Caty McCarthy

Features Editor

Caty McCarthy is a former freelance writer whose work has appeared in Kill Screen, VICE, The AV Club, Kotaku, Polygon, and IGN. When she's not blathering into a podcast mic, reading a book, or playing a billion video games at once, she's probably watching Terrace House or something. She is currently USgamer's official altgame enthusiast.

@yumecaty

contact@usgamer.net

How Chanbanhi is Turning Video Game Memes Into an Artform

We catch up the editor behind those viral Animal Crossing edits you've probably been seeing around lately.

Apex Legends' Solo Mode Encourages a Very Different Style of Play

If you ping in Apex Legends' new Solo mode, does it make a sound?

Zachtronics' New Visual Novel Eliza Reckons With an Industry and Generation in Burnout Crisis

We talk to developer Matthew Seiji Burns about his prescient upcoming visual novel, a surprising departure for a studio known for puzzle games.

The Pros and Cons of Call of Duty: Modern Warfare's Battlefield-Style Maps and Player Counts

From 10v10 to more than 100, Modern Warfare is pushing its player count to the limit, and not necessarily for a battle royale either.

Inside Modern Warfare's Push to Rebuild Call of Duty's Multiplayer From the Ground Up

Animation director Mark Grigsby and multiplayer design director Geoffrey Smith break down the huge overhauls in Modern Warfare.

Starting Screen | Wolfenstein: Youngblood's Frustrating Finale Begs the Question: What Makes a Good Final Boss Fight?

Let's talk about the good, the bad, and the ugly of final bosses in games.

7 Classic Trainers We Spotted in Our Pokemon Masters Hands-On That Fans Will Remember Fondly

We got extensive hands-on time with Pokemon Masters. Here are some of the cool trainers from deep in Pokemon history that we spotted.

Blacksad: Under the Skin Stars a Feline as a Detective, But It's No Kid-Friendly Zootopia

Blacksad: Under the Skin is like volume 2.5 in terms of when it takes place in the comic book series.

Splatoon 2 Players Are Dressing Up For The End Of The World

We're near the end of Splatoon 2's updates and events, but it's going out in style.

Sky: Children of the Light Might Be the Best Looking Mobile Game Ever

Thatgamecompany's long-awaited follow-up to Journey has some beautiful clouds, and it looks surprisingly great on mobile too.

Nihon Falcom's President on Why It's Not Supporting Switch More, Lessons Learned From Ys 8, and Hopes for the Next 5 Years

The state of Nihon Falcom, one of the oldest RPG studios in existence, in 2019.

Dr. Mario World is Breaking My Brain, But in a Good Way

Dr. Mario and the whole Mushroom Kingdom reunite to cure more diseases. Maybe they can destroy cancer this time.

Starting Screen | It's Becoming Impossible To Keep Up With More Than A Couple "Forever" Games

Apex Legends, Final Fantasy 14, World of Warcraft, and more are seeing huge updates. Will we ever rest?

What Game Are You Playing Over 4th of July Weekend?

COMMUNITY QUESTION | It's a long weekend for some folks, or a fractured week for others. Anyway, what are you playing?

Apex Legends Fixes Its Battle Pass Problem With Season Two

New challenges and better rewards help season two feel actually satisfying.

You Might Actually Want to Grab A Mozambique In Apex Legends Now

In Apex Legends: Season 2, a joke of a weapon just got viable.

Starting Screen | Super Mario Maker 2 Wants To Make You A Better Level Designer

Super Mario Maker 2 teaches you to respect your players, not frustrate them.

No Straight Roads is a Musical Action-Adventure Where You Don't Necessarily Need Good Rhythm

Directed by the lead game designer of Final Fantasy 15, No Straight Roads is a music-driven action-adventure game inspired by all genres.

Tokyo RPG Factory on How the Studio's Classic RPG Inspiration Fuels the Action-RPG Oninaki

Don't worry, Oninaki is still going for that classic JRPG feeling. Just in a less obvious way.

Call of Duty: Mobile Should Really be Called "Call of Duty: Everything"

At E3 2019, we went hands-on with Call of Duty's next frontier: phones.

Sky: Children of the Light is a New Game From the Creators of Journey Where Everyone Wants to Give You a Hug

At E3 2019, we got some hands-on time with the next social adventure from thatgamecompany, which launches next month.

