Rebekah Valentine

Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Latest Articles

"Stop Asking 'Is It Political?' and Start Asking Instead About the Actual Politics of Each Game"

THIS WEEK IN BUSINESS | Also, the things studios of all sizes do to survive, and what happens when that's not enough.

"G2A Do Not Care About the People Who Make Games"

THIS WEEK IN BUSINESS | It's all about indies this week as small developers have it out with G2A, discuss marketing strategies, fumble through PR gaffs, and move to the Epic Games Store.

The Developers Who Never Gave Up

THIS WEEK IN BUSINESS | Stories of ongoing or aspiring success from studios big and small that had rough starts on games such as Fallout 76, No Man's Sky, and Anthem.

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"Stop Asking 'Is It Political?' and Start Asking Instead About the Actual Politics of Each Game"

THIS WEEK IN BUSINESS | Also, the things studios of all sizes do to survive, and what happens when that's not enough.

"G2A Do Not Care About the People Who Make Games"

THIS WEEK IN BUSINESS | It's all about indies this week as small developers have it out with G2A, discuss marketing strategies, fumble through PR gaffs, and move to the Epic Games Store.

The Developers Who Never Gave Up

THIS WEEK IN BUSINESS | Stories of ongoing or aspiring success from studios big and small that had rough starts on games such as Fallout 76, No Man's Sky, and Anthem.

"If We Are Going to Do [E3] as an Industry, Then We Need to Be Into It"

THIS WEEK IN BUSINESS | The theme of this year's E3 2019? Subscriptions and streaming, with every major company either participating or at least weighing in on the coming wave of services.

"Basically, You're Just a Cog in the Machine to Turn out the Product They Want"

THIS WEEK IN BUSINESS | NetherRealm Studios, Spanish publisher Sindiecate, Riot Games, and Grinding Gear reveal work cultures both horrifying and healthy.

"The Fact That We're Still So Afraid of a Topic Like Weed Instead of Murder Simulators [...], It's Shocking"

THIS WEEK IN BUSINESS | Console news abound, games are banned and restricted, and big companies continue to get even bigger.

"Apple Arcade Games Will Be Great for Families, Respect User Privacy and Will Not Have Ads or Require Any Additional Purchases"

THIS WEEK IN BUSINESS | EA lays off 350, Sony CEO Kaz Hirai fully retires, and a number of developers reflect on various GDC announcements and events.

EA and Take-Two: A Tale of Two Holiday Seasons

THIS WEEK IN BUSINESS | EA, Take-Two, mobile risks, and 90s internet simulators.

Gearbox, Unity, and Fortnite Highlight Week of Business Drama

THIS WEEK IN THE BUSINESS | Last week's chaos spills into this week as Improbable and Unity resolve their dispute, Gearbox enters legal battle with former lawyer, and more Fortnite dance lawsuits emerge.