Final Fantasy 7 Remake's Producer Shares Memories of Directing the Original

Final Fantasy 7 Remake's Producer Shares Memories of Directing the Original

Yoshinori Kitase speaks with Kenny Omega about developing Final Fantasy 7 in the mid 90's.

There's not long now until Final Fantasy 7 Remake is upon us, or the first part of the remake, at least. Yoshinori Kitase, producer of the remake and director of the original game back in 1997, recently sat down with pro wrestler Kenny Omega to reflect on both games.

It's a proper treat, this interview. Although the full interview below was posted to Square Enix's Japanese YouTube channel, Kitase's comments are thankfully translated to English for all to read.

Kitase takes a good while to reflect on the development of the original Final Fantasy 7 back in the mid 90's. One nugget of information gleaned was that in the original game, due to hardware limitations, Cloud couldn't carry the Buster Sword around on his back while traversing the world. Kitase says this was an important factor in Cloud always carrying the sword in the remake.

Additionally, the later stages of development for the original game were pretty fraught, but not for the most orthodox reason. Kitase's wife was pregnant with their first child towards the end of Final Fantasy 7's development, so Kitase and co. raced to get the game done as quickly as possible so the director could be there for the birth of his child.

The entire interview between Kitase and Omega is surprisingly personal and full of intriguing anecdotes from the former. I'd highly recommend giving the full video a watch, especially if you're excited about the remake.

Speaking of, there's little over a month to go until Final Fantasy 7 Remake finally releases on April 10, 2020. The PS4 demo is out right now, featuring the bombing run inside the first Mako Reactor.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

In other news

No More Heroes 1 and 2 Are Out Now for Nintendo Switch

Travis Touchdown is really making himself at home on Nintendo's latest device.

Sony Delays PS5 Launch Title Destruction AllStars to February

On top of the delay, it'll also be launching as a free title through PlayStation Plus.

Bloodstained: Ritual of the Night Is Heading to iOS and Android

Hopefully it'll run better at launch than the Switch version did.

Luigi is Real in Super Mario Bros. 35

Play as Luigi in Super Mario Bros. 35. (Or wear his skin, whatever.)

Need help?

Apex Legends Vaults - Where to Find the Vaults and How to Open Them

Need to know how to find a Vault Key in Apex Legends to open one of the three vaults? We've got you covered.

Gears 5 Collectibles - How to Find All Collectible Locations

Here's our guide to the Gears 5 collectible locations, including Act 1, Act 2, Act 3, and Act 4 collectibles.

Devil May Cry 5 Devil Breakers - Devil Breaker Arm Abilities in Devil May Cry 5

Here's our complete breakdown of every Devil Breaker arm ability for Nero in Devil May Cry 5.

Sekiro Tips - How to Beat Every Boss and Survive in Sekiro Shadows Die Twice

This is our complete beginner's guide to surviving Sekiro: Shadows Die Twice, including a list of essential tips and tricks.