nightmare Guide
If the Nazi killing grind is getting to be too much for you, take a break and hop into the Nightmare levels. Wolfenstein: The Old Blood features one per chapter, including the prologue.
The chances are you've found at least a couple of the 10 letters scattered around the Wolfenstein: The Old Blood. You've also likely missed a few, which is why we're here to give you some tips.Wolfenstein: The Old Blood - All Letter Locations
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Wolfenstein: The Old Blood Features and Editorials
Our Editor-in-Chief, Jeremy Parish, discusses whether or not an old-fashioned first person shooter like Wolfenstein: The New Order really has a place in our generation of gaming.
Jeremy Parish dives deep into the tricky world of politics in Bethesda’s Nazi-infested shooter, Wolfenstein: The New Order.
USgamer Editor-in-Chief, Jeremy Parish, is curious if MachineGames can meet the exceptionally high-bar they set for themselves with last year’s sleeper hit, Wolfenstein: The New Order. Will the prequel DLC be as good as the main game? Read his thoughts on the matter.