Caty McCarthy is a former freelance writer whose work has appeared in Kill Screen, VICE, The AV Club, Kotaku, Polygon, and IGN. When she's not blathering into a podcast mic, reading a book, or playing a billion video games at once, she's probably watching Terrace House or something. She is currently USgamer's Senior Editor.@yumecaty email@example.com
Caty, Joel, and Mike gather round to discuss the most hellish new game on the market.
Animal Crossing has shown the true side of my friends.
The PS5 will have at least some backward compatibility.
Thanks to fan tools and the archives of Animal Crossing: New Leaf-era QR code sharing, there's a lot of ways to prepare for New Horizons' launch later this week.
The studio behind No Man's Sky has a new game, and it's coming to most platforms.
With human-to-human contact discouraged, luckily online games give us the hangout spaces we need.
In times of crisis, at least we'll have Animal Crossing.
Following the upcoming film's not-so-fast delay, Fast & Furious Crossroads' release date is now a little nebulous.
Call of Duty: Warzone's standout mode has nothing to do with battle royale.
Warzone will be free for everyone, and it has a bonus mode in addition to battle royale as well.
At DICE 2020, Adam Boyes tells us about maintaining Iron Galaxy without crunch, developing ports, and more.
We talk to the prolific blockbuster video game actor about working on The Last of Us, that one scene with Norman Reedus, and more.
This year's Game Developers Conference will no longer be held in March due to novel coronavirus concerns.
GAME OF THE MONTH | It was a bit of a dry month in terms of standouts.
Night School Studio's Oxenfree follow-up has a release date for Switch, and it's very soon.
With a new demo at PAX East, fans are finally getting their hands on the latest Animal Crossing.
Backstage at DICE 2020, the audio team at Sony tell us about working across time zones with Kojima Productions.
From an easier-to-balance inventory to a familiar perk of fighting back against Nemesis, here's everything we noticed in our demo.
Producer Peter Fabiano tells us about working with a mixture of new and original developers on the remake, Resistance, and more.
We can finally customize our towns however we want.
Backstage at the 2020 DICE Awards, Respawn studio head Vince Zampella reflects on Respawn's year of breaking out of its comfort zone.
Backstage at the DICE Awards 2020, we catch up with Nintendo VP of Product Development Design Nate Bihldorff.
"It was a conversation that we had and we decided that we wanted the game out there, we wanted to get it, you know, being out for the holiday," says CEO Vince Zampella.
Here's everything we noticed in the Sonic the Hedgehog movie.
Is E3 getting obsolete? The ESA still doesn't think so.
During the first ever DICE 2020 Town Hall, industry leaders talk about their own experiences with crunch, and if it can be done away with.
For his opening DICE Summit 2020 keynote, Sweeney asked whether games want to be Las Vegas, or a brand people can trust.
Yakuza 5 may have the most chaotic story in the series, but the bond between Haruka and Kiryu is at its best.
Last week Sega EU announced it was using recycled cardboard for physical PC games going forward.
The Gears of War developer turns his sights to hell.
GAME OF THE MONTH | Kentucky Route Zero hits the end of the road.
We talk with Cardboard Computer about the episodic structure of Kentucky Route Zero, Act 5's finale, and more.
Kingdom Hearts 3's big DLC is a little underwhelming, save for one new feature.
Interesting, very interesting.
On why Doom Eternal is putting an emphasis on single-player, not multiplayer, this time around.
We played the first three hours of Doom Eternal, here's what we thought.
Co-Director Hugo Martin tells USgamer about how id Software's rethinking difficulty for Doom Eternal.
With Final Fantasy 7 Remake's new delay, let's look back on the first glimpse we got of a better-looking Cloud.
There's a lot of buzz about the finale of Kentucky Route Zero. Here's why you should be paying attention.
Kentucky Route Zero: TV Edition will also release in its entirety across PlayStation 4, Xbox One, and Nintendo Switch.
