Zelda: Breath of the Wild's Sparse Patch Notes Cause Speculation About Improvements

Zelda: Breath of the Wild's Sparse Patch Notes Cause Speculation About Improvements

Nintendo is a bit cryptic, but many are reporting framerate improvements.

Last night, The Legend of Zelda: Breath of the Wild was updated with a new patch for Nintendo Switch and Wii U. Patch 1.11 is a quick 167 MB download and the patch notes are pretty sparse on what has actually been updated with this patch.

Fans agree that the patch improved frame rates, but can't agree on much beyond that.

Version 1.1.1

Adjustments have been made to make for a more pleasant gaming experience.

Thanks, Nintendo.

Since the patch notes were pretty bad, the Zelda community has been vaguely flailing in the dark as to whether the patch is purely for graphical tweaks, or if there were other improvements made. There's a bit of placebo effect going on in some parts of the community, with other potential improvements ranging from changed level of detail, to tweaked object pop-in, lowered fog, and even improved load times.

Random speculation about improvements from a Reddit thread.

Most fans who have been playing the game post-patch have been reporting better frame rates, especially in the game's most troubled spots. Korok Forest, which is a place that can consistently cause severe frame rate drops, is much better post-patch. It's still not smooth; as you step closer to certain spots, the frame rate still drops off a cliff, but it's better.

People are still trying to figure out how Nintendo improved the frame rate, either from a change in the dynamic resolution, upgrade in internal clock speed, or simply a slight downgrade in the game's graphic settings.

I'm sure the folks over at Digital Foundry will be diving into the game to see where the changes have been made. Until then, let's just be glad that Breath of the Wild is being improved.

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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