The Xbox Series X is a whole lot more powerful than the current Xbox One X, but that doesn't mean it'll be any louder when playing demanding games. Phil Spencer just shed some light on the design of the next-gen console, saying that it's just as quiet as Microsoft's current box.
Spencer appeared on Gary Whitta's Animal Talking show last night to talk about the Xbox Series X and Halo Infinite (the latter of which just got delayed to 2021). Speaking about the Series X's internal cooling fan, Spencer said he "wanted a large fan that we could spin a little more slowly so that we're not making noise."
"We built a form followed function design for our console so that we could draw a lot of air with a big fan spinning a little slower, so we didn't get those high-pitched, whining sounds that a console can normally make," he continued. "When I put the Series X in place of my One X, there was no more noise than what I saw with the One X and a lot more power. All my games are working and it sounds just like my Xbox One X did, with a lot more power."
That's certainly a promising sign for the Xbox Series X. Playing games like Call of Duty: Warzone or Apex Legends can make both the PS4 Pro and Xbox One X sound like they're going to take off, but if the Series X brings more power without the added whirring of a jet engine, it's certainly a welcome addition.
Elsewhere in the Animal Talking show from Gary Whitta, Spencer spoke about the decision to delay Halo Infinite into 2021, removing it from the launch lineup of the Xbox Series X. Spencer revealed that while Microsoft debated internally about launching the game in parts, leadership eventually decided against this.
Earlier this week, Microsoft gave a slight update on the launch window of the Xbox Series X, narrowing it down to November 2020. There's still no pricing information for the next-gen console, but at least we have a solid idea of when the console will be launching.