Editor in Chief
Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).@The_Katbot email@example.com
EA seems to be following a different path with Madden 21, and that's a good thing.
The Console RPG Quest looks back on the console that brought PC RPGs to the living room.
An unexpectedly sophisticated VR game.
Celebrating Diablo 2's 20th anniversary, why Pokemon Diamond and Pearl don't need a remake, and more.
Analyzing The Last of Us Part 2's controversial ending, and how it brings the original game full circle.
It's time to talk about Abby.
The latest entry in the Console RPG Quest circles back to a cult handheld. Plus, recapping a busy week in RPG news.
Please don't screw this up, EA.
Naughty Dog's sequel has been called grim and gruesome by many. Is it all too much?
The second episode of our new podcast chronicles indie developer Samantha Kalman's journey into the games industry.
Hardspace: Shipbreaker combines social commentary with some deeply original gameplay.
An argument on Twitter throws the difficulty of having a real conversation about The Last of Us Part 2 into sharp relief.
Naughty Dog's blockbuster isn't the first game to use a snowball fight to great effect.
Waypoint Radio and Friends at the Table host Austin Walker shares his journey through the games industry.
We're launching a brand new podcast at USG!
From Shinra to "Augs Lives Matter," the highs and lows of social commentary in RPGs.
A clever RPG with a lot of heart that is nevertheless difficult to recommend on Switch.
Senior Editor Caty McCarthy joins the show to discuss her review and deliver her final verdict on the big remaster.
Two very different games, both of which feel perfectly suited for 2020.
On its 35th anniversary, the Vic Viper lives on.
From Golden Sun to Fire Emblem, the GBA was a brilliant handheld console for RPG fans.
Rare's ambitious shooter was ahead of its time, and it's a perfect fit for 2020.
Rockstar's return to Los Santos is one of the most popular games ever, and it's not going away anytime soon.
Our RPG podcast recaps some of the big news events of the past week, and shares initial Xenoblade Chronicles impressions.
Our impressions of the review version of Xenoblade Chronicles: Definitive Edition.
Xbox is mostly making the right moves, but it's still playing from behind.
From Alpha Protocol to Resonance of Fate, these were the RPGs that never got a proper opportunity to shine.
The first Xbox Series X games showcase was a bit of a dud.
The Lord of the Rings: Gollum is being billed as a next-gen showcase for PS5 and Xbox Series X, but there's just one problem.
Tracing the history of the iconic weapon from the Atari 2600 to the present, and all the ways that it's influenced gaming.
Nintendo's little purple cube had some pretty good RPGs.
Reflections on why Final Fantasy 7 Remake is more than the sum of its parts.
Kat and Nadia review Trials of Mana, which brings them to a much bigger question.
Nintendo Land never reached the heights of Wii Sports, but it gave us one amazing party game.
Join us for a week-long series in which we explore the magic of co-op, community, and more.
Plus, a brand new segment!
War, poverty, and climate change in the world of Midgar.
A remake of Resident Evil 4 would definitely be welcome.
The consequences of turning Final Fantasy 7 Remake into a multi-part epic.
We talk about the review in the latest episode of the RPG podcast.
Co-Director Naoki Hamaguchi and Producer Yoshinori Kitase tell us about giving Tifa and Aerith equal time, how their vision for the remake evolved over time, and more.
GAME OF THE MONTH | March's best game won over even the Animal Crossing skeptics on the staff.
Special guest Ben Hanson joins the pod to remember the Compilation of Final Fantasy 7.
We talk to Sabotage Studio about its vision for Sea of Stars, and the nightmare of unveiling its dream project in the midst of the COVID-19 pandemic.
It's a much bigger upgrade than what Secret of Mana received.
We explore the opening moments of some of our favorite RPGs.
The less famous stories, movies, and games that filled in the gaps of Final Fantasy 7's lore.
Lessons learned from Final Fantasy 13, Ori returns, and everything else that's happening this week in games.