"We're Never Gonna Make an Apex 2:" Apex Legends Devs Look Ahead to Season 2, and Way Beyond

At EA Play last week, we interviewed Apex Legends' executive producer and lead product manager about all the changes coming this summer.

Cyberpunk 2077 Quest Director on The Witcher 3 Comparisons, Life Paths, and Keanu

At E3 2019, we sit down with the director of Cyberpunk 2077's quests to learn about how Night City, life paths, and more will affect how the story unfolds.

How John Wick Hex's Action is Designed With the Help of the Film's Fight Choreographers

We check out the unique strategy game being developed with consultation from the film series' creators.

After Six Years In Development, The Indie Timeloop Thriller 12 Minutes Is Finally Nearing Completion

A long time ago, I played a demo of 12 Minutes. At E3 2019, it surprisingly reemerged with a new publisher, Annapurna, backing it.

The Final Fantasy 7 Remake Soundtrack Sounds Different So Far, But in A Good Way

The new orchestral compositions of familiar tunes sound great so far.

We Went Hands-On With Ni No Kuni Remastered, And It's Beautiful

Ni No Kuni is being remastered for PS4 and PC.

Dying Light 2's Player Choices Mean Your First Playthrough Will Reveal Maybe Less Than Half of the Game's Content

We saw a hands-off demo of how Dying Light 2's choices impact its open-world, mechanics, and more.

Cadence of Hyrule is a Musical Adventure That Doubles as a Tribute to Zelda's Greatest Hits

Another unexpected Nintendo crossover seems to be a winner.

There's One Really Good Music Cue in a Dragon Ball Z Kakarot

Taking on Raditz signals a very familiar, and unexpected, Dragon Ball Z tune.

Darksiders: Genesis' Creative Director on Returning to the Series He Helped Create, Bringing Back War, and More

The creative director behind Darksiders: Genesis tells us about co-op, bringing back War, and reinventing the action of the series.

Will Wolfenstein Work As Co-Op? After Hands-On With Wolfenstein: Youngblood, We're Still Unsure

Our first hands-on with Wolfenstein's co-op debut leaves us with a lot of questions.

Minecraft Dungeons is Diablo for People Who Are Intimidated by Diablo

We got a chance to see Mojang's first standalone game in a long while in action.

Doom Eternal Hands-On: How Some New Tricks Impact Doom's Famous Glory Kill Loop

There's more to Doom Eternal than Glory Kills now.

Psychonauts 2 Reminds Us Why Double Fine is the Boss of Comedy Games

The Xbox and PS2 cult classic's spirit is alive and well in the modern generation.

Ninja Theory's Next Game, Bleeding Edge, Hitting Technical Alpha Later This Month

Bleeding Edge was officially revealed at the Xbox E3 press conference.

Hands-On With Apex Legend's New Character: How Wattson Will Shake Up Your Team Dynamic

Apex Legends has a new character coming next month, and she brings a nice spark to the defense lineup.

Playing The Strange Destroy All Humans Remake Left Us With One Question: Why?

A Destroy All Humans remake is en route, but rather than refresh the PS2 and Xbox classic for a new generation, it's just... the same game again.

Journey to the Savage Planet Feels Like A Game I've Played Many Times Before

Despite how colorful it is, planet exploration is a little drab in Journey to the Savage Planet.

Call of Duty: Modern Warfare First Look: The Moments That Show That The Single-Player Campaign is Back to its Old Provocative Self

It may not be Call of Duty: Modern Warfare 4, but it sure is quadrupling down on heavy topics.

Call of Duty: Modern Warfare Interview: How the New Single-Player Campaign Will Handle Player Choice and Civilian Casualties

Studio narrative director Taylor Kurosaki tells us about how and why Infinity Ward is reinventing a fan revered subseries.

Another Overcooked Disciple Emerges: Supermarket Shriek's Couch Co-Op Glee

We went hands-on with what is sure to be another couch co-op hit.

Who Needs a New Splinter Cell When You Have This VR Stealth-Action Kayak Game

Phantom: Covert Ops, a new Oculus Quest and Rift S game, elevates a baffling premise to silly fun.

Shakedown: Hawaii Developer Brian Provinciano Still Loves Making Oddball Ports, Even If It Makes His Life More Complicated

From MS-DOS to PSP, we look back on Retro City Rampage and Shakedown: Hawaii's peculiar port history with developer Brian Provinciano.

