WWE 2K20 Rang in the New Year With a Y2K20 Crash Bug

WWE 2K20 Rang in the New Year With a Y2K20 Crash Bug

It started the new year by refusing to start.

Though WWE 2K20 players weren't left in the lurch very long, for the first few hours of the new year the game was rendered nearly unplayable by a date related bug. 2K and developers Visual Concepts quickly fixed the issue with a new patch, but not before players discovered that the crashes could indeed be circumvented by setting the system clock back to 2019.

The bug in question didn't prevent WWE 2K20 from starting up outright, but led to crashes whenever players tried to access various modes from the main menu. As one author of a thread on the WWEGames subreddit noticed, the bug manifested before January 1 in timezones that had yet to cross into the new year and could easily be resolved by setting the system's date back. The official 2K Games support account on Twitter acknowledged the issue early on the morning of January 1, and a patch for the issue was issued later in the afternoon.

Given that WWE 2K20 launched in a notoriously buggy state, even prompting a #FixWWE2K20 hashtag campaign on Twitter, the community promptly jumped on the Y2K-like issue on forums and social media.

WWE 2K20 is the first title in the series in several years to be developed primarily by NBA 2K developers Visual Concepts. Yuke's was the lead WWE developer since the original PlayStation era—2K confirmed the studio's departure in August 2019, just months before the launch of WWE 2K20.

While the annualized series was marked by issues before the departure of Yuke's, the circumstances surrounding Visual Concepts' takeover and WWE 2K20's unstable state at launch left many wary of both the game's future and that of the franchise. It's one thing for a WWE game to have a reputation as being buggy, and another when even a featured wrestler like Xavier Woods can poke fun at a prominent crash issue.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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