Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

@automaticzen

mike@industrygamers.com

First PS5 Details Show a Conservative, Expected Step Forward, But a Potentially Pricey One

We have details about the next PlayStation, and it's probably going to cost us.

How the Frostbite Engine Became a Nightmare for EA in General, and BioWare in Particular

DICE's engine finds a rough reception at other EA studios.

Earth Defense Force: Iron Rain's Producer on Finding New Fans in the West

The iron rain is meant for those of us on this side of the pond.

WoW's Rise of Azshara Offers New Zones, A New Raid, and Wicked Big Wheel Mount

New zones, a new raid, and big changes for the Heart of Azeroth are coming!

Why the Epic Games Store Gets a Lot of Hate and Whether It's Deserved

People are really angry about Epic Games' foray into digital storefronts.

Oculus Quest and Rift S Are a Real Step Towards Proper VR for the Masses

How does Oculus VR's new standalone stack up to the virtual reality future?

The Top 25 RPGs of All Time #2: Planescape: Torment

The Nameless One stalks another list of the best RPGs ever.

The 10 Best Indie Games of PAX East 2019

Indies are where the ideas are, so here are some of the best and most unique titles of PAX East 2019.

Starting Screen | PAX East 2019 Wrap-Up: From Borderlands 3 to Cyber Shadow, It Was a Busy Weekend for Games

The USG team hit the showfloor of PAX East 2019 to bring you the latest and greatest in gaming.

Elder Scrolls: Blades Misses Part of What Makes Elder Scrolls Great, Adds Microtransactions

It's a good translation of Elder Scrolls, but it's missing something.

Divinity: Fallen Heroes Hands-On: We Talk to Larian Studios About Its Surprising Divinity: Original Sin 2 Spinoff

Divinity: Fallen Heroes is based around tough narrative decisions, like in the RPGs.

Borderlands 3 Looks Like It's Favoring Bigger and Better Over Innovation With More Worlds and Guns

Shoot more, kill fast; Borderlands 3 is here to ruin thousands of lives in the pursuit of guns.

Crash Team Racing Nitro-Fueled: Beenox Reveals How It's Reworking a Classic

After the success of Crash Bandicoot's N. Sane Trilogy, there's more classic Crash coming.

What We Like and Don't Like About Apple Arcade

Our thoughts on Apple's new gaming subscription service.

Yager's The Cycle Splits Your Attention Between Contracts and Killers

The developer behind Spec Ops: The Line and Dreadnought is self-publishing its next game.

The Division 2 Can Be Played Solo, But We Wouldn't Recommend It

Ubisoft Massive's game is solo, but it's not really meant to be played solo.

The Division 2 Nails Loot Where Anthem Stumbled

Despite its real-world roots, The Division 2's loot feels good.

Starting Screen | Games Have Never "Just Worked," but They Were Better Than This

There's no reason major titles should be bricking consoles.

How BioWare Can Save Anthem Before It's Too Late

Electronic Arts and BioWare need to commit to getting Anthem into a better state.

We Return to the First Anthem Trailer: Comparing What Was Promised Versus What We Got

Two years later, we see how Anthem stands up to its E3 reveal trailer.

Anthem Doesn't Have an Excuse for Repeating the Mistakes Destiny Made Five Years Ago

Anthem isn't alone and it shouldn't be treated like it is.

The Top 25 RPGs of All Time #7: Fallout

Wander the wasteland and rediscover a keystone in RPG history.

Starting Screen | E3 Needs to be More Than PAX Lite

The industry and community has changed around E3. Can E3 remain relevant in the modern day?

Resident Evil 2 Comes So Close to Finding That Elusive Sweet Spot

Resident Evil is many things to many people, but what's the sweet spot for the series?

How Anthem Can Avoid the Mistakes of Star Wars: The Old Republic

Anthem isn't the first time BioWare has tried to launch an MMO...

Final Fantasy 14 is the New Hub for All Things Square Enix and That's Fantastic

Now that Nier: Automata is coming to Final Fantasy 14, the possibilities are endless.

Starting Screen | EA's Bad Reputation Hangs Over Apex Legends' Surprise Launch

Apex Legends has to do its best to outrun the perception of Electronic Arts.

World of Warcraft Currently Has a Big PvE and PvP Gear Progression Problem

PvE and PvP gear progression is struggling a bit in Battle for Azeroth.

How a Resident Evil 3 Remake Could Be Even Better Than Resident Evil 2

Resident Evil 2 is just feeding our hunger for more.

Metro Exodus' Sudden Switch to Epic Really is Unfair

But not for Valve and Steam.

Resident Evil 2 and The Case for the Short Blockbuster

Just because a title is a triple-A blockbuster doesn't mean it needs to be 50+ hours.

Switch? Steam? Indie Devs Pick the Best Online Store

At PAX South, we ask developers what platforms they're bringing their latest games to.

The Best Indie Games of PAX South 2019

Katana Zero, Tunic, and more showcase some of the best indies at PAX South 2019!

What Keeps Fallout 76's Superfans Coming Back After All the Negativity

We talk to and hang out with Fallout 76 superfans to see why they're still exploring the wasteland.

The Division 2 PvP Preview: Three Dark Zones, Gear Normalization, and the Endgame Occupied DZ

Not only is Ubisoft trying to make the Dark Zone better, it's making more of them.

"An Unending Series of Compromises:" God of War Director Cory Barlog on Building a New Myth From Old Parts

With God of War's release and reception firmly behind us, USG speaks to the game's director, Cory Barlog.

Onimusha (and Dino Crisis) Deserve The Same Love Resident Evil 2 is Getting

Onimusha: Warlords sees a re-release today, but where are the new entries?

The Gaming Subscription Bubble Just Keeps Growing. How Long Until It Bursts?

How many subscriptions can the market take?

What We Want From PlayStation in 2019

The generation continues with Sony's consistent success and the company having a 2019 shrouded in mystery.

Mike's Top 10 Games of 2018: The Perfect Hit List

The only list you need to read.

Assassin's Creed Odyssey's Bold New Direction Is Embracing Ubisoft's Games as a Service Future

Ubisoft is still not done with the ongoing odyssey of Assassin's Creed.

Far Cry New Dawn: A Deeper Look at the Surprise Follow-Up to Far Cry 5

After the Great Collapse, Hope County rises again with new life, new weapons, and a new enemy.

Ark: Survival Evolved on Switch: Is it Really a Disaster?

What happens when you port a rough game to a portable platform.

Fallout 76 Desperately Needs a Proper Endgame

Fallout 76 has problems, but the biggest one involves ongoing endgame content.

USgamer Stream: Red Dead Online [Done!]

The USgamer team tries not to get Red or Dead in the Old West.

How Bethesda Can Get Fallout 76 Back on Track

The Fallout train is off the rails at the moment, but there is hope.

Super Smash Bros. Ultimate In-Depth Hands-On: It's Turning Me Into a Smash Fan

In a series of hands-on demos, Nintendo shows us everything Super Smash Bros Ultimate has to offer.

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