Dig Dog Is A Cute Roguelike About Digging For Bones. It Was Also Developed Without Hands

How Rusty Moyher developed an entire game without using his hands.

Starting Screen | How Resident Evil 2's Second Playthrough Manages to Still Be Surprising

How one of the year's best games makes its corridors worth revisiting immediately.

Why There Are No More Marvel Cinematic Universe Games

Once upon a time, there were MCU games. (They weren't good.)

The Friends of Ringo Ishikawa Is a Coming of Age Beat 'Em Up With A Lot On Its Mind

Part-River City Ransom, part-Persona, part-Yasujir┼Ź Ozu: can there ever be a better mix?

Apex Legends Almost Feels New Again After Its Latest Patch

I can engage in long-range combat now? What?

Dreams Wants to Make Game Developers of Us All, And I'm Convinced It's Working

Dreams has scope unlike any other creation-focused game before it.

How Sokpop Collective Found a Way to Make Small Games for a Living With Patreon

Meeting the "Game Dev Boy Band" who have rewritten the rules of sustainable indie game development.

We Predict Game of Thrones' Final Season Using Reigns: Game of Thrones

A song of ice, fire, and a strategy game's consequences.

"Everyone Was Complaining I Should Cut More:" Co-Director Tai Yasue on the Making of Kingdom Hearts 3

At GDC 2019, co-director Tai Yasue breaks down the most challenging and rewarding parts of making the long-awaited finale of the Xehanort saga.

Why Concrete Genie Is Getting Two VR Modes Instead of Just One

We got hands-on time with one of Concrete Genie's newly announced VR modes.

In No Man's Sky VR, No One Can Hear You Puke From Spinning Your Ship Out on Accident

We get hands-on time with No Man's Sky's upcoming VR update.

Blood and Truth Shows How Far VR Has Come, But Maybe Not in the Way You Might Think

The follow-up to London Heist is putting you directly into an action movie.

Iron Man VR Is Shaping Up to Be More Than Just An Arcadey PSVR Shooter

We played Iron Man VR, and talked to developers Camouflaj about bringing the Marvel superhero to PlayStation VR.

Sam Barlow Takes Us Inside Telling Lies, His Star-Studded Follow-Up to Her Story

Director and writer Sam Barlow breaks down his new mega-ambitious game, Telling Lies.

Overland Feels Right at Home on Switch, and Nine Other Indie Games We Loved at GDC 2019

Another GDC, another year of great indies.

"It's A Surprise to Us Too:" Studio MDHR Co-Founder On Bringing Cuphead to Switch, Fixing Load Times, and More

Cuphead defeats the boss of Microsoft exclusivity, and lives to tell the tale.

The Paradox Way: Paradox's CEO on the Future of the Hit Strategy Publisher

At DICE Summit 2019, we catch up with Paradox Interactive CEO Ebba Ljungerud to chat about supporting games in the long term, fostering a healthy work environment, and more.

Fortnite Skins Ranked - The 35 Best Fortnite Skins

If you want to know what the best Fortnite skins are, we've got them. Now with Season 8 skins!

We've Played Harry Potter: Wizards Unite, and It's a Confounding and Ambitious Next Step for Niantic

We get our first look at the Pokemon Go developer's upcoming AR-enabled game.

How God of War's World Serpent Got Its Voice

We recently talked to God of War's director and sound designers about how the memorable World Serpent's voice was created.

From EGM to Spider-Man: The Rise of Bryan Intihar

At DICE Summit 2019, we caught up with first-time creative director Bryan Intihar about his meteoric rise at Insomniac Games.

Meet the Adorable Couple Making Girlfriend Reviews, YouTube's Latest Hit Gaming Channel

After their debut video on Red Dead Redemption 2 passed a million views, their lives changed forever.

Supergiant's Greg Kasavin on Hades, Epic Games Store, and the Beauty of Democratized Game Development

At DICE Summit 2019, we catch up with Supergiant Games, two months into its first early access game.

A Closer Look at Devotion, the Hit Taiwanese Horror Game Taken off Steam

Like Red Candle Games' predecessor Detention, Devotion is a grounded horror game.

