Caty McCarthy

Features Editor

Caty McCarthy is a former freelance writer whose work has appeared in Kill Screen, VICE, The AV Club, Kotaku, Polygon, and IGN. When she's not blathering into a podcast mic, reading a book, or playing a billion video games at once, she's probably watching Terrace House or something. She is currently USgamer's official altgame enthusiast.

@yumecaty

contact@usgamer.net

Apex Legends Almost Feels New Again After Its Latest Patch

I can engage in long-range combat now? What?

Dreams Wants to Make Game Developers of Us All, And I'm Convinced It's Working

Dreams has scope unlike any other creation-focused game before it.

How Sokpop Collective Found a Way to Make Small Games for a Living With Patreon

Meeting the "Game Dev Boy Band" who have rewritten the rules of sustainable indie game development.

We Predict Game of Thrones' Final Season Using Reigns: Game of Thrones

A song of ice, fire, and a strategy game's consequences.

"Everyone Was Complaining I Should Cut More:" Co-Director Tai Yasue on the Making of Kingdom Hearts 3

At GDC 2019, co-director Tai Yasue breaks down the most challenging and rewarding parts of making the long-awaited finale of the Xehanort saga.

Why Concrete Genie Is Getting Two VR Modes Instead of Just One

We got hands-on time with one of Concrete Genie's newly announced VR modes.

In No Man's Sky VR, No One Can Hear You Puke From Spinning Your Ship Out on Accident

We get hands-on time with No Man's Sky's upcoming VR update.

Blood and Truth Shows How Far VR Has Come, But Maybe Not in the Way You Might Think

The follow-up to London Heist is putting you directly into an action movie.

Iron Man VR Is Shaping Up to Be More Than Just An Arcadey PSVR Shooter

We played Iron Man VR, and talked to developers Camouflaj about bringing the Marvel superhero to PlayStation VR.

Sam Barlow Takes Us Inside Telling Lies, His Star-Studded Follow-Up to Her Story

Director and writer Sam Barlow breaks down his new mega-ambitious game, Telling Lies.

"It's A Surprise to Us Too:" Studio MDHR Co-Founder On Bringing Cuphead to Switch, Fixing Load Times, and More

Cuphead defeats the boss of Microsoft exclusivity, and lives to tell the tale.

The Paradox Way: Paradox's CEO on the Future of the Hit Strategy Publisher

At DICE Summit 2019, we catch up with Paradox Interactive CEO Ebba Ljungerud to chat about supporting games in the long term, fostering a healthy work environment, and more.

Fortnite Skins Ranked - The 35 Best Fortnite Skins

If you want to know what the best Fortnite skins are, we've got them. Now with Season 8 skins!

We've Played Harry Potter: Wizards Unite, and It's a Confounding and Ambitious Next Step for Niantic

We get our first look at the Pokemon Go developer's upcoming AR-enabled game.

How God of War's World Serpent Got Its Voice

We recently talked to God of War's director and sound designers about how the memorable World Serpent's voice was created.

From EGM to Spider-Man: The Rise of Bryan Intihar

At DICE Summit 2019, we caught up with first-time creative director Bryan Intihar about his meteoric rise at Insomniac Games.

Meet the Adorable Couple Making Girlfriend Reviews, YouTube's Latest Hit Gaming Channel

After their debut video on Red Dead Redemption 2 passed a million views, their lives changed forever.

Supergiant's Greg Kasavin on Hades, Epic Games Store, and the Beauty of Democratized Game Development

At DICE Summit 2019, we catch up with Supergiant Games, two months into its first early access game.

A Closer Look at Devotion, the Hit Taiwanese Horror Game Taken off Steam

Like Red Candle Games' predecessor Detention, Devotion is a grounded horror game.

343 Industries Boss Bonnie Ross on Her Long Career at Microsoft and Avoiding Crunch on Halo Infinite

The Academy of Interactive Arts and Sciences' latest Hall of Fame inductee chats with us at DICE Summit about her career and 343's future.

The Amy Hennig Interview: On What Changed With Uncharted 4, Leaving EA, and What's Next

At DICE Summit 2019, we catch up with one of the industry's most beloved writers and directors.