Our latest mailbag tackles RPG commandments, why airships are awesome, and more!
"Oh my god, we have a brother-sister relationship with another studio in the UK."
Why the highest-selling console of all time is also the best.
We count down the final weeks to Final Fantasy 7 Remake's release with a series of features, essays, and podcasts.
We've got a packed episode this week as we take a look at some of the year's most anticipated RPGs.
What Cloud's first meeting with Aerith says about the differences between the remake and the original.
We go in-depth on Baldur's Gate 3's battle system, its branching narrative, and more.
We talk to the devs at Moon about delays, growing up as a studio, and success on the Switch.
From sewer levels to ridiculous weapons, we talk about the tropes we both love and hate to see in RPGs.
The Console RPG Quest takes on one of the most beloved consoles ever. Plus, Fire Emblem: Three Houses DLC discussion!
We go hands-on with Pokemon Mystery Dungeon and pick up a few tidbits along the way.
Where we're going, we don't need roadmaps.
Sony San Diego's approach to tech offers some insight into its mindset as the generation winds to a close.
From Persona 5 to Atelier Ryza, Kat and Nadia talk about how JRPGs are faring as a new decade begins.
Kat and Nadia talk about all the ways that RPGs changed dramatically over the course of the 2010s.
One of Blizzard's lesser-known classics finally gets its due. Plus, all of the big releases, The Sims 20th anniversary, and more.
Which short RPGs do we recommend? What happened to Dragon Ball Z: Kakarot? Find out in this week's episode of our RPG podcast.
It's not a soccer RPG anymore, but Captain Tsubasa hearkens back to the days of Tecmo's sports games in other ways.
Plus, new Fire Emblem: Three Houses DLC!
We look back on a major turning point in Nintendo's history.
On its 15th anniversary, we remember some of Resident Evil 4's scariest moments.
Pokemon's console future is upon us.
Microsoft's attempts to win over Japanese gamers, and why it ultimately failed.
This will be the year that all of the major promises of the past decade finally come true.
Cyberpunk, Final Fantasy 7 Remake, and a brand new generation of consoles highlights 2020 in RPGs.
We're back to talk about all the best games of 2019 in the final episode of the year!
A legacy series returns, and there’s little else like it in gaming today.
Plus, some Breath of Fire 2 memories!
Dicebreaker's Sara Elsam joins the pod to talk about the state of D&D in 2019.
We enjoyed FIFA 20 during review, but is it worth picking up on Black Friday? We check in on EA's soccer sim.
A look at the games I want to play before 2019 is officially finished.
There's more to Fallen Order's red-headed Jedi than meets the eye.
Kat, Nadia, and special guest Kallie Plagge go in-depth on Gen 8.
An odd choice by Obsidian, but there's more than meets the eye here.
A closer look at Death Stranding reveals a game that isn't as different as it first seems.
There's a lot to unpack in Kojima Productions' Death Stranding. That hasn't stopped us from having a crack at it.
Kat, Hirun, and Eric get together to talk about everything that happens in Kojima's confounding new blockbuster.
Eric, Kat, and Hirun answer some follow-up questions about Death Stranding on the occasion of its launch.
We talk to Capcom about the challenge of making new monsters, future events, and that wonderful Palico grandmother.
Maybe Blizzard's best days really are behind it.
Digital Foundry's John Linneman joins Kat and Nadia to talk about one of the most interesting consoles in history.
It's the difference between building a sandbox and building an RPG.
And we review the game too!
Where once the series sat at the bleeding edge of game design, Shenmue 3 is more content to look backward.
Leonard Boyarsky and Tim Cain share the syllabus for their new RPG.
Kat and Nadia are joined by Mike and Caty to talk about Trails of Cold Steel 3, Disco Elysium, Little Town Hero, and more.
Dathomir is in Fallen Order, and that could mean the return of the Baddest Man in the Galaxy.
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