343 Industries Boss Bonnie Ross on Her Long Career at Microsoft and Avoiding Crunch on Halo Infinite

The Academy of Interactive Arts and Sciences' latest Hall of Fame inductee chats with us at DICE Summit about her career and 343's future.

The Amy Hennig Interview: On What Changed With Uncharted 4, Leaving EA, and What's Next

At DICE Summit 2019, we catch up with one of the industry's most beloved writers and directors.

Are Caustic and Mirage Worth Unlocking? Our Verdict on Apex Legends' Two Bonus Characters

We bought Apex Legends' two premium characters and tried them out. Here's what we think about them.

Apex Legends Is Here to Stay

This is a battle royale game with something new to offer.

Analyzing Kingdom Hearts 3's Wild Secret Ending and What it Could Mean for a Sequel

Late last week, the secret ending was patched into Kingdom Hearts 3, complicating the series' future. Here's what it could mean.

A Day With The Division 2's PvE: The Brutal New Endgame Faction and What's Next After Launch

With nearly six hours of demo time, we explore The Division 2's PvE approach with insight from its creative director and lead designer.

Kingdom Hearts 3's Selfie Camera Encourages Sora to Embrace His Disney Tourism

Our favorite Disney tourist finally gets the tool he so desperately needed: a camera with a selfie option.

Kingdom Hearts 3 Spoilers FAQ: All Your Questions Answered

Everything you want to know about Kingdom Hearts 3, including the ending and epilogue, character deaths, how to unlock the secret movie, and more.

The Best Disney World in Kingdom Hearts 3 Probably Isn't the One You Expected

What's the best Disney vacation in Kingdom Hearts 3? It may surprise you.

Kingdom Hearts 3 Primer: Making Sense of Kingdom Hearts' Notoriously Complex Story

We try to condense everything you need to know about Kingdom Hearts, so you don't have to read five million Wikis.

Haley Joel Osment on Growing up in Kingdom Hearts

From age 12 to 30, actor Haley Joel Osment reflects on a life spent with Sora.

Battle Royale at an Itty Bitty Scale: Why Recent Efforts Like Red Dead Online's Fall Short

Games are starting to implement their own battle royale modes, at all sorts of scales.

Call of Duty: Black Ops 4's Best Plays Keep Focusing on Mundane Kills While Missing Amazing Highlights

Like Overwatch's Play of the Games, Black Ops 4's Best Plays don't always reward the actual best.

With Catherine Releasing on PC, We Look Back on One of the First Major Games to Take Adulthood Seriously

Fidelity, fulfillment, and friendships were all at the forefront of Atlus' risque puzzle-adventure.

The Eternal Castle is a Game That Plays With Nostalgia for a Fake 1987 DOS Game

What if a game played how you actually remembered it, minus all the technological setbacks?

Starting Screen | Why 2019 Will Be a Quieter Year for Games Compared to 2017 and 2018

As developers gear up for the next generation, 2019 looks slimmer than recent years.

The Games That Are Probably Not Coming Out in 2019

Sorry to be an agent of reality checks.

Red Dead Fashion is Red Dead Online's Only Saving Grace

When cosmetics in an online game give way to role-playing in Red Dead Redemption 2's online mode.

Caty's Top 10 Games of 2018: Be the Cowboy

Just me, my horse, my morbid magic pocket watch, and my exploding rubber duck.

From Axe Throwing to Swinging, Celebrating The Best Game Mechanics of the Year

Sometimes all a game needs is one perfect interaction to stick out in your mind.

Starting Screen | 2018 in Video Games: Less Innovation, More Iteration

STARTING SCREEN | 2018 was a year of big games with a lot of caveats, making this year's end of the year deliberations more varied than ever.

Not Much Treasure Awaits in Forza Horizon 4's Fortune Island Expansion

See that mountain? You can drive (on) it.

The 20 Best Games You Probably Missed in 2018

Spotlighting the unsung heroes of the year, from a parenting sim to card adventure games, and beyond.

PUBG Can Still Teach its Biggest Competitors Something

With Vikendi and a PS4 port, PUBG's bustling with life again.

Starting Screen | 2018's Impossible Task: Living Up to the Standard Set by 2017

STARTING SCREEN | How does 2018 measure up among the best years of this console generation?

Red Dead Redemption 2's Climactic Choice Makes No Dang Sense

Not everything should be left to player choice when it flies in the face of the narrative you've already crafted.

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