Microsoft announced the the Xbox Project Scorpio will unlock an extra gigabyte of RAM for developers today. Mike Ybarra, head of Xbox engineering, made the announcement over Twitter this morning telling developers they now have 9GB of the available 12GB of GDDR5 RAM to work with.
We’ll keep tuning Scorpio to empower creators to share the best versions of their games. Unlocked extra GB of RAM for them, now 9GB of GDDR5— Mike Ybarra (@XboxQwik) June 8, 2017
The benefits of having more RAM in a nutshell is that more of a game can load at a time. The RAM unlock comes after Ybarra revealed that Xbox hopes to give even more benefits to developers making games on the Scorpio.
He also revealed in a second tweet that games that don't use the full 9GB of RAM can use it as a cache, making things load faster regardless. "All games = better," wrote Ybarra.
Games that don’t use the full 9GB, the rest of the RAM will be used as a cache (making things load way faster, etc.). All games = better. https://t.co/yZTGOvBJRx— Mike Ybarra (@XboxQwik) June 8, 2017
The Project Scorpio is expected to make its big reveal at Microsoft's E3 press conference next week. Microsoft has been publicizing the Scorpio leading up to the event with interviews and a video preview of the Scorpio dev kit. Microsoft also recently trademarked a "S" logo that could be related to the Scorpio based on its trademark details.
Microsoft will host its E3 2017 conference this Sunday June 11 at 2PM PDT/ 5PM ET. Hopefully we'll get the first real glimpse at the console then and all the fancy technological gadgetry Microsoft is promising. Although I am a little bummed that the consumer model doesn't come with the programmable OLED screen that Xbox devs are apparently using to program tiny dolphins.