Assassin's Creed Syndicate Features
Mike talks to Assassin's Creed Syndicate's world director and historian about recreating London at the end of the Industrial Revolution.
Ubisoft scales back Assassin's Creed this year, choosing performance over visual fidelity.
People talk about franchise fatigue, but Mike doesn't think that's the problem with Assassin's Creed.
Mike spends some time with this year's Assassin's Creed. Will Syndicate improve upon the missteps of Assassin's Creed Unity?
Syndicate's DLC is a story add-on instead of taking the Syndicate era in a different direction.
There's some new additions to this year's Assassin's Creed. Do they fit into the larger game?