New Xbox Live Mobile Services Will Let Android and iOS Developers Introduce Achievements and More

New Xbox Live Mobile Services Will Let Android and iOS Developers Introduce Achievements and More

Achievement Unlocked

Xbox Live services are coming to iOS and Android. That means mobile game developers can implement services like Achievements, Gamer Scores, family settings, and friend lists into their titles. So if you play a lot of Evoland 2, you could soon be picking up GamerScore as well (remember when GamerScore was a thing?)

Microsoft announced Xbox Live's arrival on mobile ahead of GDC 2019. Microsoft's Corporate Vice President of Gaming Cloud, Kareem Choudhry, notes how the company wants to spread its services to as many platforms as possible, with the multiplatform distribution of Minecraft being a key example. It's speculated Xbox Live is even coming to the Switch, but if it's happening, Microsoft isn't ready to make an announcement yet.

"Our goal is to unite the two billion gamers," says Choudhry, "but we don't have any specific announcements as it relates to Switch today."

Microsoft also announced Game Stack, a service that brings together "all of [Microsoft's] game-development platforms, tools, and services—such as Azure, PlayFab, DirectX, Visual Studio, Xbox Live, App Center, and Havok—into a robust ecosystem that any game developer can use." While some of Game Stack's services have existed for a while, PlayFab (which Microsoft acquired a year ago) now offers new options like real time translation and transcription for improved game accessibility, insights that let developers measure their games' performance, the ability for players to create and share user generated content, and more. The PlayFab blog outlines what's new and cool.

Microsoft is serious about bringing its games and services to platforms outside Xbox. It's likely we'll see Xbox Live on Switch sooner than later (as well as PS4, if Sony allows it), and Microsoft's already made it known that it would like the Xbox Game Pass game subscription service to come to other consoles.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.