Are Caustic and Mirage Worth Unlocking? Our Verdict on Apex Legends' Two Bonus Characters

We bought Apex Legends' two premium characters and tried them out. Here's what we think about them.

Apex Legends Is Here to Stay

This is a battle royale game with something new to offer.

Analyzing Kingdom Hearts 3's Wild Secret Ending and What it Could Mean for a Sequel

Late last week, the secret ending was patched into Kingdom Hearts 3, complicating the series' future. Here's what it could mean.

A Day With The Division 2's PvE: The Brutal New Endgame Faction and What's Next After Launch

With nearly six hours of demo time, we explore The Division 2's PvE approach with insight from its creative director and lead designer.

Kingdom Hearts 3's Selfie Camera Encourages Sora to Embrace His Disney Tourism

Our favorite Disney tourist finally gets the tool he so desperately needed: a camera with a selfie option.

Kingdom Hearts 3 Spoilers FAQ: All Your Questions Answered

Everything you want to know about Kingdom Hearts 3, including the ending and epilogue, character deaths, how to unlock the secret movie, and more.

The Best Disney World in Kingdom Hearts 3 Probably Isn't the One You Expected

What's the best Disney vacation in Kingdom Hearts 3? It may surprise you.

Kingdom Hearts 3 Primer: Making Sense of Kingdom Hearts' Notoriously Complex Story

We try to condense everything you need to know about Kingdom Hearts, so you don't have to read five million Wikis.

Haley Joel Osment on Growing up in Kingdom Hearts

From age 12 to 30, actor Haley Joel Osment reflects on a life spent with Sora.

Battle Royale at an Itty Bitty Scale: Why Recent Efforts Like Red Dead Online's Fall Short

Games are starting to implement their own battle royale modes, at all sorts of scales.

Call of Duty: Black Ops 4's Best Plays Keep Focusing on Mundane Kills While Missing Amazing Highlights

Like Overwatch's Play of the Games, Black Ops 4's Best Plays don't always reward the actual best.

With Catherine Releasing on PC, We Look Back on One of the First Major Games to Take Adulthood Seriously

Fidelity, fulfillment, and friendships were all at the forefront of Atlus' risque puzzle-adventure.

The Eternal Castle is a Game That Plays With Nostalgia for a Fake 1987 DOS Game

What if a game played how you actually remembered it, minus all the technological setbacks?

Starting Screen | Why 2019 Will Be a Quieter Year for Games Compared to 2017 and 2018

As developers gear up for the next generation, 2019 looks slimmer than recent years.

The Games That Are Probably Not Coming Out in 2019

Sorry to be an agent of reality checks.

Red Dead Fashion is Red Dead Online's Only Saving Grace

When cosmetics in an online game give way to role-playing in Red Dead Redemption 2's online mode.

Caty's Top 10 Games of 2018: Be the Cowboy

Just me, my horse, my morbid magic pocket watch, and my exploding rubber duck.

From Axe Throwing to Swinging, Celebrating The Best Game Mechanics of the Year

Sometimes all a game needs is one perfect interaction to stick out in your mind.

Starting Screen | 2018 in Video Games: Less Innovation, More Iteration

STARTING SCREEN | 2018 was a year of big games with a lot of caveats, making this year's end of the year deliberations more varied than ever.

Not Much Treasure Awaits in Forza Horizon 4's Fortune Island Expansion

See that mountain? You can drive (on) it.

The 20 Best Games You Probably Missed in 2018

Spotlighting the unsung heroes of the year, from a parenting sim to card adventure games, and beyond.

PUBG Can Still Teach its Biggest Competitors Something

With Vikendi and a PS4 port, PUBG's bustling with life again.

Starting Screen | 2018's Impossible Task: Living Up to the Standard Set by 2017

STARTING SCREEN | How does 2018 measure up among the best years of this console generation?

Red Dead Redemption 2's Climactic Choice Makes No Dang Sense

Not everything should be left to player choice when it flies in the face of the narrative you've already crafted.

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