Animal Crossing Features
COMMUNITY QUESTION | Morgana? Cait Sith? Tell us who your favorite video game feline is.
It's there. It's staring at you. Judging you.
Walking in a snow-less wonderland.
It's Animal Crossing, now without the stress of Tom Nook nagging you for not paying off a loan or whatever.
There's no in-between.
With debt, neighborhood drama, and more, Animal Crossing's world was always incredibly familiar from the first step of its North American debut.
Let's celebrate World Turtle Day by counting down the ten best (unstomped) digital terrapins!
Even digital dogs need a belly-rub from time to time.
Who could have guessed a week ago how precious the dream of civil civic government would become?
Nintendo's next system will play host to lots of familiar series. We speculate how they'll take advantage of the unconventional hardware.
The notion of transmitting video game data via trading cards may seem strange, but with Amiibo Cards are simply another instance of Nintendo repurposing an old idea.
Nintendo's new Animal Crossing boss explains the origins of upcoming spinoffs Amiibo Festival and Happy Home Designer.
The big three make their bid for relevancy by moving in their own distinct directions.
For this week's episode, we take a leisurely saunter through the history of slow-life simulation games.
We speak with Katsuya Eguchi and Aya Kyogoku to learn how Nintendo's most good-natured franchise is pointing the way to company-wide change.
For a game about nothing in particular, Animal Crossing: New Leaf manages to create a remarkably engrossing world -- one that remains inviting half a year later.
Eurogamer's Chris Donlan investigates Animal Crossing's strange spin on Wall Street.
"Life sims" are an interesting spinoff of the strategy and RPG genres, and with the current popularity of Animal Crossing: New Leaf, they're at the forefront of the public's attention at present. Pete investigates some of the most intriguing examples over the years.
Seemingly everyone is playing Nintendo's new life sim at the moment -- even those who would never normally touch social games. What's Nintendo done differently to the hundreds of Facebook game developers out there?