WoW Classic Realms Are Still Seeing Lengthy Queues After Hotfixes

WoW Classic Realms Are Still Seeing Lengthy Queues After Hotfixes

It might still be hours before you get into the realm of your choice.

When the game went live earlier this week, thousands of eager World of Warcraft Classic players found themselves stuck in massive log-in queues. The game's director, Ion Hazzikostas, was quick to address the issue on Blizzard's message board, and yesterday the developer informed players of hotfixes rolling out across all WoW Classic realms intended to increase player capacity. While some realms are now queue-less or close to it, highly populated servers and European servers across the board are still subject to long, long waits.

In the day since the hotfixes were deployed, Wowhead reports that queue times have been trending down for all United States and Oceanic WoW Classic realms save for Whitemane, one of a few servers that still has queues of at least three hours. The Oceanic servers hosting realms for Australia and New Zealand were down for approximately four hours not long after the hotfixes were pushed, and have since been fixed. Wowhead's queue stats for European servers are an improvement over some of the longest times WoW Classic has seen since launch, but the number of players queued is currently trending upward for each realm.

In the post about the realm capacity hotfixes, Blizzard said it expected "smaller queues for realms that have large queues," and it may be the case that Blizzard's estimates for the WoW Classic player count were too conservative with respect to how the most popular realms would fare. Hazzikostas has said the company is prepared to address high demand by activating more servers down the road. If you're here on a break from WoW Classic or are still hanging out in a queue, consider reading our WoW Classic feature for a look at how the game has evolved over its 15-year history.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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