Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.@LawofTD email@example.com
Trying to hunt for a Joy-Con that doesn't drift or disconnect.
One of the biggest complaints about the Epic Games Store doesn't hold up.
Here are the good gags from this year's April Fool's.
We got a chance to play Control at GDC 2019, and it's functional if a bit austere. Kind of like Ikea furniture.
Xbox's star is rising and we're already seeing the foundations for next-gen.
Blizzard didn't owe pro players an explanation, but announcing the end of an esports league has consequences.
Operencia: The Stolen Sun is steeped in Hungarian lore and designed for RPG fans worldwide.
The tyrant returns like the Kool-Aid Man on steroids.
The economy is broken and players are partnering up to fix it.
Is Red Dead Redemption 2 the real deal, or is it Westworld?
Miyazaki brings his unique storytelling to VR.
Fallout 76's PC beta debacle has the game on the defensive.
Questions after the first big Fallout 76 beta.
Gaming and junk food is strangely nostalgic.
Fallout 76's hardcore bonafides are in question.
For Assassin's Creed fans, Japan is an elusive Holy Grail.
A lot of new info, a lot of new questions.
USgamer imagines the next Spider-Man game from Insomniac.
We're in a post-PUBG world now.
Whether you want more action, or more story BioWare plans to give players the content they want.
Seven months later, what are the monster hunters up to? Not much.
We got some hands-on time with Capcom's long-awaited Resident Evil 2 remake at E3 2018.
Sekiro: Shadows Die Twice director Hidetaka Miyazaki tells us about FromSoftware's new direction with its new action-adventure game.
We got a hands on with Destiny 2's new competitive multiplayer mode and here's what we learned.
Green Man Gaming now shows cost per hour value on a game, but is it really worth it?
The Halo brand enters its golden age.
Games changed after the loot box debacle last year. The question is for how long?
The founder of EA's Motive Studios talks to us about battle royale, streamers, and narrative in games.
We previewed the latest Elder Scrolls Online expansion at GDC.
Jens Matthies takes an axe to Wolfenstein 2's biggest moments.
It's all about speed.
IGDA Executive Director Jen MacLean talks Trump, gun violence, and unions at GDC 2018.
Dota Plus offers some new tools, but they're hardly kingmakers.
All the details going into the Trump video game meeting today.
The NRA will throw video games under the bus, again and again.
Whatever expectations you have about esports, Hearthstone breaks the mold.
The new Metal Gear spinoff has a surprising predecessor, and it's not Metal Gear Solid V.
2018 is a make-or-break year for PlayerUnknown's Battlegrounds.
A good year for humanist games.
"Holy shit I have a f***ing game studio and this is insane."
Finally, a chance for Star Wars video games to help grow the new expanded universe.
There's not a lot of closure when free-to-play games go away.
Demon's Souls' online component was a masterpiece, plain and simple.
Earlier this year I made fun of the Atari Speakerhat. Now I kind of like it.
The new seasonal DLC takes the action to Seoul.
BlizzCon 2017 Interview: We sit down with lead writer Michael Chu and technical artist Hak Lee to talk about Overwatch's new hero and map.
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