USG's Game of the Year is an RPG that's stuck in our collective Thought Cabinet.
Project Scarlett has not just a name now, but a shape too.
Wattam is a delightful game about friendship, the world, and poop, from the mind behind Katamari.
From flight sim to train sim, these are the best games that probably slipped past your radar this year.
S.T.A.R.S., watch your back.
You'll have to wait a teensy bit longer this spring to play the new Ori.
A new world and new characters will star in Bravely Default 2.
Cloud may be grumpy, but he still manages to style his hair every morning.
Life Is Strange 2's three creative leads tell us about the season's muted reception, intensive development, and more.
There were some great moments in video games this year. Let's look back on some of our favorites.
A leaked trailer shows off new playable characters, additional exploration of Scala ad Caelum, and more.
Life Is Strange's sequel has wrapped up, so our journey with Sean and Daniel has come to an end.
Season One for Modern Warfare has kicked off, with a new online store in tow.
Some of us have been playing Death Stranding slowly, and it's far better for it.
From Dragon Quest 5 to Death Stranding, chew over these family-centered games while you eat turkey this year.
GIFT GUIDE | For the holiday season, these party-igniting goods will make any host-savvy person on your list happy.
Chugging Monster until it kills me.
ZA/UM Studio and Virgil Texas of Chapo Trap House tell us how they became comrades for a video game.
A new Ground War map and a returning mode is coming to multiplayer too.
Apex Legends introduces a new training mode where you can finally test out every character.
A soundtrack, art book, and more are also in the works.
This year's Call of Duty is a reinvention, and it both goes too far and not far enough.
For our last Monster of the Week, we learn how The Tyrant, or Mr. X, became even scarier in 2019.
How Modern Warfare falls back on old habits, even with its compelling new direction.
I'm tired of it, and I don't have a good reason for it!
Co-designer Thomas Grip on sculpting Amnesia's scariest monster, which happens to also be the only one you never see.
You won't find anything in the $40 to $60 range on this Halloween horror list.
Game Freak's bite-sized RPG carries a lot of charm, but also a lot of frustration and boredom.
Dead Space designer Ben Wanat tells us about the creation of the Necromorphs, one of last generation's most iconic monsters.
The future of Destiny 2 sounds very, very interesting.
The lack of new loot and a so-so campaign weighs down an otherwise solid expansion for Destiny 2.
Apex Legends has scrapped Kings Canyon for new horizons, with mixed results.
For players who haven't played Destiny 2 for a while, there's a lot that goes unexplained.
The Last of Us Part 2's lead game designer tells us about how AI has been overhauled for both enemies and companions, and more.
Sorry Factions fans: The Last of Us Part 2 will not have a multiplayer mode.
Naughty Dog tells us how it's trying to avoid the performance disparity plaguing some triple-A games on vanilla PS4s.
Overland is finally out, and it's more brutal than we imagined.
Apple Arcade has dozens of neat games, so we highlighted 10 from its launch lineup that are a bit under the radar.
Session tries to capture the trial and error of skateboarding, but right now it feels like a lot of the latter.
Sly 2 turns 15, making us all feel very, very old.
Some are upset about Modern Warfare's lack of a minimap, but we've barely mourned its absence
Celeste gets a beefy new chapter for its last update that's just as intense in difficulty as The Core.
There's substance in this stylish new game in the River City Ransom universe.
Update: Swery confirms he is coming back to direct and write the sequel.
Now Xenoblade Chronicles will look the best it ever has.
Return of the Obra Dinn is coming to Switch, Xbox One, and PS4, finally.
Wilmot's Warehouse is the medicine you need right now.
The information buried in the collectibles is far more sinister than it lets on.
The demo we saw behind closed doors back at E3 2019 has now been partially released to the public, with commentary.
The Persona team's puzzle-romance horror returns for a PlayStation 4 makeover.
Ancestors has flashes of brilliance amidst lots and lots of tedium.
Page 1 of 10