Wolfenstein: Youngblood Gets Free Endgame Hunt for Ancient Treasure Today

Wolfenstein: Youngblood Gets Free Endgame Hunt for Ancient Treasure Today

Some old treasure for the Youngbloods.

The new generation of Wolfenstein was always bound to be different from its predecessors. Besides new leads and a focus on co-op action, Wolfenstein: Youngblood seemed to be built like a living service game rather than the discrete, story-driven experience of B.J.'s past, and today, Youngblood gets more of that evolving content.

An update going out for free today to PC, PS4, and Xbox One Wolfenstein: Youngblood owners—later for Switch players—adds new endgame missions, each with two new areas: a reservoir in Paris and a secret Nazi bunker. Throughout the sidequest, unlocked after "Da'at Yichud Artifacts," you'll fight new enemies like a teleporting soldier and a Laserhund with a turret on its back.

Beating this first sidequest, "Treasure Hunt," will then unlock 20 Treasure Maps to find around Paris. Each will award you with XP, coins, and an Ability Point that can go toward the new abilities being added, like Dual Wield Expert of Silent Killer. There are also two id-inspired Pep Signals to throw out between sisters: the Hammer Rage, which restores Heavy ammo, and the classic Quad Damage. I don't really need to explain that one. There are also some new skins, in case your Blazkowicz sisters need some new duds.

This influx of content is surprising, given Wolfenstein: Youngblood's lukewarm reception. The co-op shooter is less story-driven and more open-world, base-clearing mayhem than you might expect, and the developers have spent some time fine tuning the boss difficulty, among other fixes.

But maybe Wolfentstein: Youngblood can have a resurgence as an evolving co-op game, which is in short supply nowadays. I'm interested to see whether more Nazi killin' can bring fans back into the fold and lead to even more story content, as the idea of a narrative revolving around B.J.'s daughters rather than B.J. himself sounds compelling on paper.

If you also got frustrated with the Wolfenstein spinoffs' final boss fight—it sounds like it was a real doozy—be sure to read up on our piece about all the good, bad, and ugly of boss fights in games.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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